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I dont think I ever played the Namals mod, but I have played the Arma 3 mission with the astounding tornado.
Id like to see atmospheric effects too.
Rdgs
LoK
Also inland rivers and lakes should start flooding from the rain. This should be of course an option to pick by the server admins'
Z
Nothing comes close to a thunderstorm,like the ones in Mad Max!
https://www.youtube.com/watch?v=TG3M3GuMowY
Debri flying everywhere trying to sweep you off your feer,fiece lighting and winds that can carry you all the way to Valhalla!
They're like normal ones but with a little post apocalyptic twist. :D
It's like a paranormal storm made by nuclear disasters.
Possible lore can be attributed to the usage of nuclear weapons as a solution to the infeced.
The remening radiation affected the weather,creating EVR superstorms.
Exposure to the storm's radiation can cause damage to the organs and affect brain function.
Thus,taking shelter in indoor spaces protects survivors from massive radiation exposure.
Does that make sense? :)
On a modded server, anything is possible. But the game itself should be amenable to logical explanation.
Z
But I did love the map, great mood and the extra cold was great.
That is quite familiar to anyone who knows the "Stalker" series. I love it, personally, would be a great addon to DayZ. Unfortunately, this unbalances the game too much. You would have rendered any base-building useless. Plus, would you imagine all those "DayZ too hard" kids screaming?
Yes that's correct,it's an almost identical mechanic as the one on S.T.A.L.K.E.R.
But honestly i don't see how it can effect base-building negatevely.
On the contrary,this drives people to prepare a shelter which imo is a good thing.
As for the people complaining " game's too hard ", they just need to learn to adapt.
DayZ was designed with hardcore survival in mind and challenging enviroment is part of that.
Z
My main concern with this idea is about tents - should they protect you from this event or not? If not - then tents are pretty pointless. We need another structure a player can deploy, that is capable of protecting people somehow - if there isn't any, what is the point of having a base if you still die in case of such storm? If you intend to go fully hardcore and request solid buildings or even underground shelters - those will always be in limited amount and induce heavy fighting when people try to rush inside for protection. Also - why bother hiding if you can logout and/or switch server? Those issues need to be addressed for this idea to work. I still like it, perhaps it would make a great server mod.
If you like them, there is the Namalsk mod for the old DayZ; eventually they will allow mods, which will be private - hopefully with warnings so that real people don't accidentally wander in there.
Z