DayZ
Sakhal server empty
Really thinking about getting the dlc but wherever i look the servers list is always empty. Is the dlc worth getting now?
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Showing 1-8 of 8 comments
RoY Jan 23 @ 6:36pm 
I agree, I just checked Official and community and its looking pretty low pop. I guess all the hype on this map has faded.
etwas Jan 23 @ 8:06pm 
its 5 in the morning in europe and i see 5 sakhal servers with 42-89 players. funnily they are all located in europe. seems the game or the dlc isnt as popular in the US as it is here.
Official servers are not very populated, so its hard to generate interaction. There is an upcoming update that might (temporarily) bring back some life to the map.
Amogus Jan 23 @ 9:20pm 
People have gotten tired of the loop of:

- Spawning in
- Rushing to the nearest tree/bush to get sticks/bark
- Crafting a fire
- Lighting a fire
- Stand around for a few minutes to get warm and heat buff

I got tired of it pretty fast and stopped playing because of it. I don't have a problem with survival mechanics that make things more challenging, but I do have a problem with a mechanic that forcibly dictates the first few minutes of your character's life EVERY SINGLE TIME you respawn

The fact that you don't get to spawn with a single heat buff is what makes the gameplay loop so boring because, if you do anything other than rush to make a fire when you spawn, you're gonna be running around freezing, getting sick, and starving due to heightened hunger drain when cold
Originally posted by felc:
Really thinking about getting the dlc but wherever i look the servers list is always empty. Is the dlc worth getting now?

TLDR - wait till the current experimental branch changes are made official, but there is good reason for the empty Sakhal servers.

Is the DLC worth it?

It depends on what you have to spend of course, but I would say no. The hypothermia mechanics are poor, and Amogus gives a pretty accurate description of how that makes the game less attractive to play. It's not realistic.

If you have a read through the changelog for the experimental branch update for Sakhal, I think you could say the devs are trying hard to add some value to the DLC .

However - low pop official servers on Sakhal are not all bad. Gear up with food, clothes and fire lighting kit on Cherno or Livonia, then spawn into Sakhal. Get to the military crate spawns on islands that can be reached across the ice without a boat, collect some M4s M16s or AK101s and mags and ammo then go back to Cherno/Livonia armed to the teeth.
baddoggs Jan 24 @ 5:50am 
I like it a lot for PvP.
As for the survival element it's like survival in thethe rest of the game,
a little Meh TBH.
Amogus pretty much nailed the basic loop. Basically, if you don't
love to light fires all the time then hang around for 10 min
so you can move a couple of k's you might not like it.
I agree, without the PvP element it gets a little tedious.
felc Jan 24 @ 6:27am 
Originally posted by Amogus:
People have gotten tired of the loop of:

- Spawning in
- Rushing to the nearest tree/bush to get sticks/bark
- Crafting a fire
- Lighting a fire
- Stand around for a few minutes to get warm and heat buff

I got tired of it pretty fast and stopped playing because of it. I don't have a problem with survival mechanics that make things more challenging, but I do have a problem with a mechanic that forcibly dictates the first few minutes of your character's life EVERY SINGLE TIME you respawn

The fact that you don't get to spawn with a single heat buff is what makes the gameplay loop so boring because, if you do anything other than rush to make a fire when you spawn, you're gonna be running around freezing, getting sick, and starving due to heightened hunger drain when cold

Don't get me wrong i love Namaslk and the servers i play usually is this mechanic of building heat buff, but it seems that this map don't get much action. I really liked the shape of the map, the glacial island etc.. but if anybody is playing i don't see the point of buying
Gamb1t Jan 24 @ 6:33am 
Love Sakhal, just been playing 1.27 experimental and so far I like it but theirs a lot to do, some of the art work, snow on the ground in-particular looks like its straight out of Minecraft and personally I would be embarrassed if I released that. The sway of the tree's looks like there in a hurricane and should differ from the grass sway, its a lot like Namalsk without the storms, I also love that map.
Last edited by Gamb1t; Jan 24 @ 6:34am
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Date Posted: Jan 23 @ 6:40am
Posts: 8