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The downside is that shotguns will almost always severely damage or ruin clothing. They also usually have low ammo magazine capacity. So there is a trade off to consider there.
dayz is dayz, it has it's own "physics and implications" complete with a bit of randomness in the equation. the game is what it is. just play it and deal with what it gives you. the game is the same for everyone, except cheats of course, just enjoy yourselves.
Yo that is so dang true lmao. Cant tell you how many times ive hit someone multiple times and they still 1 tapped me.
The spread from a shotgun, you're just as likely to have got half a load in the face.
Just a couple of observations...
- the spread on a shotgun with buckshot and bird shot isn't as massive as you might think; it can vary with load, barrel length, and choke, but at ranges around 25-30 metres, it can be pretty tight, less than a piece of A4 paper. Check it out yourselves folks.
- the muzzle energy levels of a 12 bore shotgun are significant, although attenuate at distance. Look up and see how they compare to pistol and carbine rounds, then rounds such as 5.56 At shorter ranges, they do pack a lot of punch, even if they don't penetrate armour.
You when someone says something you dont agree with-
Thanks for that - some of my info must have been out of date re spread, maybe I used best case scenario with a tight choke; I usually said that an A4 piece of paper at 25 metres would gold the patterns. It seems an inch of spread per yard of range is a more common rule of thumb.
At the ranges we are talking about, is it right projectile energy seems to be comparable to .32 ACP with 00 shot, rather than .22LR (I assume that's what you meant?)
Yeah funny enough, i believe you are referring more to .380 ammo no .32 in reference to buck shot. Anyway, dayz from what i understand gives the armor buff to your entire upper body rather than just your torso. Bird shot would be more comparable to a .22lr round... Or maybe a pellet from a pellet gun haha.
Regardless there are plenty of videos online showing people getting shot 10 times with a 9mm or a .40 and still running away.
The only ammo type that would do any serious damage to someone in a plate carrier would be a slug. The game could easily code in a stamina debuff. I think the only problem they would have is the knocking someone off their feet without them going unconscious. But it doesn't really seem that hard IMO, but then again i am not a game developer.
BTW I hope you will all be happy to know that i uninstalled the game. Someone found my stick shelter in the middle of the woods, perfectly hidden, nowhere near anything, no reason to explore, on chernarus, and despawned everything including my stick shelter :-(.
Can you put a Kinetic Energy of a 308 sniper at 100 meters in this game that doesnt kill a plate carrier not even put at 60% hp if its on the chest, and explain how is it possible if a shotgun can knock from 30 meters or even kill instantly from close range? Thanks