DayZ
David Attenbruh 27 AGO 2014 a las 4:39 a. m.
Too many hackers
The game once again has become unplayable... It took me 10 seconds to search on youtube, "how to hack dayz standalone" and thus came up with hundreds of tutorials.. some soo easy a ♥♥♥♥♥♥♥ five year old could do it. Fix the hacking problem before you implement items.
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Mostrando 1-15 de 28 comentarios
David Attenbruh 27 AGO 2014 a las 4:39 a. m. 
Waiting for the idiot to say "Welcome to alpha".
Imba 27 AGO 2014 a las 4:41 a. m. 
Good, I hope all the cheating "five year olds" enjoy buying 30 copies of the same game. :rfacepalm:
[415]BlazeMcNight 27 AGO 2014 a las 4:43 a. m. 
Why would they fix it before they implement things?

You honeslty think it would be a good idea to "fix" hacking before they implement core mechanics that aren't even in the game? Don't you think it would be a bit more smart to work on security after core mechanics are finished?


Welcome to alpha. (just because I had to)
David Attenbruh 27 AGO 2014 a las 4:43 a. m. 
Less, VAC doesn't do ♥♥♥♥♥♥♥♥♥... the clients i'm looking at bypass it.
Tasluk 27 AGO 2014 a las 4:52 a. m. 
Hacking is a huge problem.. I recommend low to mid po servers and staying away from Berezino.
Howy007 27 AGO 2014 a las 4:53 a. m. 
Clearly you have an interest in hacks for the game; otherwise you wouldn't have searched it. Jerk!
David Attenbruh 27 AGO 2014 a las 4:58 a. m. 
Blaze it would probley take the a few hours to fix the problem, as I said their are tutorials showing exactly how they do it. Core mechanics have taked 2-3 years, I think that can wait.
David Attenbruh 27 AGO 2014 a las 4:59 a. m. 
No, "Jerk" aha! I was just wondering how easy it was because everyone seems to be doing it. I didn't implement it myself.
Zalzany 27 AGO 2014 a las 5:00 a. m. 
Publicado originalmente por Samlazerpro:
The game once again has become unplayable... It took me 10 seconds to search on youtube, "how to hack dayz standalone" and thus came up with hundreds of tutorials.. some soo easy a ♥♥♥♥ing five year old could do it. Fix the hacking problem before you implement items.
Welcome to gaming... You can find hacks for everything, might as well sell your pc for parts right now, and go to console, its your only bet, and even then people will cheat. Here is how hacking works for the lamens, you break the hack, the hackers patch the hack so it works again. Its wierd they actualy have support and updates for hacks. Hell if you pay a sub some hackers promise a fix with in 48 hours of a patch to remove hacks....

Serriously pc gamer did an article on it, its a million dollar industry right now, low end like 2 million a year or some crap, but still there is money to be made, so the good hacks will always be in constant war with patches, and anti cheat. Its like the war between armor, and armor peircing, its never ending battle...
Última edición por Zalzany; 27 AGO 2014 a las 5:04 a. m.
Chadner 27 AGO 2014 a las 5:02 a. m. 
Publicado originalmente por GGHowy007:
Clearly you have an interest in hacks for the game; otherwise you wouldn't have searched it. Jerk!
He searched it because he wanted to know how many people do it and how much effort does it need.

We'd all be flying and shooting with infinite ammunition if hacking wasn't punished, don't deny that.
David Attenbruh 27 AGO 2014 a las 5:02 a. m. 
Zalzany, we all paid the dev team to create a game, it's their responsabilty to take action on preventing hacks.
[415]BlazeMcNight 27 AGO 2014 a las 5:02 a. m. 
Publicado originalmente por Samlazerpro:
Blaze it would probley take the a few hours to fix the problem, as I said their are tutorials showing exactly how they do it. Core mechanics have taked 2-3 years, I think that can wait.

Sadly, that's where you're a bit wrong. :)

Security (for hacks or cheaters) will most likely remain where it is until the game reaches beta.
Chadner 27 AGO 2014 a las 5:06 a. m. 
Publicado originalmente por BlazeMcNight:
Publicado originalmente por Samlazerpro:
Blaze it would probley take the a few hours to fix the problem, as I said their are tutorials showing exactly how they do it. Core mechanics have taked 2-3 years, I think that can wait.

Sadly, that's where you're a bit wrong. :)

Security (for hacks or cheaters) will most likely remain where it is until the game reaches beta.
This really is sad.
Maca 27 AGO 2014 a las 5:06 a. m. 
@Samlazerpro, some quotes from rocket on the hacking infestation currently plaguing DayZ it's honestly a good read it you wish to see it for the Dev's standpoint. Blaze was spot on in his statement.

[–]rocket2gunsRocket

VAC and BattlEye are enforcement tools, not protection tools. Banks don't go "screw it, let's not build safes and just let the police arrest those who steal money". Equally, we believe we must focus on correcting the architecture to provide the best structure to reduce hacking.

BattlEye is a key part of our strategy, but we should not make their job harder by faults in our architecture. We regularly liaise with BattlEye and they make suggestions as to how we should change things.

[–]rocket2gunsRocket

Fixing serious hacking issues are more important than world containers right now.

rocket2guns

Work on solving this and other security issues has been a priority for the team. Security and hacking fixes will remain a priority for the rest of development. I'd recommend playing on the current Experimental build as this will always contain the latest security enhancements.

While we'd like to push these updates to stable ASAP, we're being cautious and ensuring they are tested carefully on experimental first.

The issue shown mainly relates to some old functions left in the engine, around attach/detach. As these have little function in the existing DayZ, we simply needed to redevelop the current functionality so any client usage was gone.

rocket2guns

How do you know how many hacks have been developed that we have stopped?

I do not believe your statement at all, I think the quantity and scope of hacks has been orders of magnitude less than with the mod. Recently, we have seen an increase in hacks. Probably due to the theft of information from the studio. However, our biggest asset is that we are completely rewriting much of the architecture around security, as well as area's like rendering.

I have said this time and again: priorities cannot be assigned solely by what is most visible/used things to the customer. We will make a broken game that way. Just like building a house, we focus on the foundations and architecture not the sofa. Issues, such as teleporting, become irrelevant as new network communication architectures are released. Such a new architecture might solve not just that, but many other bugs.

rocket2guns

As we patch vulnerabilities, hackers will focus on developing new hacks to circumvent what we have made. This is particularly true at this point in the process. We could dedicate the entire team to fixing vulnerabilities that we have now, and then in the next update much of that work would be undone as we develop new functionality. Much of the existing vulnerabilities are going to become obsolete as part of already scheduled activity.

Your point is precisely why I have consistently not recommended people buy the game now. People who, like you, are playing DayZ for entertainment are unlikely to have a good experience. This is why we have the warning on the steam store: the current state is not one of entertainment - it is about assisting the development.

There is no way that a pure and absolutely focus on security will deliver you a better experience. We need to focus on revising security as we go, but not at the expense of developing new functionality otherwise it becomes very, very inefficient.

http://www.reddit.com/user/rocket2guns
Última edición por Maca; 27 AGO 2014 a las 5:07 a. m.
Zalzany 27 AGO 2014 a las 5:06 a. m. 
Publicado originalmente por Charmander:
Publicado originalmente por GGHowy007:
Clearly you have an interest in hacks for the game; otherwise you wouldn't have searched it. Jerk!
He searched it because he wanted to know how many people do it and how much effort does it need.

We'd all be flying and shooting with infinite ammunition if hacking wasn't punished, don't deny that.
Nope, I cheated when I was kid, like you, with out the fear of being caught it gets stupid boring, and pointless fast. Maybe its because I grew up with competition and no loser trophies, but hacks make the game borring as hell. I mean what the hell is the point, if we all had hacks, they wouldn't be hacks anymore and it just be a game were you fly around with infanite ammo and non dies... Might as well go outside and play with kids using sticks for guns shooting saying "bang bang, I got you," to have them say "no you didn't, I got forcefields."
Última edición por Zalzany; 27 AGO 2014 a las 5:08 a. m.
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Publicado el: 27 AGO 2014 a las 4:39 a. m.
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