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While this is certainly true, Icy has a solid system and, depending on his monitor size and refresh rate, there's no reason he can't get well over 100 fps all the time.
Since 1.26 my fps is probably 50-100 less than in earlier patches even with settings turned down. This is still very playable don't get me wrong but only because I had plenty of overhead before. It's just something I've noticed. People who were on lower fps before 1.26 must be struggling now.
CPU: AMD Ryzen 7 7700X
Motherboard: ASUS TUF GAMING X670E-PLUS
RAM: 128GB DDR5-5200 Kingston (I enjoy being able to edit realy ..realy, large images)
GPU: AMD Radeon RX 7900 XTX
Storage: Kingston SFYRD2000G, Kingston SFYRS1000G
Monitor: AOC U34G2G4R3 (34" Ultrawide, 3440x1440, 144Hz)
But you are on the 11th generation, some 12 and 13th generation intel CPUs can become faulty after some times and starts performing badly.
Idk if that's the case for 11th generation as well.
Try to update intel drivers and microcode?
Haven't noticed any differences in FPS on a 3060ti with a 10th i5, medium graphics
Everybody does get peformance drops on Sakhal because it has too much assets to load in and considering the Engine is relatively old, it takes a hit on performances depending where you are on the Sakhal map.
Also the new 6000 meters distance settings may be something that changed how the game behaves, not really sure, but I also like other people said, after 1.26 I def took a hit on the fps, but it may be placebo because when I changed the draw distance to lower (3200 meters as I had it before 1.26) Namalsk performs like before, Chernarus.. maybe?? Livonia too, Sakhal is just atrocious fps depending on where you are.
It's not that I don't know what I'm talking about, it's that it can happen if you don't update your drivers.
That was my message.