DayZ
Undertaker Jul 4, 2024 @ 2:47am
Reasons for being hostile
I'm a new DayZ player, so I hardly got any experience with the game, but I've been hearing that like 99% of players are hostile, and will always try to kill you.

But what's the point of it, I wonder? From what I've seen in the game so far, the loot is kind of abundant, and it seems that it is much easier to survive when teaming up instead of being on each other's throats. Am I missing something, like, if there are some deep reasons for hostility, or it's just most of the players being try-hards, competitive, and toxic?
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Showing 1-15 of 77 comments
people like quick simple solutions.

killing you an taking your stuff is easier than the hassle of befriending someone.

many of us wish players would try to be more interactive, even as a "bandit" but that's just not how people are wired.

you will encounter some "fun" players but many will just shoot on sight.
fancho22 Jul 4, 2024 @ 3:41am 
people just wanna frag lol
new player stay a valid target to many people even for no reason , can count the time i encounter full geared guy who roam in spawn area just to "hunt" .
best solution is to stay away from the coast, go in land , deeper is better , less population , more loot .
Undertaker Jul 4, 2024 @ 3:53am 
Originally posted by -OrLoK- Слава Україн:
people like quick simple solutions.

That is actually what puzzles me the most. Like, what can be a simplier solution than teaming up? It is pretty obvious that the more of us, the easier to survive, repel zombies and hostile players and stuff, is it not? In the long term, it has to be way more profitable than "lol, I'll just kill for something that can easily be obtained".

I just can't grasp how can one be that shortsighted. The more people in a team = the more the chances to collect useful items, "I've got this, you've got that". Obtaining a valuable teammate, given the alleged difficulty of doing so, is way more of a valuable resouce than any loot, I guess. So like even pure math suggests to team up.



Originally posted by fancho22:
people just wanna frag lol
new player stay a valid target to many people even for no reason , can count the time i encounter full geared guy who roam in spawn area just to "hunt" .
best solution is to stay away from the coast, go in land , deeper is better , less population , more loot .

You would think that people who want frags need to play... Idk, Overwatch, PUBG, CS and whatnot? Yet somehow they are here, and that is bizzare, for me at least.

Actually, I haven't been killed so far, I haven't encountered anyone so far, and I'm going to play with a friend of mine, so it's not that I'm having issues (so far), but I'm just trying to understand why this is happening, you know.
Last edited by Undertaker; Jul 4, 2024 @ 4:00am
fancho22 Jul 4, 2024 @ 4:02am 
its the mentality of the game , people is biased on what survival is , in reality ofc you wanna team up to be stronger , but video game , film and serie have learn people survive is about figting each other for ressource.
and you know its a game and it wouldnt be fun to play a survival game if theire was no PVP , PVE is easy and boring for majority , its bad only when its about killing for nothing , when you are geared and kill a fresh spawn for his fruits its stupi ds , but when its geared people agaisnt geared its normal .
Undertaker Jul 4, 2024 @ 4:12am 
Originally posted by fancho22:
video game , film and serie have learn people survive is about figting each other for ressource.

Couldn't say, tbh. I've played a lot of games, for one, but I can't remember that any of them taught that. For example, Left 4 Dead, which is another zombie game, is literally built around teamwork.


Originally posted by fancho22:
it wouldnt be fun to play a survival game if theire was no PVP

Perhaps, but judging by the review... Like, there always will be some bandits and looters, it is to be expected and it is realistic, after all, but when most of players will try to kill you, it's just way too much, at least for me. Maybe it was my fault as well, lmao, as I could have done some more research - somehow, I thought that a lot of cooperative gaming happens in DayZ. So guess I just need to bring my friend to the game to do that.
Last edited by Undertaker; Jul 4, 2024 @ 4:14am
WardosBox Jul 4, 2024 @ 4:22am 
All those people you mention are the reason that meeting friendly people is more special.
It's part of dayZ; frustration and satisfaction go hand in hand
Longhaul Jul 4, 2024 @ 5:37am 
When it comes down to it, just like in post apoc movies... and RL, that guy will kill you for you can of Beans. If you have a nice sweet roll of 3 ply Charmin Butt Wipe, you are definitely dead! Survival is the only thing that matters. Comfortable survival even more so.......
volek Jul 4, 2024 @ 7:05am 
Last time I was friendly towards a random bambi (over 10 years ago) I helped him by bandaging his bleeding wounds, he thanked me by pulling out a pistol and putting a bullet in my head right after I was done. That was the last time I was naive, from then on it was me against the world.

This kind of experience started with a few people on the day the game came out, from there it just snowballed into the extremely common hostility we have now. It's just how the game psychology has developed over the years.

Streamers who generated views by trolling other players also played a big part in this. Toxic behavior seems to be much more popular among viewers than any other type of interaction between players.

So yeah, even if you manage to befriend a rando, chances are they'll shoot you in the back at the next opportunity. They themselves have learned the hard way to never trust anyone, also they have no way to know if you are a bandit or a hero like in the old Dayz mod.

The original DayZ mod for Arma 2 used to have a score stat called "humanity", which was going up when you killed zombies, and down (even into the negative) when you killed other players. That humanity score encouraged many players to become heroes instead of bandits, and to befriend other heroes and team up. But in DayZ standalone that score is missing, which effectively removes another incentive to stay friendly.

That's why I usually only play modded PVE servers. There are many user-made maps to explore, plus tons of PVE-orientated mods like quests, treasure hunts, missions against AI bots etc... People who say that PVE is boring are either toxic players themselves or they just haven't found the right servers yet.
RoY Jul 4, 2024 @ 7:11am 
Look into PVE servers. While many pvp people hate them I personally have a lot of fun on them.
Daethz Jul 4, 2024 @ 7:16am 
Loots abundant? man I just spent 30 minutes trying to find a new melee weapon to replace my broken axe
somehow i found several guns before finding a singular melee weapon
Undertaker Jul 4, 2024 @ 8:43am 
Originally posted by Daethz:
Loots abundant? man I just spent 30 minutes trying to find a new melee weapon to replace my broken axe
somehow i found several guns before finding a singular melee weapon

That's basically what I meant xD

I thought that the loot would be much more scarce, but it seems that there is a plenty of it. On the other hand, I thought it would be much easier to find food and water, but I've already died twice of starvation and dehydration.
Ranceed Jul 4, 2024 @ 11:36am 
Interaction would be nice but the fact is on official that its a dog eat dog world. If you keep trying like many of us have then from time to time it does happen but its best to try this at spawn before you have invested too much time in a character. Its never going to happen at the NWAF. Players have invested too much to lose on a random player.

If you want to make friends on official you will have to put in a lot of effort because a wiggle dance and saying friendly simply will not get you any trust. Its better to spot other players and approach them on your own terms, so that you have the advantage in the meet up.

As for survival most players can survive solo with ease, so picking up a new player is dead weight. Helping Bambi doesn't make life easier but harder.

.....but if your sure that RP is more what your looking for from the game then you might prefer to search for a RP community server and make sure to play by their rules.
Jethro Jul 4, 2024 @ 12:51pm 
Came across a group of dudes the other night who were bashing someone’s face in with a shovel. They see me and ask “friendly?!” And sure, I wave and tell them im friendly and lost. They say they are also friendly. Idkkkkkk judging by how I just saw you bash someone’s face in…..lol. They were cool to me though.

Hostile or friendly players seem, in my experience, predictable depending on what server you’re on. Super high pop = most likely more hostile players. Though obviously this isn’t always the case.

I, too, have been way too nice and fallen victim to “friendly” people shooting me in the face right as I’m vulnerable and starting a fire for us or something. Always approach with caution.
Last edited by Jethro; Jul 4, 2024 @ 1:05pm
Makko Jul 4, 2024 @ 1:04pm 
i'll be your friend, till i tie you up and rob you)))
ast Jul 4, 2024 @ 4:10pm 
Originally posted by Makko:
i'll be your friend, till i tie you up and rob you)))
it's a world of gear fear and betrayal ;)
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Date Posted: Jul 4, 2024 @ 2:47am
Posts: 77