Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
When a bullet leaves the barrel of a rifle, it's instantly affected by gravity and will begin losing height. This is why a rifle's back sight is slightly higher than the front sight, which means that when the front and back sights are level, the rifle's barrel aims slightly upwards. When you changes the zeroing of your sights/scope, you increase or decrease the balistic arc of the fired round.
If your sights are zeroed at 300 meters. The bullet will hit where your sights are aiming at 300 meters. With a 300 meter zero, your bullet is higher than your sights at 150 meters and past 300 meters, the bullet will lose it's height.
The short horizontal bars below the X of the crosshair have a 4 or a 6 next to it. The bar marked 4 is as broad as a human's shoulder width at 400 meters, so you can use these bars to measure the distance to your target.