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imho the game itself is fine if you like PvP based survival shooters that do not hold your hand. at all.
most folk find vanilla too hard/sudden death so go for modded servers which simplify the gameplay.
the great aspect of the game is that you can likely find a server that suits your playstyle if you look hard enough.
there's a few bugbears and issues, so don't expect Battlefeld4 slick gameplay and mods can add to problems.
I think it still holds up well though and should definitely be on ones radar.
just remember that most competitors of the time wanted an "easier to get into DAYZstyle game"
As for bugs and all that, that's to be expected really. Like, most games aren't 100% bug-free anyway so it's alright with me as well.
The game's definitely on my radar. Thanks again!
It's a combo game and also it is a complex game.
It is HEAVILY (not in a negative way heavily) an EMERGENT GAMEPLAY based experience.
If you are one of those who looks to use external audio chat because "i don't wanna lose" so to avoid the challenge and kill immersion (you don't care) or you don't like to sort of role playing, then you will find a way to play the game also, but it's much less fun (for me)...
This game allows anyone to find a way to have fun I think. Especially if you find people to play with it's crazy good.
If you like the complexity of life into a game, this is really a great survival simulation and beyond. It has all the stuff of shooting balistics (no other game has).
Food stuff etc is realistic. Some servers are great as time is similar to real or anyway not sped up... it's just great.
I am new I did not came 10 years ago to this, but I walays wanted to have it.
If you look for friends you also find them and if you look for a specific style of gameplay friend since this game has so many players still, you will find them.
You can also play against the elements and yourself (your errors)... if you like that, but I don't think it's the most engaging experience... but perfect if you wwanna try the "I am alone in the world?" feeling...
Other more PVP (of course use 1person) are great for " I don't know if I will survive next step" feeling ... or if the other will shoot or just go back and pretend to have a bullet but not have anything yet in the magazine, or just decide not to shoot you..
Even if I wished to learn in game this stuff...
IF they made a tutorial with a NPC or having Sherpas teaching you how to do stuff instead of "spoiler" break the entire learning curve with these fantastic GUIDES like Asmodian's one, the game would benefit so much.
I am really astonished Bohemia interactive is so lazy and doesn't see the potential from marketing\immersion immersion\marketing, just like Nikita has done (and I can say definitely, too early for his EFT game).
Dayz would benefit SOOO MUCH from sherpas or a tutorial with a NPC that teaches you to do all the stuff in several lessons (maybe 10 lessons)... and they could even add this as achievement..
Sort of survival course... Of course doing it with true people sherpas that even know how to role play\ act or create a quick course that has logic steps connected to each other, it would be even better.
DayZ offfers far better value than 200grams of Haribo a cola and whatever is on at the local cinema that last two hours at most.
The devs think a post-apocalyptic survival game means we can bomb around in humvees shooting grenade launchers at each other.
It's true, oh it's true.
Check this out. If you like.
yea thats not how it works.
There is an infinite number of grenade launchers on the map.
Grenade launchers in stashes or in inventory so not count in the economy, the game will spawn in more.
If there is a maximum of 3 allowed, then what happens when 60 players with a grenade launcher in inventory join the same server? Are they just not allowed to? What if someone joins a fresh wipe server, finds 3 grenade launchers, then logs out, never to play that character again? Does this mean there will be zero grenade launchers spawned on that server forever? No, that would be stupid.
It is the same for just about everything, M4's, SVALS, AK-M's, infinite number available.
So explain to everyone - If there is a maximum of 3 grenade launchers allowed on a server, then what happens when 60 players with a grenade launcher in inventory join the same server?
Because it sounds to me that you would have 60 players on the same map server with a grenade launcher.
They would all be allowed in, the loot economy just stops spawning things when X number is hit. It does not protect against people bringing loot in from other servers.
Loot farming other servers has always been a thing on official. Go to low pop, loot all the goodies, swap back to high pop and use them.... it sucks but its how it is.
Its why a lot of people opt for community servers. Here the economy can properly restrict the amount as no loot comes in from other servers ;)
Correct, in addition though, the loot economy would still spawn in 3 more grenade launchers even if 60 players on the map have one because barring a dozen or so items, stuff in inventory/stashes does not count towards the total.
Animals behave like real animals (unfortunately there is no higher down wind detection: so if animals are down wind of you they won't hear your scent, and if you are up wind to them, like it is in the best hunting simulator there is: RDR2 no HUD).
Believe me sounds are great in this game and "current status" ? ... it's not really a way to think of it.
You need good connection or you could be often kicked out due to high ping.
Yes that is needed.
the scenario that u imagine.... dude... how big is the possibility sth like that happens? u worry about things that are close to impossible.
so this is just my guess: 100 deaths on an official server = maybe ONE person died to a grenade launcher.
come on now.