DayZ
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MONKWORKS Apr 3, 2020 @ 11:40am
why is this game so expensive? 
I get an email saying 40% off... so i think oh good. But still 35 bucks? this game is not worth more that 15 cmon! COMPARE TO RUST...
Last edited by MONKWORKS; Apr 3, 2020 @ 11:42am
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Showing 16-30 of 48 comments
Chaoslink Apr 6, 2020 @ 11:12am 
Originally posted by upcoming 50y/o talent:
Originally posted by Enforcer:

And that makes you what since you bought it? 🤔

I bought this game in 2014 and never installed it back ever again, I regret buying this POS, I just surf the forum just to see comments
Thing is, the game isn’t really the problem. The players are. Too many people played the mod DayZ as if it were something like Rust. The SA DayZ was never going to be that. It wasn’t the goal or concept of what it was going to be. Players wanted it to be something it wasn’t and hate the game for it. That isn’t the game’s fault, it was the player’s misconception of what the game was going to be that is the problem.
MONKWORKS Apr 6, 2020 @ 11:38am 

how does it compare as base builder? is there offline raiding?
how are the cheats? is there an issue?

looks like you get a massive map and some ok graphics. But I think I have been spoiled by 7days to die. I would expect to hoard night attacks and some good AI.. not sure I can play a game that doesn't let you dig up the ground. I guess this one is not voxal. 
anything procedural? still not seeing why the cost is so high.
Last edited by MONKWORKS; Apr 6, 2020 @ 11:38am
Ted Apr 6, 2020 @ 11:48am 
Not so sure about base builder (is that a game?) but you can build bases, though I wouldn't recommend it on vanilla/public servers as they will almost certainly get raided when you are offline.

You do get a massive map and the graphics are pretty decent but there are some things I should point out as you may be disappointed after playing 7 days.

This game is very hard to start off with, loot is very scarce and you will almost certainly die many times from starvation, dehydration or one of the various illnesses you can get.

Another thing to point out is this game isn't really something you play for instant gratification and action. Though sometimes you can spawn right into a PVP encounter with another fresh spawn, you can go for literally hours without seeing a single person.

Because the map is so large, it takes a very long time to get from one end to the other. There is no inbuilt map so even navigating is a bit of a nightmare for a noob. You will want some kind of a map to refer to - I use this one all the time: http://www.izurvive.com/#c=-69;22;3

However many of the vanilla issues that make it hard such as low loot, no map and the fact all the signs for towns are in Russian, modded servers can have everything from traders to additional weapons/loot and cars and base building materials etc.

Some people have called this a walking simulator and there can be some truth in that, especially on vanilla servers that aren't full, as you will be spending a long time going between locations and often without seeing anyone.

You need to have a lot of patience and be in it for the long haul so if this doesn't sound like you kinda thing, you should probably move on. I can totally understand why some people just don't like this game as it definitely isn't for everyone
Last edited by Ted; Apr 6, 2020 @ 11:50am
MONKWORKS Apr 6, 2020 @ 12:10pm 
Originally posted by Ted:
Not so sure about base builder (is that a game?) but you can build bases, though I wouldn't recommend it on vanilla/public servers as they will almost certainly get raided when you are offline.

You do get a massive map and the graphics are pretty decent but there are some things I should point out as you may be disappointed after playing 7 days.

This game is very hard to start off with, loot is very scarce and you will almost certainly die many times from starvation, dehydration or one of the various illnesses you can get.

Another thing to point out is this game isn't really something you play for instant gratification and action. Though sometimes you can spawn right into a PVP encounter with another fresh spawn, you can go for literally hours without seeing a single person.

Because the map is so large, it takes a very long time to get from one end to the other. There is no inbuilt map so even navigating is a bit of a nightmare for a noob. You will want some kind of a map to refer to - I use this one all the time: http://www.izurvive.com/#c=-69;22;3

However many of the vanilla issues that make it hard such as low loot, no map and the fact all the signs for towns are in Russian, modded servers can have everything from traders to additional weapons/loot and cars and base building materials etc.

Some people have called this a walking simulator and there can be some truth in that, especially on vanilla servers that aren't full, as you will be spending a long time going between locations and often without seeing anyone.

You need to have a lot of patience and be in it for the long haul so if this doesn't sound like you kinda thing, you should probably move on. I can totally understand why some people just don't like this game as it definitely isn't for everyone

Thank you so much for your honest options.
Ted Apr 6, 2020 @ 12:12pm 
No worries man, I can't in good faith recommend this game to everyone as I know it really isn't going to be to everyone's liking, some people will just hate it and I can actually understand this.

I personally really like the game but totally understand why others hate it.

Perhaps try it on a free weekend the next time one comes up? Then you lose nothing and can get some idea if it is a game you would even want to play
MONKWORKS Apr 7, 2020 @ 12:06pm 
Ted i will just watch for a when the price drops and get it on sale. I think i would enjoy the gun play.
Ted Apr 7, 2020 @ 12:26pm 
You possibly will, I find that because it can be a long time before you run into someone it really gets my heart racing when I do randomly encounter another player as it is usually quite a surprise. Though I must say, probably 90% of my deaths I haven't even seen what happened, just one second I am running along and next thing I get a black screen and I am dead. This game is quite brutal like that!

It is on sale at present as you no doubt saw but I have seen it at 50% off. It went on sale for half price the day after I bought it... :/
Mr Big (Banned) Apr 7, 2020 @ 9:25pm 
Originally posted by Enforcer:
If you can't afford it to that price maybe work a bit more. How do you get a computer?
k don't be rude to people. you guys act so defensive over this game its crazy
Mr Big (Banned) Apr 7, 2020 @ 9:26pm 
Originally posted by MONKWORKS:
Ted i will just watch for a when the price drops and get it on sale. I think i would enjoy the gun play.
ya that's the price sad but true
Enforcer Apr 7, 2020 @ 9:26pm 
Originally posted by DoctorV93:
Originally posted by Enforcer:
If you can't afford it to that price maybe work a bit more. How do you get a computer?
k don't be rude to people. you guys act so defensive over this game its crazy
This isn't about the game. There are many things that cost the same. We all have to earn money to the things we want. If that hurt your feelings i am not sorry.
Last edited by Enforcer; Apr 7, 2020 @ 9:28pm
Chaoslink Apr 7, 2020 @ 9:54pm 
Originally posted by Enforcer:
Originally posted by DoctorV93:
k don't be rude to people. you guys act so defensive over this game its crazy
This isn't about the game. There are many things that cost the same. We all have to earn money to the things we want. If that hurt your feelings i am not sorry.
I mean, this almost makes me want to bring up the conversation about why microtransactions and such as so popular and how the usual $60 pricetag for a new release should actually have increased to $80 probably 8+years ago... This game isn't really that expensive all things considered. If anything, almost ALL games are too cheap. If you really like a game, support the developer. Buy it full price.
Enforcer Apr 7, 2020 @ 11:07pm 
Originally posted by Chaoslink:
Originally posted by Enforcer:
This isn't about the game. There are many things that cost the same. We all have to earn money to the things we want. If that hurt your feelings i am not sorry.
I mean, this almost makes me want to bring up the conversation about why microtransactions and such as so popular and how the usual $60 pricetag for a new release should actually have increased to $80 probably 8+years ago... This game isn't really that expensive all things considered. If anything, almost ALL games are too cheap. If you really like a game, support the developer. Buy it full price.

This. If i don't like a developer or find that their products aren't worth the full price i either don't buy or buy it on extreme discount years later.
An example would be Ubisoft with their reskinned and retold games with the most known being Assassin's Creed and FarCry. Don't get me wrong the story is nice and the fighting and game in general too but the grind in every game is always the same. It gets boring at some point because you can never stray from that path. Same with Fifa games.....super expensive for literally a reskin and maybe some new mechanics but here the money goes to licensing.
Another thing about games. When they switched to downloads they said it would save money because you don't need physical copies anymore. Everybody thought the games would be 5-10€ cheaper but in fact stayed the same. Winners are small companies and indies who can't afford to do massive sales with physical copies so they can focus all their effort on the game and you can see it. Big companies are resting on their laurels. They ran out of ideas.
Chaoslink Apr 8, 2020 @ 12:04am 
Originally posted by Enforcer:
Originally posted by Chaoslink:
I mean, this almost makes me want to bring up the conversation about why microtransactions and such as so popular and how the usual $60 pricetag for a new release should actually have increased to $80 probably 8+years ago... This game isn't really that expensive all things considered. If anything, almost ALL games are too cheap. If you really like a game, support the developer. Buy it full price.

This. If i don't like a developer or find that their products aren't worth the full price i either don't buy or buy it on extreme discount years later.
An example would be Ubisoft with their reskinned and retold games with the most known being Assassin's Creed and FarCry. Don't get me wrong the story is nice and the fighting and game in general too but the grind in every game is always the same. It gets boring at some point because you can never stray from that path. Same with Fifa games.....super expensive for literally a reskin and maybe some new mechanics but here the money goes to licensing.
Another thing about games. When they switched to downloads they said it would save money because you don't need physical copies anymore. Everybody thought the games would be 5-10€ cheaper but in fact stayed the same. Winners are small companies and indies who can't afford to do massive sales with physical copies so they can focus all their effort on the game and you can see it. Big companies are resting on their laurels. They ran out of ideas.
Yeah, exactly. I saw a thing awhile back talking about it. No developer wanted to be the first in the market to raise the "default" price of a new title to something higher than $60 as they knew players wouldn't react positively. Even though prices of everything from foods to other electronics have all seen their prices increase over time, games have sat at the same price for a long time.

So, instead of raising the base cost of their games, developers looked for other ways to make their money. This gave way to microtransactions, in-game loot boxes and cosmetics, "poor" DLC practices and other things. As companies looked to make more money without raising the cost of the initial purchase, players demonized them for being greedy and delivering unfinished products to sell the rest of the content as DLC. Is that what they did? In some cases yeah, absolutely. But it isn't really wrong for them to have done so. Their costs to make their games have risen over the years but they weren't raising the price of those games to compensate. Yet players complain either way. They either don't know the reasoning behind it all, or they don't care. Sad thing is, its ultimately the players who caused these things because they wouldn't have reacted positively to games increasing in price due to natural inflation.
MONKWORKS Apr 8, 2020 @ 10:33am 
I do not disagree with the above comments.

I have often said that when I see players who have 400-800 hours in a game and that game was less than 60 bucks, that maybe it's not sustainable for the developer.

This game looks like it could have high hours of play. But for me, I was not completely sold as it also seems to be missing the feature you get with most any game these days.

Hence why I was and still continue to be skeptical of the price evaluation.

The game comes across as a barrel diver. Meaning you rummage around towns and houses looking for equipment and that is all RNG.

Now comparatively this is also the case in a game like 7 days to die. But there is a big difference in the features. 7D2D is procedurally generated and is also Voxal. 

it's like buying a car. these days you get Nav and AC usually in the base package. this is where I need to question the evaluation of Dayz. it's not voxel and its not procedural. yet 7days is/was 20 usd when I ordered it. I got near 400 hours out of this game.

I still do not see that dayz would have the same content even. so this is why I have questioned the price.these are my OP not any others
Chaoslink Apr 8, 2020 @ 11:12am 
Originally posted by MONKWORKS:
I do not disagree with the above comments.

I have often said that when I see players who have 400-800 hours in a game and that game was less than 60 bucks, that maybe it's not sustainable for the developer.

This game looks like it could have high hours of play. But for me, I was not completely sold as it also seems to be missing the feature you get with most any game these days.

Hence why I was and still continue to be skeptical of the price evaluation.

The game comes across as a barrel diver. Meaning you rummage around towns and houses looking for equipment and that is all RNG.

Now comparatively this is also the case in a game like 7 days to die. But there is a big difference in the features. 7D2D is procedurally generated and is also Voxal. 

it's like buying a car. these days you get Nav and AC usually in the base package. this is where I need to question the evaluation of Dayz. it's not voxel and its not procedural. yet 7days is/was 20 usd when I ordered it. I got near 400 hours out of this game.

I still do not see that dayz would have the same content even. so this is why I have questioned the price.these are my OP not any others
While I don’t disagree with you, you still have to remember that 7 days is designed to be primarily PvE with heavy focus on solo and co-op play. The PvP side of that game is the minority, about 5% or less of the total playerbase. DayZ is a PvP game at heart. It has heavy PvE elements and is designed to be a hardcore survival game with PvP elements. They’re not really as comparable as they look on the surface.

So you have to consider whether the game fits what you’re interested in. If I wanted PvP, I wouldn’t be buying 7 days, even if it is the better game overall. It wouldn’t really provide what I’m after. That said, I enjoy both equally. I dunno which has the higher playtime, but I’ve sunk hundreds of hours in both since each was in its earliest stages of development.
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Date Posted: Apr 3, 2020 @ 11:40am
Posts: 48