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He is right, though. One of the main reasons why Rust is so popular is the fact that every month there is something new, even if it's goofy and irrelevant. They released buggy wolves recently (nobody asked, but it's new, and new brings players), and not even one month later, they were fixed.
Meanwhile, DayZ has a sea of problems to fix. Losing health and even losing a fight to teleporting zombies who animation-cancel gets old real quick. Just yesterday, I dismantled my metal wall, and the items got stuck in the wall behind me, and I could no longer access them. Don't you love carrying metal sheets (I could not resist a stack of 6) for 15 minutes for absolutely nothing?
And how should the devs keep the game "in the discussion" as you say?
In short, they've been very busy.... which is why they've been so quiet. Plus... hey, it's the holidays! Big smile... BIG smile.