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ive got a i7 920 2,67ghz with a geforce gtx 570.
dayz worked before the latest patch, so maybe they have messed something up, i dont know.
I am using i7 nvidia 710m with bumblebee.
There seems to be two errors in playonlinux debugger but I am not sure if this is steam related or dayz:
[0130/102651:ERROR:resource_bundle.cc(417)] Failed to load C:\Program Files\Steam\bin\chrome.pak
ERROR:network_change_notifier_win.cc(126)] WSALookupServiceBegin failed with: 8
Edit: I also had dayz working previously but I ended up installing windows because my character was rendering black and the flickering was bad. Could have kept windows but we all know what windows is compared to linux, that is why we are here. Anyway I found this on reddit http://www.reddit.com/r/linux_gaming/comments/1u5c5t/dayz_alpha_ubuntu_1310_wine_172_configuration/ and I fixed the rendering by enabling StrictDrawOrdering. But now dayz keeps getting stuck at that point previously stated.
I am using Crunchbang Debian amd64 sid. I will install ubuntu 13.10 and see what i can come up with and see what i am missing.
EDIT: I want so badly to be wrong.
Any updates for Day Z under Linux?
1. Parrallels is a virtualisation hypervisor, just like vmware, virtualbox, kvm and qemu
2. wine on mac must suck.
3. if you're going to boot into windows inside a virtualisation hypervisor you may as well use bootcamp and reboot the whole machine into windows.
I wouldn't expect anything even remotely approaching workable or stable on Linux, they aren't even capable of creating anything stable on windows where bad habits are hidden.
I mean, you just have to look at their "modding api" (i use the term loosely), to get any kind of useful functionality you're expected to distribute dll files? wtf.
I hope bohemia work with valve for a native port on SteamOS...
i hope to :)
Agreed