DayZ

DayZ

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Water 27/mai./2024 às 13:45
11
10+ years and food spawn still bugged
Still one of the worst games out there. Spawning in and dying in 30 mins due to zero availablity of food and water is junk game design
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Exibindo comentários 4660 de 90
Jethro 28/mai./2024 às 12:05 
Escrito originalmente por jamespfp:
But why 2, you ask? Because finding 1 can get a stone knife faster, but getting 2 makes unlimited stone or bone knives. Small stone + Bones = Bone Knife, and you keep the small stone. 2 small stones = 1 Stone knife and a small stone still in your pocket.
But you don’t need bones AND stone to make a bone knife. You just need the bones. I’m not seeing how simply finding 2 stones will yield infinite knives. You need to find more resources to eventually make more once they’re ruined.

Sure….a knife will enable you to cut up animals which give bones so I can see if that’s what you meant.
HolyRustedMetal 28/mai./2024 às 12:26 
Escrito originalmente por Jethro:
Escrito originalmente por jamespfp:
But why 2, you ask? Because finding 1 can get a stone knife faster, but getting 2 makes unlimited stone or bone knives. Small stone + Bones = Bone Knife, and you keep the small stone. 2 small stones = 1 Stone knife and a small stone still in your pocket.
But you don’t need bones AND stone to make a bone knife. You just need the bones. I’m not seeing how simply finding 2 stones will yield infinite knives. You need to find more resources to eventually make more once they’re ruined.

Sure….a knife will enable you to cut up animals which give bones so I can see if that’s what you meant.
You don't even need bones, plural. Just one is enough for one knife. And also 1 stone = 1 knife.

And don't forget at least pickaxe, hammer, sledgehammer, wrench, meat tenderiser, screwdriver, and crowbar can mine stones from boulders/big rocks.
Sik Style 28/mai./2024 às 12:41 
Lol I never go hungry... You do realize trees drop fruit right?
S0NN1 28/mai./2024 às 12:58 
trust me skill issue
ꉔꏂ꒐꒒ꇙ 28/mai./2024 às 13:40 
Escrito originalmente por _KC76_:

It's a survival game .. the point is to survive .. your lack of experience, is not a "game bug".
But, okay, you saw a cow .. Why didn't you kill it, cut it up, and cook it for food? A cow will feed you for a week.

I mean, you are already being thrown in the game against other people. Making it to a house alive is already surviving.

How do you expect him to kill the cow with no weapon? especially cut it up. Lol, cook it... they would need the items needed for cooking. I don't think they had anything on them.

A week? if they can stay alive for that long.

Escrito originalmente por Water:
Uhh what? The only thing i saw in my 30 mins of giving this game a second try was a cow. There were no chickens, fruit nor mushrooms. When the server is full

Stop going into full servers lol. No wonder you don't find ♥♥♥♥. I've seen a ton of chickens, there are apple trees and a bunch of other stuff.

Since you keep going into full servers (have no idea why unless if you just want to die quickly) you won't be finding much unless you go deep in (that's what she said)

Watch some videos on youtube for newbs. Should help you if you only played the game twice and find it so difficult.
Luca NK 28/mai./2024 às 16:19 
Escrito originalmente por HolyRustedMetal:
[...] meat tenderiser [...] can mine stones from boulders/big rocks.

They can't be serious...
Metal_Medusa 28/mai./2024 às 18:15 
Are you wanting everything to be handed to you in an official server? you know this is a survival game right?? If you wanted to play with everything handed to you go play a over modded kitted pve game. then go learn the ropes that way.
I've been playing for years on console on official servers and have loved it. I have recently joined the master race and still love it.
Humpenstilzchen 28/mai./2024 às 19:03 
It´s honestly beyond me how someone can die from starvation or thirst in this game. Damn my inventory is always so full and ! try to squeeze in the last bits of food somewhere.

Sometimes I feel like it sucks tbh and I wish there was less food everywhere to force you more to hunt and fish which you never really have to do.
Última edição por Humpenstilzchen; 28/mai./2024 às 19:03
baddoggs 28/mai./2024 às 20:18 
Escrito originalmente por Humpenstilzchen:
It´s honestly beyond me how someone can die from starvation or thirst in this game. Damn my inventory is always so full and ! try to squeeze in the last bits of food somewhere.

Sometimes I feel like it sucks tbh and I wish there was less food everywhere to force you more to hunt and fish which you never really have to do.
That's the thing about veteran players, especially those with thousands
of hours over years of gameplay.. We can loose touch/forget how hard
it can be for new players just starting.
oynlengeymer 28/mai./2024 às 20:53 
Escrito originalmente por Water:
Escrito originalmente por oynlengeymer:
would slightly agree about the dying from no food early on. this limping weak state should be where we end up, not just actually dying even after eating multiple things in the one day. Its a weird mechanic. once white you are ok, but at white, it drains faster, red has the slowest drain. so its forcing it to be a constant thing. I seem mods that make food last longer. imo, food lasting much longer but food spawns being more rare make better sense. Water though, shought be vtial, for me, Im dying of food starvation as a freshie while still having water in my system and in less than one day/night cycle.

People have been playing it as a game so long and just accepted it, they have forgotten that's not how the human body works. No water 3 days iirc, food, ten days. Running around sweating is gonna increase the dehydration, but its clearly a cold climate, so not too much sweat loss. Lets say the fresh spawn has already not eaten for several days or drank. This is fine, but I eat my apple or orange I spawn with, that should be enough liquid to last me like two day/night cycles but in that shizzy limping state, unless finding more.

What is interesting is everyone just gives tips on how to find more food, no one thats long term playing agrees , hmm, yes, that is not really immersive.

Less food loot, Longer food fuel burn. But coming in as new, you see things others don't as they have just accepted it as part of the game.

Modders could probably do this as I have already seen food mod that makes ingested food last longer. they just then need to edit the loot spawn tables

As fresh, you should already be in a limping deydrated state, but that should come from a low stamina bar, one that will fill at most to quarter. Eating and drinking should allow stamina regen. Not eating/drinking should drop stamina all the way down, have you passing out is trying to run, in a constant limping state and very slowly kill you, over 3 day night cycles of no water. This way, its still important to dink/eat, no one is gonna wanna to crawl around at risk

The way your health is dropping till you die from food.. its far too accellerated.
Even faster than water..

But.. I doubt things will be changed, game is old. I wonder if there IS mods like that tho.

Eating and drinking as a game mechanic for immersion has been phased out of modern game design as its just a chore.

For dayz, i see it having value for say, forcing a camper to move eventually instead of remaining stationary in a tower.

Ideally, i'd say the INVENTORY space food takes up should be tripled, while food is also 3x more potent than it is now.

Truley, if i ate an apple as a hungry sniper, i'd be alright for a couple days. After that my focus would wear thin and it would certainly impact performance.

But hell, i'd likely go 5 days before i started "limping" from lack of food.

Water is plentiful, and shouldn't be as consequential. drinking from a river wouldnt cause me to throw up. I might get diarrhea, i might get sick if i do it for a really long time, but in Dayz drinking from a river leads to death in just 20 mins which isnt even an entire in-game day.

So - whats this mean?

Not only does Dayz fail in the immersion department as far as food/surival goes. But it also fails in the gameplay department, since food items are small, a fully kitted camper could easily pack up enough to last 10-15 in-game days or more. So in essence, the design makes camping easiest for the people who make the most annoying campers of all.

Junk game design

The drinking from rivers can vary, I was watching a Survival tv series called Alone, I think it was. Someone drank just one mouthful of stagnant water, they were like, oh, I should not have swallowed that..They were really sick out of action for 24 hours, you are right though, it should just be making us throw up, limping, weak and even fainting but not death.. all the things you want to avoid to make you vulnerable to Zombies and other players as well as really slowing up your progress. This would be more of a survival task to manage for a freshie than simply dying and respawning.

The other game I play Scum, It has taken too much focus of eating and drinking and it barely has consequence at all, other than slowing down stats progression, eventually it has consequence but most players will never see it. as water and food is super easy to find. I like the severity of some harsh consequences as a fresh spawn being already in a poor state of health. But the death thing is silly I agree
Envy The Dead (Banido(a)) 28/mai./2024 às 21:37 
Escrito originalmente por Water:
Still one of the worst games out there. Spawning in and dying in 30 mins due to zero availablity of food and water is junk game design
They have community servers that don’t require food and drink and ones that have food spawn everywhere for new players that struggle

Play on one of those till you get the hang of things and remember the game isn’t supposed to be easy
Última edição por Envy The Dead; 28/mai./2024 às 23:50
baddoggs 28/mai./2024 às 21:39 
Escrito originalmente por Skeeter:
Escrito originalmente por Water:
Still one of the worst games out there. Spawning in and dying in 30 mins due to zero availablity of food and water is junk game design
They make easy servers that don’t require food and drink and ones that have food spawn everywhere for new players that struggle

Play on one of those till you get the hang of things and remember the game isn’t supposed to be easy

So, they let you out...
:lunar2019grinningpig:
adamschristopher62 28/mai./2024 às 23:20 
the knife is for cutting say 5 bark off trees to burn in oven to cook meat with ,and chop small bushes to make sticks then combine the two and u get a fire maker if no lighter or matches (dry),this why knife is important and opens tins and dont use to fight it wastes it or, use axe but need cloth to light fire and sticks axe wont make bark ,but look for stuff everywere and u will be ok
jamespfp 29/mai./2024 às 4:13 
Escrito originalmente por Jethro:
Escrito originalmente por jamespfp:
But why 2, you ask? Because finding 1 can get a stone knife faster, but getting 2 makes unlimited stone or bone knives. Small stone + Bones = Bone Knife, and you keep the small stone. 2 small stones = 1 Stone knife and a small stone still in your pocket.
But you don’t need bones AND stone to make a bone knife. You just need the bones. I’m not seeing how simply finding 2 stones will yield infinite knives. You need to find more resources to eventually make more once they’re ruined.

Sure….a knife will enable you to cut up animals which give bones so I can see if that’s what you meant.

Yes, but having 2 means you'll always retain 1. Think of it like Knapping. You always keep the Hammer Stone and only need to find another suitable stone to flake to a knife. And if you use a Small Stone with a stack of 10 bones, you get 10 bone knives, not 8 or 5. I seem to recall making bone knives with just bones means it costs 2 Bones to get 1 knife.
Última edição por jamespfp; 29/mai./2024 às 4:18
Sethioz 29/mai./2024 às 6:29 
Escrito originalmente por _KC76_:
If you rely solely on packaged foods, you are going to have this attitude. Food is everywhere, you just need to look in the right places.

Listen for chickens, and search for fruit and mushrooms. Once you have a chicken, use the bones to make fish hooks, and you have unlimited food.

very true, i haven't played for years, but when i did play, i saw similar complaints. it's just lazy people who don't understand that it's a SURVIVAL game, not a shopping simulator.
whole idea is that resources are scarce and you have to make your own, such as go fishing and hunt wildlife.

i think lot has changed since i last played and made videos on dayz, but idea seems still same. i remember looking for apples somewhere near east coast, there were bunch of apple trees and you usually got enough to get you going for a while.

i was complaining about the opposite, i think there was too much packaged food and this removed the need to hunt for wildlife or go fishing, so all people did is just grabbed the first weapon they found and started randomly shooting at anyone they saw, thinking it's deathmatch simulator, which is why i stopped playing it as it turned into pvp deathmatch rather than survival.

i think weapons and food should be super rare, that's how it should be.
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Publicado em: 27/mai./2024 às 13:45
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