DayZ
WarNerve Jan 15, 2024 @ 6:40am
What's up with the proposed change to tree hit boxes?
Seems like a bad idea. Being behind a few tree branches would be like being behind a concrete wall. Or am I misunderstanding?
< >
Showing 1-15 of 25 comments
WumboWise Jan 15, 2024 @ 8:36am 
I dont quite get it either. I imagine they are trying to gain some performance by simplifying the hitbox. But if it comes at the cost of making tree leaves equal to a solid wall, then please do NOT change it.
WarNerve Jan 15, 2024 @ 10:28am 
Originally posted by WumboWise:
I dont quite get it either. I imagine they are trying to gain some performance by simplifying the hitbox. But if it comes at the cost of making tree leaves equal to a solid wall, then please do NOT change it.

That's my concern. The way the trees work now, if you can see someone sitting under the boughs of a pine tree, and you aim at them, you can hit them. But with those solid,conical/cylindrical hit boxes, the tree will act like a solid object. Even if you're firing shots through the gaps in the branches. I don't know... Either I'm seriously misunderstanding things, or this is an extremely lazy way for them to start doing things.
Nathan Jan 15, 2024 @ 10:42am 
Some objects can be penetrated so i imagine , the tree is wll not tank bullets.
Jethro Jan 15, 2024 @ 11:42am 
Just curious - is there a post or any info somewhere about this that I don’t know about?
Coco Rouge Jan 15, 2024 @ 12:24pm 
Originally posted by Jethro:
Just curious - is there a post or any info somewhere about this that I don’t know about?

They talked about it in the newest DayZ Developer Stream for update 1.24:

https://www.twitch.tv/videos/2030241821 00:36

And nowhere are the words "like a concrete wall" mentioned, they just simplified the hitbox.
Tyrant Jan 15, 2024 @ 12:59pm 
can you not shoot through tree leafs/branches right now? There is a lot of colliders in games but doesn't mean they have to be on the same layer of bullets/gunfire. I imagined they originally did that to be super specific, but they are mostly changing it for cars or player navigation.

BUUUUT if leafs can stop bullets currently, then yes this could be rough lol
Staquix Jan 15, 2024 @ 1:10pm 
We are going back to the old days? Evergreen trees used to be impervious to everything. You could stand in a pine tree and laugh at zombies trying to hit you in the tree.
Jethro Jan 15, 2024 @ 1:25pm 
Originally posted by Coco Rouge:
Originally posted by Jethro:
Just curious - is there a post or any info somewhere about this that I don’t know about?

They talked about it in the newest DayZ Developer Stream for update 1.24:

https://www.twitch.tv/videos/2030241821 00:36

And nowhere are the words "like a concrete wall" mentioned, they just simplified the hitbox.
Oh wow. Thanks for that.

It really doesn’t seem too much different; it actually seems the hit boxes are already pretty huge how it currently is. But if tree leaves and small branches are stopping bullets…..that’s pretty crappy, considering you can shoot through some doors and walls.
WarNerve Jan 15, 2024 @ 5:23pm 
Originally posted by Nate_The_Cate:
Some objects can be penetrated so i imagine , the tree is wll not tank bullets.


i hope you're right. That's my main concern.
WarNerve Jan 15, 2024 @ 5:25pm 
Originally posted by Jethro:
Originally posted by Coco Rouge:

They talked about it in the newest DayZ Developer Stream for update 1.24:

https://www.twitch.tv/videos/2030241821 00:36

And nowhere are the words "like a concrete wall" mentioned, they just simplified the hitbox.
Oh wow. Thanks for that.

It really doesn’t seem too much different; it actually seems the hit boxes are already pretty huge how it currently is. But if tree leaves and small branches are stopping bullets…..that’s pretty crappy, considering you can shoot through some doors and walls.


Have you seen the new hit boxes? The current hit boxes are pretty intricately shaped. They follow the contours of the branches,etc. The new ones look like birthday party hats. It's literally a cone superimposed over the whole tree.
Amogus Jan 15, 2024 @ 5:41pm 
Yes, because it's definitely a better idea to change the hitbox instead of just completely removing collision/interactions of any kind between branches/leaves and other objects

The leaves/tree have to be separate parts of the same class/object in order for the leaves to be passable, but for the tree itself to be solid. I really don't understand why it's so difficult for them to just make branches/leaves have no collision or interaction with anything in-game and keep them solely as an aesthetic piece. The whole point of the branches in standard gameplay is to obstruct vision which is why people will run into the trees not for protection, but for obstructing the enemy's view of you and making it harder for them to shoot you

They're making a mountain out of a mole hill with this whole tree issue. Their examples of vehicles getting stuck in tree branches wouldn't happen if the tree branches didn't have collision to get stuck on in the first place and I think everyone can agree that, if you drive your car into a tree, your vehicle deserves to be stuck. I mean, wasn't that the whole reason for them adding the feature of being able to push vehicles so that you could get them unstuck?

This is just another exhibit of them going from point A to point B via point C, D, E, F, and G instead of just going straight to point B. The solution couldn't be easier and yet they want to do this which will almost certainly still result in clipping problems because changing the shape of something doesn't change the way vehicles will interact with it
etwas Jan 15, 2024 @ 5:42pm 
we gonna get about a month for testing it on experimental.
maximum glove gaming can report here (to warn other players), for everyone else i suggest making reports on their feeback tracker.
Last edited by etwas; Jan 15, 2024 @ 5:47pm
Jethro Jan 16, 2024 @ 10:04am 
Originally posted by WarNerve:
Originally posted by Jethro:
Oh wow. Thanks for that.

It really doesn’t seem too much different; it actually seems the hit boxes are already pretty huge how it currently is. But if tree leaves and small branches are stopping bullets…..that’s pretty crappy, considering you can shoot through some doors and walls.


Have you seen the new hit boxes? The current hit boxes are pretty intricately shaped. They follow the contours of the branches,etc. The new ones look like birthday party hats. It's literally a cone superimposed over the whole tree.
Yeah I saw. The current ones don’t seem to have a lot of areas for bullet penetration. It just looks like a bunch of small white outlines over a pink “tree”. Unless I’m missing something. Like, there aren’t currently a lot of gaps from what I can tell.
Envy The Dead (Banned) Jan 16, 2024 @ 10:14am 
Originally posted by WarNerve:
Seems like a bad idea. Being behind a few tree branches would be like being behind a concrete wall. Or am I misunderstanding?

In real life bullets zip right through trees even the trunk
ast Jan 16, 2024 @ 4:31pm 
Originally posted by Hipster Doofus:
Originally posted by WarNerve:
Seems like a bad idea. Being behind a few tree branches would be like being behind a concrete wall. Or am I misunderstanding?

In real life bullets zip right through trees even the trunk
https://www.americanhunter.org/content/brush-busting-bullets-myth-or-reality/
< >
Showing 1-15 of 25 comments
Per page: 1530 50

Date Posted: Jan 15, 2024 @ 6:40am
Posts: 25