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:start
::Server name
set serverName=zzzzzzzzzzzzzzzzzzzzzzzz
::Server files location
set serverLocation="C:\DayZServer\DayZServer_x64"
::Bec Location
set BEC_LOCATION="C:\Dayzserver\BattlEye\BEC\Bec
::Server Port
set serverPort=2302
::Server config
set serverConfig=serverDZ.cfg
::Logical CPU cores to use (Equal or less than available)
set serverCPU=2
::Sets title for terminal (DONT edit)
title %serverName% batch
::DayZServer location (DONT edit)
cd "%serverLocation%"
echo (%time%) %serverName% started.
::Launch parameters (edit end: -config=|-port=|-profiles=|-doLogs|-adminLog|-netLog|-freezeCheck|-filePatching|-BEpath=|-cpuCount=)
start "DayZ Server" /min "DayZServer_x64.exe" -config=%serverConfig% -port=2302 -profiles=Profilesfolder "-servermod=@RealWeaponDurability" "-mod= " -BEpath=C:\DayZServer\BattlEye -cpuCount=%serverCPU% -adminlog
::Time in seconds before kill server process (14400 = 4 hours)
timeout 10800
taskkill /im DayZServer_x64.exe /F
::Time in seconds to wait before..
timeout 10
::Go back to the top and repeat the whole cycle again
goto start
Is the server not starting at all? or does the server start, you just can't see it on the network? or can you see it and join, you just don't have Battleye Admin tools?
The only glaring thing I see is that you have old server files, downloaded using SteamCMD, rather than downloading the DayZ Server App from the Steam Library, which gets updated along with the Game Client (current version 1.23)
What OS is your Server running? (forced auto-updates that may have altered settings?)
OS Windows Server 2019 (x64)
Please, excuse my ignorance of this, as I only run Local Servers using Admin Tool Mods, not Battleye Admin tools .. But, is that the correct address for Battleye? Should Battleye be connecting to the Battleye website also, or only to your server? (Is battleye self-contained, or does it need to access the web-database to function?)
Edit: disregard, misread the Host file.