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Checkout Battlemetrics for real server pops:
https://www.battlemetrics.com/servers/dayz
BattleMetrics shows a player discrepancy between what Steam reports. AFAIK BattleMetrics shows every player connected to DayZ online.
Check the stats tab of BattleMetrics here --> https://www.battlemetrics.com/servers/dayz/stats
Steam shows 55k peak in the last 24 hours, but that's not corroborated by BattleMetrics. The discrepancy is in the thousands.
Maybe the OP is right after all? Apparently there are thousands of DayZ Steam players missing from the game.
Are they just all sitting AFK at server browser or game menu? I mean, I guess it's possible. It's not an insane discrepancy.
People who keep the launcher open in the background are also a part of the total number.
https://www.battlemetrics.com/servers/dayz/stats - Shows DayZ had 52k players peak yesterday.
Like I said, it's not an insane discrepancy. It's possible to imagine these are people sitting AFK on the server browser.
Current game at spot #100 of Steam's Most Played Games only has ~10k players. In other words, the amount of players playing DayZ without being connected to a server is about 1/3 the player count of Phasmophobia or Kingdom Come: Deliverance. Kind of funny to think about.
I wish we had a meaningful breakdown of the demographics by geography. I know for a fact that as a PNW DayZ player, I'm only interacting with a fraction of the DayZ players due to sheer distance affecting ping. East coast DayZ servers are relatively laggy for someone living in the PNW.
If you split up the player count between geography, playstyles, server preferences, etc. - it seems easy to imagine why DayZ feels like a relatively dead and empty game for the amount of players it has. As a vanilla-oriented PvP player, there's never more than 1-3 servers that is populated, good ping, not too modded, etc. Meanwhile I could boot up Rising Storm 2, a game that's not even on the top 1000 currently played games, and find a higher number of servers I can play on.
If you consider that the built-in server browser for DayZ literally doesn't work, it's a wonder that the game has the playerbase it currently has.
As for the difference between Steam and Battlemetrics, Steam counts all players who are sitting with the launcher open .. I'm pretty sure Battlemetrics only counts players who connect to a server, and trigger BattlEye connectivity, but I am not privy to the actual API they use to get their stats.
Edit: Even at that, if you do not have BattlEye disabled, you are still connecting to the BattlEye servers, and you are always connecting to the Steam Authentication servers when playing private LAN .. so, again, depending on how BattleMetrics is collecting data (which, and who's API they use), this may not be the case.