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There is plenty to eat if you know where to look.
Take the time to learn the game.
There are animals to kill and eat, every town has chickens
and pigs, there are fish, wolves and bears as well.
Every town has at least one chicken. Also fruit trees.
snare traps catch rabbits place one and wait about 15-20 mins and come back there will be one
chickens deer boars sheep wolves all have spawn areas.
you can farm and plant veggies takes time/ go to fruit trees if none on the ground just chop a fruit tree down and 1-3 fruit will appear hot spot for mushrooms are barns around the hay stacks last resort eat people but youll get sick if youre looking to settle down dont do this as you will eventually have perma giggles.
kill zombies they carry food sometimes about 1/10 zombies will have a food item
hope this helps
like i said chop down the fruit trees they will drop fruit always carry a hatchetyoull never see the rabbits thats why i said place a snare trap only way to get them as food just got to remember where you placed snare trap
Eh, that little spawn system just bugs me. /rant
so loot that buildings (u have to do that anyway as a freshie) close to the railroad and THEN check those railroads for stones. they'll be there ready to pick up.
1. Rabbits are not an AI animal you will see hopping around, on Official servers. They are only something you can catch with a trap.
2. Unless it has changed in the recent 1.24 update, cutting down fruit trees, does NOT drop fruit. Fruit under trees spawns the same way small stones and mushrooms spawn; by being in an area for a period of time. Area = Within about 100 meters, Time = About 3 minutes, on average.
3. Fruit, Mushroom, Stones spawning: Yes, they spawn in the manner they do for Server Optimization. If all those stones, mushrooms and fruit existed at all times like other loot, the server would freeze and crash. There are literally thousands of spawn points for these items.
Edit: Added "Apple" Event file.
<event name="TrajectoryApple">
<nominal>140</nominal>
<min>2</min>
<max>4</max>
<lifetime>180</lifetime>
<restock>0</restock>
<saferadius>25</saferadius>
<distanceradius>100</distanceradius>
<cleanupradius>25</cleanupradius>