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My main server now does not have a trader or money. It is lower loot, tougher zombies. So I get what your saying about survival. But I play on a few servers and some have that. Economy gives some players something to work towards. Because thats what they need. MOD is not a bad word. And if not for a little MOD like what 10-12 years ago, we would not be here now would we?
Got also money on the server i play on ..as trash-loot without a function.
load outs, halo, immersion breaking ui, toolbox vehicle spawn, spawn selection anywhere on the map etc plus the other 100s of junk scripts they add.
Missions were fun and i feel like some of the extra scripts can be fun if used within reason, others are just flat out cheese and subtract from the game.
Over militarized servers are the worst and is when dayzmod went full retarded. Some mill is ok but tanks? tanks certainly do not fit dayzmod at all. ppl should play a proper a2 or a3 server if they want full mill it does not belong in dayzmod or standalone.
Now that dayz sa opened up the hives and supports modding dayz sa is starting to follow the same cycle.