DayZ
DELTA Apr 21, 2021 @ 2:35pm
Should zombies be tiered based on location like loot.
So for those that dont know loot is spit into four tiers on chernarus with the costing being T1 and north like tisy being T4, so lots of people are saying the new zombies are to hard as a freshie which leads me to think maybe have zombies be tiered levels of difficulty based on the loot tiers so costal zombies would be like 1.11 ones while say tier two would be like halfway betwen 1.11 and 1.12, tier 3 would be like they are now and then tier 4 would be even harder than now so tisy and such is a real risk.

Also i wish the devs would implement the toxic zone at tisy already like they said would be done with it as it would make it a nicer high end playground with only people in NBC suits there looking for the best gear
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Showing 1-6 of 6 comments
etwas Apr 21, 2021 @ 3:05pm 
theres already tier1 infected - those have a higher chance of droppin food.
Dozz Apr 21, 2021 @ 3:33pm 
Originally posted by etwas:
theres already tier1 infected - those have a higher chance of droppin food.
true, but my end goal hopes for DayZ is that south there is more Zombies and stuff with crap loot, but up north, you can find AI, nothing too crazy like, but maybe a AI with a mosin or something and a bunch of food and or ammo, assorted loot ya know, and it just be either 1 dude or a couple dudes, hell even a freshly dead body with some okay stuff on it, but make it clear its an AI that died form "Unknown" causes, think it would be cool, base game or not, ya know?
DELTA Apr 21, 2021 @ 4:56pm 
Originally posted by The_Insane_Canadian:
Originally posted by etwas:
theres already tier1 infected - those have a higher chance of droppin food.
true, but my end goal hopes for DayZ is that south there is more Zombies and stuff with crap loot, but up north, you can find AI, nothing too crazy like, but maybe a AI with a mosin or something and a bunch of food and or ammo, assorted loot ya know, and it just be either 1 dude or a couple dudes, hell even a freshly dead body with some okay stuff on it, but make it clear its an AI that died form "Unknown" causes, think it would be cool, base game or not, ya know?

it would be cool if they expaned on that concept and had it so you could sometimes find speical police zombies with smgs on their back or soilders with sks's or hunters with sporters and cr527's like they turned with the rifle still slung on their back, obviously make it so the weapons will be in poor condition and it would be super cool as a freshie to see a mil camp and see one zombie with a SKS on its back or maybe find a heli crash and the heli crash loot be on the zombied crew surrounding it rather than it all on the floor
2High2tell Apr 21, 2021 @ 6:42pm 
I got what ur saying, The idea itself seems simple, easy to implement and effective.. SOOOO SORRY MATE, we wont get nothing like that.

Not tiers as in loot drops, but tier as in toughness of zombies.. on the coast tier one. easy.. Tier 4 Very hard. To me it is a MUCH better solution then say.. adding more ZZS. (LAG) The more I think about it, The more I think this may solve a lot of probs. would be good for PVE and PVP.

The prob. with this game (that cannot be blamed on devs) is the skillset of the players. From lost cause, to gun ninja. How do u satisfy all. Your idea sir, is the best fir I have read yet. Good job.
Dozz Apr 21, 2021 @ 10:30pm 
Originally posted by DELTA:
Originally posted by The_Insane_Canadian:
true, but my end goal hopes for DayZ is that south there is more Zombies and stuff with crap loot, but up north, you can find AI, nothing too crazy like, but maybe a AI with a mosin or something and a bunch of food and or ammo, assorted loot ya know, and it just be either 1 dude or a couple dudes, hell even a freshly dead body with some okay stuff on it, but make it clear its an AI that died form "Unknown" causes, think it would be cool, base game or not, ya know?

it would be cool if they expaned on that concept and had it so you could sometimes find speical police zombies with smgs on their back or soilders with sks's or hunters with sporters and cr527's like they turned with the rifle still slung on their back, obviously make it so the weapons will be in poor condition and it would be super cool as a freshie to see a mil camp and see one zombie with a SKS on its back or maybe find a heli crash and the heli crash loot be on the zombied crew surrounding it rather than it all on the floor
i love that, we may have a good idea on our hands here bud!
Ranceed Apr 21, 2021 @ 11:00pm 
There are already customised Z's on modded that can produce a variety of different Z's that take different hit points, cause different dmg types, move at different speeds, and other similar things. So entering a mil base is far more dangerous than Z's in towns or the one in the countryside. Quiet often where I play a Z will be the only place to get a field vest or a stab vest.

Whether the Devs decide to move down that path I don't know but it really does toughen up the Z's and sometimes makes targeting specific Z's amongst a mob an objective with a reward.

To see more items on Z's could be fun. I do enjoy seeing Z wearing working head torches but that eats up server performance sadly.
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Date Posted: Apr 21, 2021 @ 2:35pm
Posts: 6