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Comp Stomps with friends can be pretty fun too :)
- Aztecs dark age 8 militia rush (+50 extra gold and no loom)
- Khmer 8 min Feudal rush (No buildings requirement making the food the sole restriction, lure 2 boars then go to Feudal)
- Spanish Supremacy villagers (Imperial unique tech that makes your vills roughly as strong as a longsword)
- Mayan Archery Range with Obsidian arrows (castle age unique tech that allows archery range archer-line to kill buildings)
- Persian douche (Delete your own TC then rebuild at your enemy tc, Persian TC due to double hp town center)
- Basicly every non-Arambai/Conquistador/Plumed archers castle rush. I personally recommend to try with balista elephants or Elephant archers
Co-op, if 2 players have the same colors then those 2 players will control 1 base. Try this with 4 people per player for maximum chaos.
While i personally like diplomacy (a scenario where the diplomatic screen is unlocked), some salt can occur and it's definitly possible that it will stretch out for hours.
And ofcourse there are plenty of workshop scenarios, many of the top rated scenarios have some serious effort put into them both single and multiplayer.
nope but i was planning to do that :)