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A lot of people, newcomers and veterans of the mod, enjoy DayZ and play it a lot.
That should say something to it's quality I think.
Some prefer to play alone, a lot more people prefer to play in groups.
It is DayZ, it is in alpha. Once you got the huge adrenalin flow in a fight you want to get more. Not those "1 mag fights". We've had a fight that lasted 30 min. 30 min pure adrenalin makes you want more.
I second this. I haven't played every game out there, but I've never experienced a game quite like this.
I thnk you're missing something . . . not sure what but . . .
https://www.youtube.com/watch?v=OeMWzfh944c
I do admit one thing though, DayZ is pretty unique for its social aspect, but that still doesn't make it a great game and if you really wanted to socialize you wouldn't sit in front of a computer all day.
From my 20 hours, I have probably had 4 characters (minus the ones that I just let die because of a bad spawn position), and 2 times I died because someone shot me, 1 time because I fell and broke my leg so my friend killed me so I could respawn, and 1 time because of some retarded glitch (I fell like 5 inches and somehow I died from that). I have killed up to 4 guys in real fights (excluding noobs I just killed randomly), with 2 confirmed kills that I looted. It was fun and tense but it got repetitive and, like I said, the glitchy and laggy combat is a huge turnoff.
When was the last time you played?
A lot has changed since April.
I would give it a week to let the dust settle from this patch . it was a big one. And then try the game again and see for yourself.
Stuff like Counter-Strike is tense like sports can be tense, but it doesn't really compare to what DayZ brings to the table.