DayZ
Is Ada 4x4 better off road than gunter 2?
Got a Gunter 2 up and running yesterday, took it back to mu base, but my base is down a dirt road that i have to go over grass to get to.... and man was it sketchy. It was sliding all over the place, nearly ended up in the bloody lake lol

So just wondering if the Ada would be better or if they pretty much share handling stats?
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Showing 1-14 of 14 comments
PorkChop Aug 19, 2020 @ 6:50am 
The Ada has always handled better for me on off road and hilly condtions compared to the the other vehicles.

2High2tell Aug 19, 2020 @ 4:42pm 
Originally posted by PorkChop:
The Ada has always handled better for me on off road and hilly condtions compared to the the other vehicles.

Nothing else needs saying, ADA (other then storage) is by far the best of all vanilla vehicles.
Deaths Aug 19, 2020 @ 5:26pm 
The Sarka loves me
Ada is garbage, but it's the best among the the rest of the trash. I have a love/hate relationship with the rubbish cars and the physics about them, in what is otherwise, a great game.
Last edited by 🆄🅽🅲🅻🅴 🅹🅾; Aug 19, 2020 @ 11:53pm
C54M2 Aug 20, 2020 @ 2:48am 
Lets face it all original cars in game are crap . somthing should have been done along time ago about them...Thank GOD for MOD's
Enforcer Aug 20, 2020 @ 3:43am 
Originally posted by C54M2:
Lets face it all original cars in game are crap . somthing should have been done along time ago about them...Thank GOD for MOD's

Only because they don't handle like you want them to doesn't mean they are crap. 🙄
Originally posted by Enforcer:
Originally posted by C54M2:
Lets face it all original cars in game are crap . somthing should have been done along time ago about them...Thank GOD for MOD's

Only because they don't handle like you want them to doesn't mean they are crap. 🙄

Let's see, DZ cars, when you drive them they make a noise like dragging a metal bath filled with lead on a tar road, getting in and out of them is mind numbingly idiotic; look at just the right spot on the door, F to open the door, look at just the right spot on the seat and F to get in, then, F (Just at the right spot) to close the door. What about just F? Jebus. They are practically without power; the slightest incline slows them down, or even stops them altogether if you don't have a good turn of speed. When you want to move forward on an incline the stupid thing runs backward, same for reverse. They get stuck on tree stumps, yes, you can drive them onto the tree stump, but not over or off of it. If you hit an object at 1 km/h, the impact sounds like a bomb going off. (This might have been changed lately). They seem to be constructed of tinfoil they damage so easily. If you drive too fast on a slightly populated server, the car would suddenly swerve and crash spectacularly. When it rains, it's even worse, and the wheel spin is insane.

Sorry bud, DZ cars are probably the worst aspect of this game, and also the best, depends on your point of view. You just have to drive a vehicle in literally any other AAA game to see what I'm on about. It's due to this inability of the Devs to improve the cars and their horrible physics, that I'm letting my server subscription run out, and walking away from Vanilla for a while.
Last edited by 🆄🅽🅲🅻🅴 🅹🅾; Aug 20, 2020 @ 4:36am
Karmaterrorᵁᴷ Aug 20, 2020 @ 4:57am 
Originally posted by Enforcer:
Originally posted by C54M2:
Lets face it all original cars in game are crap . somthing should have been done along time ago about them...Thank GOD for MOD's

Only because they don't handle like you want them to doesn't mean they are crap. 🙄

What if i want them to handle like real cars? Then can i call them crap:D

I gotta side with the other guys here, everything feels wrong, from acceleration, to braking, even the way the tach jumps up and down as the revs rise.

TIP -
If hills are slowing or stopping your car, are you using Shift to put your foot down? Yep that Arma 2 thing is still there, W is a half pedal push, Shift+W is foot all the way down so much more agressive acceleration. Once i realised i havent been stopped by a hill since :)
etwas Aug 20, 2020 @ 5:01am 
Originally posted by C54M2:
Lets face it all original cars in game are crap . somthing should have been done along time ago about them...Thank GOD for MOD's
im really curious how mods fix cars. and please dont say "disabled car damage".
Originally posted by Karmaterrorᵁᴷ:
Originally posted by Enforcer:

Only because they don't handle like you want them to doesn't mean they are crap. 🙄

What if i want them to handle like real cars? Then can i call them crap:D

I gotta side with the other guys here, everything feels wrong, from acceleration, to braking, even the way the tach jumps up and down as the revs rise.

TIP -
If hills are slowing or stopping your car, are you using Shift to put your foot down? Yep that Arma 2 thing is still there, W is a half pedal push, Shift+W is foot all the way down so much more agressive acceleration. Once i realised i havent been stopped by a hill since :)

Yeah, the shift key power booster changed car functionality by a level of magnitude. It's embarrassing how long it was in the game before I 'discovered' it :steamfacepalm:

That, btw, is one of DayZ's features.

Game Mechanic / Player Ignorance / Effect: Increases Difficulty / Level of effect ranges from Annoying to You Are Dead
Originally posted by Karmaterrorᵁᴷ:
Originally posted by Enforcer:

Only because they don't handle like you want them to doesn't mean they are crap. 🙄

What if i want them to handle like real cars? Then can i call them crap:D

I gotta side with the other guys here, everything feels wrong, from acceleration, to braking, even the way the tach jumps up and down as the revs rise.

TIP -
If hills are slowing or stopping your car, are you using Shift to put your foot down? Yep that Arma 2 thing is still there, W is a half pedal push, Shift+W is foot all the way down so much more agressive acceleration. Once i realised i havent been stopped by a hill since :)

I'm very well aware of the W+Shift function.
Karmaterrorᵁᴷ Aug 20, 2020 @ 11:05am 
Is there a way to cure a car thats bucking around on level road and looking like its gonna launch into the air?

Just happened twice on a really short drive and now im worried its gonna kill me and my shiny new nvg lol

EDIT These things are totally broken... iv been up in the air... under the map twice. No idea how im still alive but this isnt good for my heart rate, may just leave vehicles for now.

Seems to get worse with more weight, never saw it as a shell, saw it a bit with doors, and now im full of loot and its going bananas :(
Last edited by Karmaterrorᵁᴷ; Aug 20, 2020 @ 11:58am
2High2tell Aug 20, 2020 @ 12:15pm 
Originally posted by Karmaterrorᵁᴷ:
Is there a way to cure a car thats bucking around on level road and looking like its gonna launch into the air?

Just happened twice on a really short drive and now im worried its gonna kill me and my shiny new nvg lol

EDIT These things are totally broken... iv been up in the air... under the map twice. No idea how im still alive but this isnt good for my heart rate, may just leave vehicles for now.

Seems to get worse with more weight, never saw it as a shell, saw it a bit with doors, and now im full of loot and its going bananas :(

I shut off engine and shift to neutral. and wait it out. It usually works.
Ranceed Aug 20, 2020 @ 1:03pm 
I find that when server performance and desync are not working against me, the cars seem somewhat like old cars used to. Loads of body roll. Brakes that lock the wheels. Hills that cant be climbed without a good run up. Handbrake starts that burn the clutch and cause the car to roll back.

If the cars handled anything like a modern car then they would seem wrong to me. Going fast down a hill in old world cars, heading towards a corner, used to mean a lot cadence braking and downshifting to keep a vehicle under control, and then you got to the corner and the body roll felt like driving a ship. Anitlock brakes, power assisted steering, independant suspension, were not invented when I last drove a Lada in the 80's.

Sure there are issues with cars, mainly based around server performance and connection. I also agree with some points on the sounds and interactions. but I find that when everything is working how it should the cars feel as dangerous and life threatening as old cars used to be.
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Date Posted: Aug 19, 2020 @ 6:42am
Posts: 14