DayZ
Jeffaft Mar 26, 2024 @ 3:37pm
WaitAuthPlayerLoginState
Hello,

I'm experiencing loggin issues at the moment. Every time i try to join the official server i got the "WaitAuthPlayerLoginState"...

How to fix it ?
Originally posted by zucc48:
if your trying to join modded make sure that your mods are loaded properly you may need to unistall all the mods and then reinstall it also try changing your name some servers wont let you join if your ign is survivor
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Showing 1-6 of 6 comments
zucc48 Mar 26, 2024 @ 9:37pm 
are you trying to join vinnila or modded
The author of this thread has indicated that this post answers the original topic.
zucc48 Mar 26, 2024 @ 9:38pm 
if your trying to join modded make sure that your mods are loaded properly you may need to unistall all the mods and then reinstall it also try changing your name some servers wont let you join if your ign is survivor
zucc48 Mar 26, 2024 @ 9:39pm 
thats pretty much all i know sry i couldent help more
Jeffaft Mar 27, 2024 @ 2:18am 
Fixed: i've unloaded all my mods (even i was launching the game without them) and manage to join the vanilla server again :)
Jethro Mar 27, 2024 @ 6:50am 
Was going to add that, usually when I get this error, exiting the game and re-starting it through the normal DayZ launcher seems to work. Sometimes I’ll also get an error about a specific mod not being installed literally right after I just “setup all dlc and mods and join”. Usually I need to quit out of steam and restart steam to fix that one.
_KC76_ Mar 27, 2024 @ 7:49am 
Originally posted by Jethro:
Was going to add that, usually when I get this error, exiting the game and re-starting it through the normal DayZ launcher seems to work. Sometimes I’ll also get an error about a specific mod not being installed literally right after I just “setup all dlc and mods and join”. Usually I need to quit out of steam and restart steam to fix that one.

When you get this error right after "setting up mods" for a new server (1st use/play), you do need to restart the Launcher after any new mods get "downloaded" (automated Subscription) so the Launcher can "register" the mods as having been "installed". It seems a little convoluted, but it is just the way the game is coded to have to "download"(subscribe) and "install" the mods in 2 separate processes.
Last edited by _KC76_; Mar 27, 2024 @ 7:50am
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Date Posted: Mar 26, 2024 @ 3:37pm
Posts: 6