DayZ
LoucMachine Dec 24, 2013 @ 6:20am
Negative mouse acceleration
I bought the SA yesterday and I have some terrible negative mouse acceleration on X axis.. Y axis seems to work fine tho.

Anyone with the same issue? Anyone has a fix ?
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Showing 1-15 of 52 comments
Folgras Dec 24, 2013 @ 6:27am 
yes the mouse acceleration is pain in the ass, waiting for the option to turn it off :/
CarlZalph Dec 24, 2013 @ 6:31am 
I remember having this acceleration in Arma 2.

It made me sick playing the game with my high sensitivity.

Good to know this "standalone" seems to be having the exact same issues as the mod- not including this one thing.
Last edited by CarlZalph; Dec 24, 2013 @ 6:32am
LoucMachine Dec 24, 2013 @ 6:40am 
Just to be clear, Its not mouse acceleration, its Negative mouse acceleration. I didnt have that with Dayz mod. Mouse acceleration normally is ''the faster you move your mouse, the more your mouse goes fast *exponentially.

Negative mouse accel. is when the faster you move your mouse, the *Slower you move in the game. You cant want that... especially on only one axis.. Its not the mouse accel option. its a bug or something... but after 5 mins I have a headache and need to close this game ... I ve played alot of the mod and wanted to play alot of the alpha too... but this is just game breaker, I know its Alpha but how do you want us to do QA when controls are sickening... especially when its us who pay to do that QA....
Lt_Zwieback Dec 24, 2013 @ 7:00am 
Originally posted by LoucMachine:
Just to be clear, Its not mouse acceleration, its Negative mouse acceleration. I didnt have that with Dayz mod. Mouse acceleration normally is ''the faster you move your mouse, the more your mouse goes fast *exponentially.

Negative mouse accel. is when the faster you move your mouse, the *Slower you move in the game. You cant want that... especially on only one axis.. Its not the mouse accel option. its a bug or something... but after 5 mins I have a headache and need to close this game ... I ve played alot of the mod and wanted to play alot of the alpha too... but this is just game breaker, I know its Alpha but how do you want us to do QA when controls are sickening... especially when its us who pay to do that QA....

Exactly. Didn´t touch that game since first start and encountering this bug. Waiting for a patch to be able to do some alpha testing... :-/
leaf Dec 24, 2013 @ 7:03am 
turn post processing off and turn mouse smoothing to zero and switch off aiming dead zone, this will cure your problems.
LoucMachine Dec 24, 2013 @ 7:06am 
Already did, No it dosnt cure the problem :/

Originally posted by Warhead '79:
turn post processing off and turn mouse smoothing to zero and switch off aiming dead zone, this will cure your problems.
leaf Dec 24, 2013 @ 7:11am 
the aiming dead zone slider is bugged are you sure its set to zero, cus I can replicate your problem by moving the slider.
Nica Dec 24, 2013 @ 7:22am 
You can turn it off in configuration files. If instructions needed use your ♥♥♥♥♥♥♥ goofle
LoucMachine Dec 24, 2013 @ 8:42am 
its already turned off in .ini ... i tried what it said in videos and messed alot with options an sliders... i already seached alot on google stop assuming everybody is an incompetent fool.
Folgras Dec 24, 2013 @ 9:50am 
Originally posted by UberMaucernazo:
You can turn it off in configuration files. If instructions needed use your ♥♥♥♥♥♥♥ goofle
you know mouse smoothing and acceleration are different things? meaby its you who should use your ♥♥♥♥♥♥♥ google
LoucMachine Dec 25, 2013 @ 6:28pm 
Also ''NEGATIVE mouse acceleration'' is not the same as mouse acceleration or mouse smoothing. You cant ''want'' a ''negative'' mouse acceleration.

I have noticed that the aiming deadzone is stuck to 0 so i am always in the limits of it (google ''aiming deadzone''), so to move the view, the character need to move all of his body... At first sight, it seems like you just hit the limits of the turning speed of the character (like turning with a thumb stick ''controlled by your mouse''... or making loops with a jet in battlefield), but In fact, the body is not limited to X speed, its variable... the slower i move my mouse the more distance I make in game for the same distance on my mousepad...the inverse is also true. Changing sentivity only make it go even faster when i move my mouse slowly, but still goes extremely slow when i move the mouse fast.

Also, its only affecting the X axis. The Y axis seems to work as intended.

It seems to be an issue with the aiming deadzone since when i press ALT the mouse act normaly (except for the smoothing and mouse Lag but thats not we are talking about, if it was just that i would live with it xD)

Maybe I should take a video so people stop assuming other people are just stupid because they have an issue that not everybody seems to have....
Last edited by LoucMachine; Dec 25, 2013 @ 6:29pm
Fearless Airlines Dec 25, 2013 @ 6:35pm 
A gaming mouse with on-board mouse speed control works too.
LoucMachine Dec 25, 2013 @ 6:50pm 
no. I have a logitech g9x with 5 different DPI settings changable on the fly and I can assure your that in practice it will only do the same thing as changing sensivity in game.
michi Jan 30, 2014 @ 6:47am 
I have got the same issue. I can't play the game like this at all!
tet5uo Jan 30, 2014 @ 7:02am 
It's totally messed up. I can't use this mouse control at all.

Load up arma3 Breaking Point just now and oh yeah.. there's my 1:1 mouse movement again. See you guys in a few more months when this SA might be more than just a nice idea.
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Date Posted: Dec 24, 2013 @ 6:20am
Posts: 52