DayZ
Leatrix Latency Fix
Has anyone tried this in an attempt to improve connections?

I've been reading about (I'm having serious issues with Arma 3 and DayZ Commander) and I'm curious to see if anyone has tried it with DayZ: Standalone.

http://www.leatrix.com/leatrix-latency-fix

(I know the next link is a WoW interface link, but it gives a better explanation than the fist link--)
http://www.wowinterface.com/downloads/info13581-LeatrixLatencyFix.html
Ultima modifica da [415]BlazeMcNight; 17 mag 2014, ore 15:43
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Nex (Bandito) 17 mag 2014, ore 15:44 
I recommend against any 3rd party tools, even if they're legitimate, if they alter the game's memory somehow they can result in BE ban.

Judging how this one increases your TCP frequency it most likely is safe (as it doesn't itself interact with the game). Dunno how well that can work...
Ultima modifica da Nex; 17 mag 2014, ore 15:45
Messaggio originale di Nex:
I recommend against any 3rd party tools, even if they're legitimate, if they alter the game's memory somehow they can result in BE ban.

While that's true, I see a lot of people recommending it for various BI related games.
DayZ uses UDP, this is for TCP so any improvement would be purely placebo.

Someone posted something similar on the DayZ forums a while back and a bunch of people said they perceived an improvement, it really makes no sense though. Dwarden, a BIS developer who has been coding the RV engine for many years also posted there a few times explaining that but still there were quite a few users saying it made a substantial improvement.

http://forums.dayzgame.com/index.php?/topic/169686-reduce-the-common-lag-in-dayz-tutorial/
Ultima modifica da SmashT; 17 mag 2014, ore 16:03
Messaggio originale di SmashT:
DayZ uses UDP, this is for TCP so any improvement would be purely placebo.

Someone posted something similar on the DayZ forums a while back and a bunch of people said they perceived an improvement, it really makes no sense though. Dwarden, a BIS developer who has been coding the RV engine for many years also posted there a few times explaining that but still there were quite a few users saying it made a substantial improvement.

http://forums.dayzgame.com/index.php?/topic/169686-reduce-the-common-lag-in-dayz-tutorial/


Nice, thanks for the reply and thanks for that link. I'll check into it more and try to figure some things out. (I know this isn't DayZ:SA related, but I'm just have a heck of a time connecting to Arma 3 or DayZ Commander when I have zero problems with connections on any other game).
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Data di pubblicazione: 17 mag 2014, ore 15:43
Messaggi: 4