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To answer you more directly, as best as possible, Time passes, no matter what. Server running, or server off, the "timers" of Items are "persistent" .. they do not "reset" when the server re-starts, whether on a cycle, or manually after being off-line for many hours .. When the server comes back on-line a day later, you may find many of your stored, un-cooked Fruit or Mushrooms have spoiled, or something you dropped on the ground may have despawned .. Because server Time persists, no matter what, but the setting I showed above can be used to reset the "Time of Day" during a server re-start .. I put that first, because many will confuse that with general "time" rather than "time of day".
TL;DR If the electric bill is not a problem, keep the server running 24/7 .. Time will progress even if you shut it down anyway. (time recalculates when you restart).
Server's time does not progress at all when it's turned off. You can close the server and come back a year later and all your stuff will be exactly how you left them. (Except items that were about to cleaned up anyway at restart)
However, the time does progress and items will despawn and spoil if the server is running even when there's no players logged on.
"serverTimePersistent" setting stores the time of day and date between restarts though, and it's not related to object lifetime or decay.
I don't think this is activated in the default settings. Afaik, server goes in CE idle mode 60 sec after last player logged off, if not changed in the settings (db\globals.xml -> IdleModeCountdown).
The real question you need to be asking yourselves is Why do you guys play on private and empty servers
Our group of friends enjoys co-op, PvE survival, and exploration. We've been playing 7 Days to Die, Project Zomboid and Ark together for years, and we're trying out DayZ, co-op, on a private local server, with the expansion mod bundle.
And before you reply with the "durrr.. that's not the point of the game" guess what, we don't care. We're having fun.
lots of popular servers are empty at times, its useful to understand how the economy works. but i get it, being plaqued 24/7 with all these deep deep thoughts and questions about stuff thats none of your business and thats not affecting you in the slightest sure sucks, i hope you are doing ok!
My experience with hosting servers, says otherwise. Perhaps you can explain why this is so?
You say I am wrong, but provide no substance, other than your "claim".
Is it the difference between using "system time" verses using "defined time"?
How do you explain when I log off a server at "12 noon" time on the server, and then shut down the server, and a few days later start the server again, and when I log on, it is 2AM, and pitch black night time ... If "time" does not "persist", and progress/recalculate at next server start, how is this possible?
- If "server time persist" ONLY for purposes you say, then NO MATTER when I restart the server, it should be 12 Noon .. a day later, a year later.
- "2AM" is not the Time of Day defined in my ServerDZ.config, so where does this time of day come from, if not from "time persisting/recalculating" at server start?
Edit: I have an idea of how you are going to explain this away.. Lets see.
Anyway, I don't think the time of day was much of a concern for the OP. They were more worried about the despawning and rotting food, which of course doesn't happen while the server is offline, because the server isn't alive to decreese their lifetimes.
Just asked a question