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The magazine aspect is barely an inconvenience if you're using the rifle as a sniper since you're not going to be mag dumping anyways, so the extra 1-2 seconds to have to hold R to rechamber a bullet is pretty insignificant. The only time that reload speed would be an inconvenience is either in close quarters or if you miss a shot on a target that's not near any cover and you want to make the most of their time out in the open, but if you're relying on a bolt-action for close quarters, you're already at a disadvantage no matter which rifle you have
As for the recoil, the recoil could make you look straight up at the sky and not matter one bit because it's a bolt-action rifle. By the time you're able to fire again, you've already reset your aim and are right back to where you started, so it makes no difference. If these were semi-auto rifles, then I'd 100% agree that recoil is a major factor, but bolt-action practically negates any issues regarding recoil. The only thing you may miss out on is seeing whether you hit them or not and/or where they ran if you missed, but in this particular instance, I doubt the recoil would be crazy enough to make a difference especially if you're in a stable stance
The M70 was the Winchester rifle from legacy DayZ, so it was already part of the game for a long time prior. After they released 1.0, then then decided to release the CR-550 which was a pretty unnecessary addition considering the existence of the Blaze rifle. Realistically speaking, the M70 & Blaze rifle perfectly covered long range .308 caliber rifles needed in the game (bolt-action & break action rifles) with the LAR filling the semi-auto .308 caliber rifle slot. Additionally, the Longhorn also sufficed as a "pocket sniper" for the .308 caliber which already gave the .308 a wide assortment of weapons to go into
If they had just kept the Pioneer rifle chambered in .308 like it was in legacy DayZ instead of making it a complete joke of a weapon being chambered in 5.56, that would've been a much more satisfactory .308 rifle due to it not only having a significantly different aesthetic appearance, but also having rail mounts for a wider assortment of attachments
AX Variant. And that's exactly what I said, it's a very different weapon compared to the M4.
I had multiple instances when shooting someone and barely managed to chamber the next round and they already came to again. Could be that knockout time decreases with range, I always felt a lot more confident with a full internal magazine.
It's not really a small thing with a sniper rifle, where you should be able to consistently deliver at long range. Seeing where the shot lands is essential in my opinion, especially if you don't have a rangefinder or you don't have time to use one.
Bottom line I agree with you, I also find the CR550 a bit useless, only I have different reasons. Do I mind it being in game? Not really, given it's a lot harder to come across compared to the Winchester, and even if I find one, I can swap it for a Winchester quite easily.