DayZ
I'm afraid this will only get worse.
First off, I think Kill on Sight players will destroy these Dayz servers like they killed off the Dayz mod servers. They have taken, and dstroyed the interest of playing on Dayz mod servers by turning them into PVP servers only which is one of the reasons why there are now so many private servers, or people have adopted Lan, and Tunngle.

For some reason Kill on Sight players either lack the will, or desire to open their minds, and experience a game where cooperation is key, not going it lone wolf, and not killing everything that moves.

Now mind you it's their own business to play the game the way they see fit which is good thing, but eventually people will walk away from these servers, and the people who are just fed up with the mindless killing may very well wait for someone to crack the code so they can host their own private lan games (without having it connected to the main hive), and the servers here will dwindle away to nothing, and become nothing more than PVP.

This is only my personal opinion here, but this is how I see it, these servers will die off if killing on sight becomes an infestation rather than a much required piece of this game to properly succeed. Yes you have read correctly, Killing on Sight is a part of the main goal otherwise I wouldn't have to keep my head buried in the dirt, but too much of it will disrupt the balance of this game.

Now with that said, it is up to both parties, meaning if the players who wish to keep the true nature of this game intact, we ourseleves have to ban together, and stop it from happening, not by running away from the problem by not purchasing the game, or by no longer playing it. For the Kill on Sight band of brothers may wish to have a reason for killing someone instead of just making a souless kill for the sake of killing. What actual benefit is there in killing someone who is 100 yards away, who is carrying an axe, and who is moving out of your vicinty? What saddens me is that these Kill on Sight players do not even loot their kills, says something about their personalities doesn't it (off, and online)?

[If you are bored, and have this desire to turn to killing out right, consider this before making your final decision.]

See what the game engine offers you, test out what is different, search for different items, and test them against each other, see what exactly has changed on the map, explore everything, kill, and stay alive.

There are so many things in this game that can be explored, and tested. I for one have all the gear I need, but I'll always need food, and water all the while I am trying to see how things work. I just found a piece of paper, and I'm now looking for a pen to see if I can write a note.

There is so much to do in this game... Why does killing on sight have to be the only recourse for people to have a good time?
Ultima modifica da MycroftCanadaNS; 22 dic 2013, ore 13:49
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Messaggio originale di Arcade Goon:
Roll in a group, problem solved.

Working on it... :)

i would just like to say i love pvp but i also would like to feel like im really getting chased by zombies so today i decided to search for some PVE only servers and i did... not 2 minutes into playing on the server i get shot instantly by some one near the NE airfield so i respawned and not 10 minutes later shot on site again by some one camping a road north. which only confirms to me that even though people want to play on a pve server they will still shoot on site if they see that you might have something. So learning from my lesson i will from here by forth shoot on site. Atleast right now there is a way to combat people who shoot on site and that is leave the server so your body dissapears and they get nothing =) its quite fun hearing them saying you better not disconnect as they reach your body.... no better feeling in the world
Messaggio originale di NST TuRRiCaN Aka Prison Soap:
do any of u ♥♥♥♥♥♥♥ watch walking dead?? kill or be killed u stupid ♥♥♥♥♥♥♥ ♥♥♥♥♥ so tired of the constant ♥♥♥♥♥♥♥♥ omg he kos med omg omg stfu u ♥♥♥♥♥♥ ♥♥♥♥ in a real apacolpyse u trust nothing but ur weapon n do what it takes to survive n protect urs n ur fam that means pre emptive strikes cuz u dont know what other ♥♥♥♥♥♥♥ are gonna do....TRUST NO ONE!!!!!!!!!!!!
Exactly, especially the part of Walking dead where everyone runs around shooting each other without uttering a word... Oh wait. . . Have you even seen The Walking Dead?
Ultima modifica da Digital R3lapse; 22 dic 2013, ore 17:34
Messaggio originale di duesdextera:
Also if you are killed as unarmed they need to do something to the person who killed you.

Why?
Messaggio originale di Sneaky:
i would just like to say i love pvp

I do as well, but I leave that for when I am playing COD or BF4. This game is not that sort of game, at least to me any way.
Ok I don't play this game /yet/ and haven't read through all the posts here (short on time and wanted to get a word in). Sorry if this is similar to what anyone else said.

I think a possible solution to this issue is having servers that are labeled PvP and PvE. In PvE servers you can still kill players, but admins and mods would be there to monitor kills. If they see someone is killing people left and right they can be kicked or banned, with perhaps some questioning as to why they did it. It could be that they aren't seeking out other players but whenever they come in contact with them it turns hostile.

Again, this is just my two cents.
Messaggio originale di Mikesla:
Messaggio originale di Sneaky:
i would just like to say i love pvp

I do as well, but I leave that for when I am playing COD or BF4. This game is not that sort of game, at least to me any way.


But it is to the developers.
Messaggio originale di Anon Omis:
Ok I don't play this game /yet/ and haven't read through all the posts here (short on time and wanted to get a word in). Sorry if this is similar to what anyone else said.

I think a possible solution to this issue is having servers that are labeled PvP and PvE. In PvE servers you can still kill players, but admins and mods would be there to monitor kills. If they see someone is killing people left and right they can be kicked or banned, with perhaps some questioning as to why they did it. It could be that they aren't seeking out other players but whenever they come in contact with them it turns hostile.

Again, this is just my two cents.


server admins cant enforce kills on PVE only servers because they got rid of the death logs as of right now so we do not know who kills who
Messaggio originale di D4rkS0ldi3r:
I am going to laugh when there is like 1,000 zombies in a city and they just run together as a horde towards everyone.
that would cure the problem,one single shot inside a city draws in a crowd of "rabies infected" zeds rite to you.
Messaggio originale di BeefSteak:
Messaggio originale di D4rkS0ldi3r:
I am going to laugh when there is like 1,000 zombies in a city and they just run together as a horde towards everyone.
that would cure the problem,one single shot inside a city draws in a crowd of "rabies infected" zeds rite to you.

Well that is a cool feature. They have done that with State of Decay. Imagine as soon as you fire your weapon, your ringing the dinner bell, or plant a few screamers out there, those are always good to get your blood going or plant a few randomly placed ferals which only hunt down, and kill bandits when they are branded as such.
Ultima modifica da MycroftCanadaNS; 22 dic 2013, ore 17:50
Messaggio originale di THCloud:
Messaggio originale di NST TuRRiCaN Aka Prison Soap:
do any of u ♥♥♥♥♥♥♥ watch walking dead?? kill or be killed u stupid ♥♥♥♥♥♥♥ ♥♥♥♥♥ so tired of the constant ♥♥♥♥♥♥♥♥ omg he kos med omg omg stfu u ♥♥♥♥♥♥ ♥♥♥♥ in a real apacolpyse u trust nothing but ur weapon n do what it takes to survive n protect urs n ur fam that means pre emptive strikes cuz u dont know what other ♥♥♥♥♥♥♥ are gonna do....TRUST NO ONE!!!!!!!!!!!!
Exactly, especially the part of Walking dead where everyone runs around shooting each other without uttering a word... Oh wait. . . Have you even seen The Walking Dead?

I know right, doing what he suggested hasn't particularly worked out has it *cough* governor *cough* But try not to stir the hornets nest too much, based on his diction this turrican fellow is either 8 or never developed advanced reasoning skills and sadly nothing you say will ever get through to him.
Here is an interesting idea, when a person is classified as a bandit, have the server create a feral which will hunt down, and kill that particular person. The feral can be killed as normal but will take one hell of a fight to do it. Turn the tables on the bandits for a change, and let them see what it is like to be hunted.
Ultima modifica da MycroftCanadaNS; 22 dic 2013, ore 17:57
Join a squad of buddies and the whole KOS thing will be pretty much solved. That's what Dayz was meant to be - groups of survivors fighting against others and since most people are too lazy or paramoid to bother finding trustworthy squaddies... they kill on sight and don't think twice.

Also the KOS attitude never ''killed off'' the Dayz public servers, most servers will actually embrace that style of gameplay - squad vs squad or clan vs clan. If you want to compare that mentality to CoD well I'd say you're completely wrong because there's no experience like surviving in Chernarus with your buddies anywhere on Cod/BF or whatever.

And the alternative, if you're always playing alone and you don't want any PVP - just join a strict PVE server. There's really not that many but they're out there - if that's your thing. Most likely it will happen with the SA also - just don't bash the KOS 'tude... it's what most people seem to want out of Dayz and I have to admit - it might be brutal and unforgiving but it's also thrilling and very fun.
I'm not sure why all these PVE players are acting so high and mighty, as if their way is the right way. This is a survival game and I intend to survive. It doesn’t matter if you're un-armed, far away or moving out of the area. There is nothing to stop you finding a weapon, doubling back and sneaking up behind me to axe my head off. Specially if you are newly spawned and have no items, you have nothing to lose by charging me but another respawn.

Killing you has no negatives to me, no punishment and no retribution. However killing you has numerous positives, staying safe, removing competition etc

Again killing you has no negatives, but only positives. So why shouldn’t I kill you?
You’re welcome to play PVE but don’t pretend that PVP players are murderous ♥♥♥♥♥ out to get you, you’re just a casualty in their survival
Messaggio originale di Biggs:
I'm not sure why all these PVE players are acting so high and mighty, as if their way is the right way. This is a survival game and I intend to survive. It doesn’t matter if you're un-armed, far away or moving out of the area. There is nothing to stop you finding a weapon, doubling back and sneaking up behind me to axe my head off. Specially if you are newly spawned and have no items, you have nothing to lose by charging me but another respawn.

Killing you has no negatives to me, no punishment and no retribution. However killing you has numerous positives, staying safe, removing competition etc

Again killing you has no negatives, but only positives. So why shouldn’t I kill you?
You’re welcome to play PVE but don’t pretend that PVP players are murderous ♥♥♥♥♥ out to get you, you’re just a casualty in their survival

We don't see ourselves as being high, and mighty one little bit. We are talking balance. COD, and BF4, and even Doom are PVP's, survival games such as Dayz, State of Decay, and etc are survival games meaning living off the land, and digging through the dirt to survive one more day, and yes deal with occasional banditry.

Believe me when I say KOS players are needed to keep the balance, but it's when there are more banits than survivalists then the game takes a turn for the worst, and I am very sure that is not what the devs have intened for their game. They could have created BF5 just for you folks if that was their intentions or even create mass PVP MMO clone of some sorts, and called it PVP in space.

People who are so hopped up on PVP games tend to carry that mentality with them no matter what game they are playing, they can't seem to make out the differences of what each game brings to the table so in their eyes everything is PVP to them. I'm sure if there was a Multiplayer Deer Hunting game, I'm sure there would be those who would shoot the hunter instead of the animal, sad but it's true.

Ultima modifica da MycroftCanadaNS; 22 dic 2013, ore 18:26
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Data di pubblicazione: 22 dic 2013, ore 11:40
Messaggi: 91