Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I'm a PVE player by nature, will try to cooperate with others if they give me a chance but got annoyed by the amount of KOS, and people who act friendly then shoot you in the back! As I said, this is as old as the game as there is little incentive to work together with random players.
I don't think there is an answer to it - unless it is to go onto community servers with no PVP zones etc but I prefer vanilla official servers - but at least you seem to set yourself some standards in your game play, and I can dig that.
Ultimately you're the player I don't want to meet in the game - but that's the thrill of MP games.
It gets boring from time to time...there are enough games that are pure pvp. Even now they are asking for a pvp mode in RoN which is tactical coop... 😑
One of the more skillfull players M1nder recently made a YT comment video about how he plans to no longer play KOS and his latetest content seems to be true to his word.
Also there is another very Skillfull player Soursweet who always plays to interact with the other players first and foremost and resorts only to shooting them when they start a fight.
There are also a band of Youtube creators Like JLK and his band who mostly play on competetive base building servers where the content ends up as a great movie based on a lifetime in a server as a clan but that is also mostly battle after battle.
But the answer will also be that there are many ways to play Dayz. I tend t play longterm trying to keep 1 character alive for as many hours as possible. I'll often have players in my sights when I am on recon of an area or a heli-crash but I never snipe them. For others sniping, is their play style.
It would be good ifthe killing of other players affected your character psyche in a way that affected your aim or stealth similar to how eating flesh gives you the laughs and shakes.
IF they were any good. It's easier for those to shoot players who don't expect to be shot and not players who have equal equipment...or backstab them.
nonetheless this way you could tell from afar who was a good guy and who wasn't...
dunno, maybe something more subtle would do the trick.
Mostly I play low pop but I still spend time on high pop vanilla (especially playing maps I don't know with only in game maps) for the challenge it brings because bandits are popular and with that comes the KOS.
Its that KOS bandit play style that keeps me checking my corners, looking over my shoulders, scanning horizons, building tops, tree lines. If everyone was friendly or could be identified as a bandit/hero then I think it would be dull.
I think even the friendliest of players on DayZ on the official servers have itchy trigger fingers. It's just how the game shapes you after so many hours and so many deaths and betrayals.