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I want that my server restarts every 6 hours. Atleast. Why? To keep it fresh, and might keep a few bugs and glitches away. I wanted to have a restart every 4 hours, but I explain why i did not.
So 6 hours of time to play, between restarts, I thought I wanted a balance between day and night.
Daylight is good for looting, hunting, building, driving and getting along with other players.
Night time, is for the advanced players, who put time in, and get NVG, and wanna be stealthy and maybe a killer with a sniper, in ghillie, in the forrest?
So I wanted both player-style, but with a balance, so the night is shorter, but long enogh to do cool stuff.
So I calculated:
If my server start at 05:00 in the morning, in summertime, and I move foward x3 times.
Then I get
1 irl hour is 5:00 am - 8:00 am (early morning, but still bright enogh)
2 irl hour is 8:00 am -11:00 am
3 irl hour is 11:00 am - 2:00 pm
4 irl hour is 2:00 pm - 5:00 pm
5 irl hour is 5:00 pm - 8:00 pm (it is getting dark at 19:30 // 7:30 pm at server)
6 irl hour is 8:00 pm - 11:00 pm (night - time)
Roughly this gives 4 hour daytime - 30 minutes dusk and 1,5 hours with night.
To be honest, I have NEVER seen the setting : "serverNightTimeAcceleration"
I only used:
serverTime="2019/7/7/05/00"; // Server Start Time // Initial ingame time of server. "SystemTime" means local time of machine. Another possibility is to set the time to some value in "YYYY/MM/DD/HH/MM" format, f.e. "2015/4/8/17/23" .
serverTimeAcceleration=3; // Accelerated Time (value 0-24) // This is a time multiplier for in-game time. In this case time would move 24 times faster than normal, an entire day would pass in one hour.
serverTimePersistent=0; // Persistent Time (value 0-1) // Actual server time is saved to storage, so when active, next server start will use saved time value.
Remember, if you have "serverTimePersistent=1;" - then the server restarts, and continue the time from where it was shut down.
So I made my server roll from 05:00am - 11:00 pm every time.
Thanks for the feedback. I've changed my servertime to another value besides the default "SystemTime", see if that does something. I've never had to set it before and I have had no problems having actual night, so maybe its a weird bug.
Really you haven't? It sets night to accelerate or slow down beyond the default 50% night/day cycle. So you can have 75% day and 25% night, etc. The code in my cfg file looks like this: