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I also don't want to tempt wallers... who are not into raiding 2 doors for a single gun and a few building mats.
Building bases is pretty much my end game, idc about roaming military bases for gear until I get domed by a camper.
You can even min max it by putting 4 digit locks on your first door and 3 digits on your second door.
Just to not tempt code raiders.
Oh nono, I wouldn't recommend this. I raided a two story base with 7 gates a couple of days ago, and the last 4 gates had 3 digit locks.
I cracked the first 3 dial in less than a minute, and then thought "Surely they wouldn't?" They did. The last 4 gates had the same code. I saved so much ammo I decided to blow up the entire second floor with my last detonator.
I heard another player outside soon after. If the builders didn't use 3 dials, I would have had to run back to my stash to get more ammo, and the player outside could have killed me, saving the base.
I just know that raiding is easy, but you can choose places where people don't really go. The base you are looking had 3 gates and they blew all of them. They didn't go for the last one but there was nothing in there... which is a bit sus.
I can't be bothered to build that many gates, if they know where I am they know where I am.
1 week on Cherna, 3 weeks on Sakhal
In generall I would love to have a game with Dayz Graphics but long dark survival mech.
https://steamcommunity.com/sharedfiles/filedetails/?id=3407142110
I meant to say that some people make it sound as if building was entirely pointless, but there are def a few good spots where people almost never go.
This Cherna base is about to be 2 weeks old.