DayZ
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PapaOurs009 Dec 9, 2022 @ 11:40am
A detailed explanation of ALL the elements of the EVENTS.XML file?
Has anyone seen a detailed explanation of ALL the elements of an events.xml file? I've found explanations for SOME elements, but not ALL elements. Thanks in advance for your response.
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Showing 1-15 of 15 comments
Idaho Dec 9, 2022 @ 2:15pm 
What do you need to know? Much of it is self explanatory. Also, that one guy on youtube does a good job explaining most/all of the file. Scalespeeder gaming is the channel.
PapaOurs009 Dec 9, 2022 @ 3:00pm 
@Idaho Farmer - as you say, most of it is self-explanatory but not all. I'm looking for a written explanation with a table like on the Wiki for the server config settings. Can't understand why this hasn't been done already on the Wiki for all the standard xml tables. And I don't have time to watch someone's videos when all that has to be done is fill a written table that I could print and save.
kolorotur Dec 9, 2022 @ 3:08pm 
Check this page, looks like it covers all the elements:
https://vocal.media/gamers/day-z-console-modding-part-2
PapaOurs009 Dec 9, 2022 @ 3:10pm 
@kolorotur - EXCELLENT. Just what I was looking for! Thank you!
Idaho Dec 9, 2022 @ 5:24pm 
The one unknown in that is the 'lifetime'. For most items, this is the lifetime in seconds, but some items are not affected.

Like vehicles. They are set to '3' but we all know cars last far longer than 3 seconds.
PapaOurs009 Dec 9, 2022 @ 9:00pm 
@Idaho Farmer - yes, it is not clear that lifetime is set by the types.xml or this one. I gather the types.xml file overrides....
ColdNhungry Dec 10, 2022 @ 8:30pm 
I found this a couple years ago when I started messing with my own servers. Ignore the fact that it's for console, the xmls are the same, very little has changed as well since then for the related files (if anything). It's just missing a couple of the newer cfg xml files since they came out recently, but otherwise it was a good resource when starting out for the rest. The whole guide is handy, not just the events part.

https://github.com/niboj/DayzXboxConfigTutorial#events-configurations
Last edited by ColdNhungry; Dec 10, 2022 @ 8:37pm
PapaOurs009 Dec 11, 2022 @ 12:31pm 
@ColdNHungry - Thank You!
XMC_Cross Dec 27, 2023 @ 12:54pm 
Originally posted by PapaOurs009:
@Idaho Farmer - yes, it is not clear that lifetime is set by the types.xml or this one. I gather the types.xml file overrides....

The types.xml file lifetime for vehicles are for vehicles that weren't spawned in for events.
Vehicles that were spawned in from events last till the vehicle is ruined
1337Dude Dec 27, 2023 @ 2:24pm 
Yea, it's interesting that server information isn't consolidated to a single wiki. It's like you have to research a dozen different websites just to have enough information to run a server with customizations.

Programming 101 means explaining code. Endless variables with no explanations - somebody never took 101. It has nothing to do with making assumptions about the intelligence of who reads the code, and everything to do with pure laziness.
Last edited by 1337Dude; Dec 27, 2023 @ 2:25pm
_KC76_ Dec 27, 2023 @ 3:52pm 
Originally posted by XMC_Cross:
Originally posted by PapaOurs009:
@Idaho Farmer - yes, it is not clear that lifetime is set by the types.xml or this one. I gather the types.xml file overrides....

The types.xml file lifetime for vehicles are for vehicles that weren't spawned in for events.
Vehicles that were spawned in from events last till the vehicle is ruined
You necro'd a year old thread, to post wrong information. Here's your prize :steamfacepalm:

Hint: In the Vanilla game, there are no vehicles spawned, that are not from Events.
Old_Wild_Lynx Oct 3, 2024 @ 11:02pm 
Originally posted by _KC76_:
Originally posted by XMC_Cross:

The types.xml file lifetime for vehicles are for vehicles that weren't spawned in for events.
Vehicles that were spawned in from events last till the vehicle is ruined
You necro'd a year old thread, to post wrong information. Here's your prize :steamfacepalm:

Hint: In the Vanilla game, there are no vehicles spawned, that are not from Events.

Actually the information is correct.
You are the one who is wrong, here we are NOT talking only about public vanilla servers (which would be the correct explanation anyway), but about the general configuration of the "events.xml" file, valid for ALL servers.
And in fact, the duration of the vehicles generated by events is "eternal" until their destruction, and does NOT depend on the "types.xml" file. The "types.xml" file, with its "lifetime" of the vehicles determines the life they will have if generated by an admin with his tool in the community servers.
Those also exist and they use the same configuration files, do you know that?!?
You accuse others of giving wrong information, but you are the one giving it wrong...
I've already read it other times.
Now I'll wait to see how you will climb on this mirror... :steammocking:
_KC76_ Oct 3, 2024 @ 11:34pm 
Originally posted by Old_Wild_Lynx:
Originally posted by _KC76_:
You necro'd a year old thread, to post wrong information. Here's your prize :steamfacepalm:

Hint: In the Vanilla game, there are no vehicles spawned, that are not from Events.

Actually the information is correct.
You are the one who is wrong, here we are NOT talking only about public vanilla servers (which would be the correct explanation anyway), but about the general configuration of the "events.xml" file, valid for ALL servers.
And in fact, the duration of the vehicles generated by events is "eternal" until their destruction, and does NOT depend on the "types.xml" file. The "types.xml" file, with its "lifetime" of the vehicles determines the life they will have if generated by an admin with his tool in the community servers.
Those also exist and they use the same configuration files, do you know that?!?
You accuse others of giving wrong information, but you are the one giving it wrong...
I've already read it other times.
Now I'll wait to see how you will climb on this mirror... :steammocking:
AkTuAlLy ... :steamsalty: :jsimrtvej:
Congratulations. you also necro'd a thread with no activity in nearly another year (now 2 years old) to "pwn" me ..
Who is this "we" you speak of, because YOU were never a part of the original discussion, and have no way to know that the discussion was NOT about Vanilla servers .. Which I specifically DID say, "In the Vanilla game, there are no vehicles spawned, that are not from Events." .. which is where XMC_Cross posted "wrong information".

On vanilla (AKA Official) servers, there are no Traders, no Admin tools, no airdrops, only "Events", and there is no documentation that supports XMC_Cross' assertion that the Developers implemented a lifetime for vehicles in the Types.xml for the purpose of supporting modded servers.

The Lifetime in types.xml does affect player spawned vehicles (Tools or Trader), and the normal lifetime for "Event spawned" vehicles is "eternal" .. YOU applied my comment to both of xmc_cross's 2 sentences, rather than just the FIRST sentence, which I noted in my comment with "In the Vanilla game, there are no vehicles spawned, that are not from Events." .. Excuse me, for quoting their entire post, instead of selectively editing the quote, and deleting their 2nd sentence.

Now, in context, where was my comment wrong? Are there vehicles spawned on Vanilla servers that are NOT from Events? Are there Traders or Admin tools on Vanilla servers? :steambored:
76561199371618425 Oct 3, 2024 @ 11:58pm 
ok:steamfacepalm:
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Date Posted: Dec 9, 2022 @ 11:40am
Posts: 15