Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Official. Interestingly, they only broke one fence, but managed to get over another interior gate, that was on the back of a watchtower. Still unsure of how they got in without breaking the lock.
Out of interest, on community servers, the admins can see all bases???
On modded, I don't think even server owners can see bases, as an admin myself, I cannot see bases, but you do tend to located them easily just by monitoring the activity of players and their locations on the map.
What is visible though, is every time a code lock gets activated the server owner gets a location notification in their logs, so technically then, the server owner can jump to all these locations and see what's there. Even a tent with a code lock comes up in the logs.
Regarding your post, I can only guess that you were followed back to your base.
Ah, that's interesting. Did not know this...
I wasn't followed. Their base was on a different server. Just unlucky timing I guess. Really hard to keep a built base hidden... I should have known better. Usually bury stuff, or use shelters, but was getting sick of the limited timings on persistence. Got a few strewn over various servers. But was getting bloody time-consuming to 'check in' at each location. Getting lazy haha...
Define 'baser servers'? You mean official?