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I am basically doing the same. It is slow going building a community, but having the server become stable with the mods I selected was a long process (for me). I have a discord channel and a server with 8 slots. I would be willing to expand it to 10-20 slots if there was demand.
If you are interested in playing there, you are welcome to:
38th Parallel - - you can find it out there on the list. Discord - https://discord.gg/Hhs79qwE
Anyway, hope to see you out there somewhere....
T
I won't even try a server that has traders.
Numbers attract numbers.
If someone does join don't feed them loot or help them by restitution, if things bug out and they lose loot.
Good Luck
Even 40 pop servers get ignored. Go 60min. unless it's Namalsk, then 30 is OK.
I would avoid "home" hosting unless you have a fat dedicated line just for the server, and good hardware, running Windows Server OS. Plan on having your server running 24/7.
Many players choose this option. Hi-pop only is pretty common.
Retaining players on a new server is very difficult. Not to discourage you, but many players are looking for population, active admins, and pretty specific mods/setups these days. Having something original, and not a cookie cutter of what every other hi-pop server has will be important.
For example, like EVERY US based server these days runs Unlimited Stamina, and easy-mode. There has been some interest in a survival type server in the US that isn't loaded down with traders, unlimited/boosted stamina, etc. Might be a good options.
Might be hard to find modded armor/weapon mods that are not OP when comnpared to vanilla weapons/armor. I would recommend not running any tier V or III armor kits (MMG), as that will only make PVP players run 338 or 408/.50cal as defaults, as even 308 aint much against V/III armor sets.
Good example of what I was mentioning above. Too many modded servers in the US right now. Pure vanilla is the way to go I think if yer planning on hosting in the US, and looking for a stable/fun pop.
But then people start getting bored and asking in discord, 'why dont we get this mod. why dont we get that mod'...
Eventually our population was pegged at 15-20 people almost nonstop, but the mod count crept up to like 15 mods...
Then I had to shut it all down because of personal issues.
Now I have a new server with tons of fun mods, but nothing retarded like traders or helicopters or unlimited stamina.
Thank you for reading my blog.
theres mods that can improve the gameplay, like for example better infected behaviour (bang open doors, throwing stuff at you, damaging your vehicle etc.).
or just have a mod with different cosmetics for clothing. it doesnt hurt the game experience if theres 8 variants of the hunting jacket instead of 3 (or whatever item). theres also some really individual modded clothing in various mods (im not talking about the 500 slot backpacks in other mods^^).
even a helicopter mod cant be bad if its set up right by the admin.
and all this "fun" mods (like various types of vehicles, or small crafting receipes), if balanced right - it will hardly effect the "vanilla feeling".
so if theres a server with dozens of mods, but no indicator of traders, mapmarkers, unlimited stamina or other nonsense (no offense to whose who enjoy this kind of servers, but thats where its a different game for me) and its populated, it might be worth to check it out.
the dayone servers are very popular lightly modded in the us. maybe too poplar, but im sure theres similar servers.
I made the characters a little stronger. I hate how on official servers, once you get reasonably geared up, you can barely jump up on objects... So my stamina is boosted like 20%.
Thanks man, yeah I'm a PVP player. Your server looks awesome though for PVE. No need for regular stamina as there is no advantage with no PVP. Thanks though!