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Working on it... :)
Why?
I do as well, but I leave that for when I am playing COD or BF4. This game is not that sort of game, at least to me any way.
I think a possible solution to this issue is having servers that are labeled PvP and PvE. In PvE servers you can still kill players, but admins and mods would be there to monitor kills. If they see someone is killing people left and right they can be kicked or banned, with perhaps some questioning as to why they did it. It could be that they aren't seeking out other players but whenever they come in contact with them it turns hostile.
Again, this is just my two cents.
But it is to the developers.
server admins cant enforce kills on PVE only servers because they got rid of the death logs as of right now so we do not know who kills who
Well that is a cool feature. They have done that with State of Decay. Imagine as soon as you fire your weapon, your ringing the dinner bell, or plant a few screamers out there, those are always good to get your blood going or plant a few randomly placed ferals which only hunt down, and kill bandits when they are branded as such.
I know right, doing what he suggested hasn't particularly worked out has it *cough* governor *cough* But try not to stir the hornets nest too much, based on his diction this turrican fellow is either 8 or never developed advanced reasoning skills and sadly nothing you say will ever get through to him.
Also the KOS attitude never ''killed off'' the Dayz public servers, most servers will actually embrace that style of gameplay - squad vs squad or clan vs clan. If you want to compare that mentality to CoD well I'd say you're completely wrong because there's no experience like surviving in Chernarus with your buddies anywhere on Cod/BF or whatever.
And the alternative, if you're always playing alone and you don't want any PVP - just join a strict PVE server. There's really not that many but they're out there - if that's your thing. Most likely it will happen with the SA also - just don't bash the KOS 'tude... it's what most people seem to want out of Dayz and I have to admit - it might be brutal and unforgiving but it's also thrilling and very fun.
Killing you has no negatives to me, no punishment and no retribution. However killing you has numerous positives, staying safe, removing competition etc
Again killing you has no negatives, but only positives. So why shouldn’t I kill you?
You’re welcome to play PVE but don’t pretend that PVP players are murderous ♥♥♥♥♥ out to get you, you’re just a casualty in their survival
We don't see ourselves as being high, and mighty one little bit. We are talking balance. COD, and BF4, and even Doom are PVP's, survival games such as Dayz, State of Decay, and etc are survival games meaning living off the land, and digging through the dirt to survive one more day, and yes deal with occasional banditry.
Believe me when I say KOS players are needed to keep the balance, but it's when there are more banits than survivalists then the game takes a turn for the worst, and I am very sure that is not what the devs have intened for their game. They could have created BF5 just for you folks if that was their intentions or even create mass PVP MMO clone of some sorts, and called it PVP in space.
People who are so hopped up on PVP games tend to carry that mentality with them no matter what game they are playing, they can't seem to make out the differences of what each game brings to the table so in their eyes everything is PVP to them. I'm sure if there was a Multiplayer Deer Hunting game, I'm sure there would be those who would shoot the hunter instead of the animal, sad but it's true.