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Drush Fast castle in to crossbow
Scout rush
Archer rush
Tower rush
Fast castle
https://www.youtube.com/playlist?list=PLdiZRdqqBsiXXm_YfXlNvRktenXUzKe4Z
Hope it helps
However, you will need some military in Feudal already, just don't overcommit and think about the options to counter them your opponent is probably going to use and which ones will be available to you as you advance to caste, without having to tech switch a lot (because you should invest in units first before you get the upgrades). Be aware which military buildings they construct and which ressources they gather heavily. (Keep your scout alive and on duty, avoid running him into your opponents town center. If you do, keep in mind: there is no ballistics until castle age!)
Don't forget to research loom - around 11-12 pop - before you lure your first boar (unless it's really close or you picked the Berbers). And don't forget to build houses in time!
Berbers are a good choice for knight rushes. Aztecs are a good (d)rush civ on open maps with no water, if you would like to try the meta (militia in dark age, but reallly early). Build the first barrack at your own base, or you might have to run your spears/men-at-arms all the way back in case you get raided later, because you were unable to pressure your opponent enough.
Other civs with good early bonus: Japanese (and now they've got bloodlines), Celts, Malians (also wood+infantry bonus), Inca for tower rush (with strong villagers and cheaper towers), Frank scouts now get a HP bonus as well in feudal and Magyars cheap scouts and free forging (with about 6 scouts, I think, you can take out one spear/vill in 1 hit) etc. But as someone pointed out. There is a tutorial in the workshop by Zeroempires, and on youtube Ressonance22 has some good vids covering different aspects of the topic as well as other players, like TaToH etc.
http://steamcommunity.com/sharedfiles/filedetails/?id=1182600430
http://steamcommunity.com/sharedfiles/filedetails/?id=137161998