Age of Empires II (2013)

Age of Empires II (2013)

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Nightwing Mar 10, 2017 @ 1:51am
WHY AI SO STUPID....!!!!!!!
I Play at Moderate, sometimes Hard. Ally AI is stupid doesn't builds enough army or never builds army. But enemy AI creates at least 50 army then attacks. Why ally AI has to be stupid too much i mean, it breaks my nerves. I almost break my mouse because of stupid ally AI please do something about ally AI to build army and attack..
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Lust at 1% Mar 10, 2017 @ 1:53am 
just use AI addon...
Last edited by Lust at 1%; Mar 10, 2017 @ 1:53am
Nightwing Mar 10, 2017 @ 2:25am 
Originally posted by Akumahoho:
just use AI addon...

how?
Garudazeno Mar 10, 2017 @ 5:40am 
download ResonanceBot, also there's a difference between the Original AI and the new AI, try both.
JayY653 Mar 10, 2017 @ 5:41am 
Garuda is correct. Get resonance bot from the steam workshop and your problems will be history
Lust at 1% Mar 10, 2017 @ 5:56am 
^ ^ ^ this
Nightwing Mar 10, 2017 @ 9:00am 
I've used Original AI which they creates army and attacks but, enemy AI requires change as Netural, then send some food wood gold and says i'll don't attack for now but attacks to my ally. And i don't know should i trust the mods.
Nightwing Mar 10, 2017 @ 9:08am 
and 1 more thing; ally or enemy AI can advance to fedual and castle age quickly which this makes me annoyed
Raxo Mar 10, 2017 @ 9:10am 
what's the diffirence between new ai and original ai
Ashur_Arbaces Mar 10, 2017 @ 9:12am 
Originally posted by jang.artyom:
I've used Original AI which they creates army and attacks but, enemy AI requires change as Netural, then send some food wood gold and says i'll don't attack for now but attacks to my ally. And i don't know should i trust the mods.

Steamworkshop stuff you can easily trust, almost everyone who plays with AI regulary has either Resonancebot or Bruteforce downloaded (because they're that good).
Ashur_Arbaces Mar 10, 2017 @ 9:17am 
Originally posted by Raxo:
what's the diffirence between new ai and original ai

Old one (original AI) builts walls cheats on hard and above and is generally ♥♥♥♥.

The new AI is much better, doesn't cheat unless you taunt 200 to it. It also doesn't use walls so it's units don't get stuck the entire time (this only not a problem with the original AI because it doesn't use it's entire population effectively and barely builts any buildings).
Last edited by Ashur_Arbaces; Mar 10, 2017 @ 9:17am
Raxo Mar 10, 2017 @ 5:48pm 
Originally posted by Ashur_Arbaces:
Originally posted by Raxo:
what's the diffirence between new ai and original ai

Old one (original AI) builts walls cheats on hard and above and is generally ♥♥♥♥.

The new AI is much better, doesn't cheat unless you taunt 200 to it. It also doesn't use walls so it's units don't get stuck the entire time (this only not a problem with the original AI because it doesn't use it's entire population effectively and barely builts any buildings).
wait, does it use cheat codes? or do not have to scout?
The_Sandwich Mar 10, 2017 @ 7:21pm 
♥♥♥, I hate the AI. I played a 2+ hour game aginst the AI only to find out the Ai was cheating then I contemplated suicide for a while. I to fume when I lose to the AI to the point where there is visible steam coming out of my ear and my face is nice scarlet red:wololo:
JayY653 Mar 11, 2017 @ 1:02am 
I guess all AIs cheats for resources at somepoint of the game if you play on hard or hardest, because they can't mikro their units like a human player (even if resonance bot I'd really good in dodging my onager shots...).
But resonancebot got an additional difficulty between moderate and hard, where it doesn't cheat and is quite strong to beat. I guess the bot have too scout too because he only counters my units after he saw them, although the bot scouts really fast and good.

Res bot in workshop:
https://steamcommunity.com/sharedfiles/filedetails/?id=473358292

How resbot work:
http://pastebin.com/raw/M9VDcDZm

I will just copy paste some interesting facts about how resbot difficulty work and which strategies he is most likely to play in the following spoiler. You can always force him to change his tactic or force him to play a certain tactic by chat commands. For example you can tell him to go archer flush if you wanna try to defend an archer flush or you can tell him to go for knights.

Easiest: [For beginners or very casual players (1450 or below rating)].
-Limited to 25-60 villagers.
-Limited to only 2 Castles.
-Military unit micro-management is less consistent than the higher difficulties.
-Will only attack periodically rather than applying continuous pressure.
-Most specialized strategies are disabled.
-Does not always prioritize training units to counter the enemy.
-Does not rush. For the most part the AI will not attack before 30 minutes.
-Does not cheat for extra resources.

Standard: [For beginners or casual players (1600-1450)].
-Limited to 50-90 villagers.
-Limited to only 3 Castles.
-Military unit micro-management is slightly better than on Easiest.
-Will only attack periodically rather than applying continuous pressure.
-Does not always prioritize training units to counter the enemy.
-Does not rush. For the most part the AI will not attack before 25 minutes.
-Does not cheat for extra resources.

Moderate: [For somewhat experienced or novice players (1700-1600)].
-None of the restrictions for Easiest and Standard apply.
-Does not cheat for extra resources.

Hard: [For somewhat experienced or average players (1850-1700)].
-None of the restrictions for Easiest and Standard apply.
-Every 5-10 minutes the AI will cheat to receive very small amounts of free resources.

Hardest: [For experienced or skilled players (1850 or above rating)].
-None of the restrictions for Easiest and Standard apply.
-Every 5-10 minutes the AI will cheat to receive small amounts of free resources.

=====================================
Strategies:
=====================================
These strategies are selected at random.
ResonanceBot will adjust its strategy over time or if the enemy has sufficient counter units.
Most of these strategies are not available to the Easiest difficulty.

Dark Age:
-Drush (low chance, only if an enemy is scouted early)
-Feudal Age Rush (medium chance, more likely on flank position)
-Fast Castle Age (medium chance, more likely on pocket position or closed maps like Arena)

Feudal Age:
-Archer Rush (high chance)
-Scout Rush (high chance)
-Mixed Flush (medium chance)
-Mixed Flush with Men-at-arms (low chance)
--Note: Only for Goths, Vikings, Celts, *Malians, and Aztecs
-Galley Rush (high chance, only on water maps)
-Tower Rush (low chance)
--Note: Only for Teutons, Koreans, Incas, Spanish, or Mongols

Castle Age:
-Knight Rush (medium chance)
-Eagle Warrior Rush (medium chance)
--Note: Only for Aztecs, Mayans, Incas
-Camel Rush (medium chance)
--Note: Only for Indians
-Crossbowman Rush (medium chance)
--Huns and Mongols civilizations will go for Cavalry Archers instead.
-Mixed Crush (medium chance)
-Monk Rush (low chance)
-Battle Elephant Rush (low chance)
-Balanced Navy (high chance, only on water maps)
-Fire Ship Rush (low chance, only on water maps)
--Note: Chance is increased for Byzantines or if the AI is in the pocket position.
-Castle Drop (low chance, might also use Petards for a wall bust)
-Aggressive Forward Buildings (low chance, more likely in team games)
-Boom (low chance, more likely on pocket position or closed maps like Arena/Black Forest)
--Note: On closed maps the flank position still has a chance to go aggressive in the Castle Age.
-Unique Unit Rush (medium chance)
--Note: Only for Spanish, Mayans, Koreans, Celts, Slavs, Turks, Mongols, Chinese, Italians, *Berbers, and Goths
-*Portuguese Organ Gun Siege Push (low chance, slightly more likely on higher difficulties)
-*Genitour Rush (low chance, requires a *Berbers teammate)
-*Ethiopian Crossbow/Pikemen Rush (low chance)
-*Ethiopian/*Malian/*Burmese Infantry Rush (low chance, Ethiopians/Burmese utilize Pikemen, Malians/Burmese utilize Longswordsmen)

Imperial Age:
-Balanced Army (high chance, unit choices vary based on its civilization and enemy civilizations)
-Archer/Gunpowder Focused (medium chance, early Imperial Age only)
-Infantry/Champion Focused (low chance, early Imperial Age only)
--Note: Only for Goths, Japanese, Teutons, Celts, Vikings, *Malians, and Slavs
-Cavalry/Cavalier Focused (medium chance, early Imperial Age only)
-Technology Focused (low chance, early Imperial Age only, will get upgrades before army)
-Eagle Warrior Flood (medium chance)
--Note: Only for Aztecs, Mayans, and Incas
-Mass Paladins/Tarkans/Hussars/Imperial Camels (medium chance, pocket position only)
-Unique Unit-focused strategy based on civilization (medium chance, land maps only)
--Note: Only for the Unique Unit Rush civs as well as Japanese, Byzantines, Britons, Indians, and Persians
--Also for: *Berbers, *Ethiopians, *Malians
-*Portuguese Organ Gun & Archery Range Push (low chance)
-Build a Wonder (low chance, only on Standard Victory, more likely on higher difficulties)


Just give it a try, you can change the bot every time you starts a game, so you won't lose the original Ai if you don't like resbot.
Nightwing Mar 11, 2017 @ 11:49am 
thanks for this i'll give a try and tell soon (:
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Date Posted: Mar 10, 2017 @ 1:51am
Posts: 20