DayZ
Dbrsd123-3 Nov 12, 2018 @ 1:09am
The problem with food and drink, stamina too
Having put a good 500+ hours into the game I am happy to say that the beta is good. Comparing it to the older versions of the game I'm happy with the progress that has been made in this last year, and it gives me real hope for the games future.

The only real problems I have with the game at the moment is the hunger and thirst system. Its really intrusive. I find myself haveing to eat in the middle of fire fights. I can't go running of the beaten path in search of the fabled 'long flank'. 90% of my gameplay is just looking for the food and that sucks because the actual game is great! shooting and movement in general is really fluid and things like base building or repairing cars are in the game and functioning. However, due to the food problems I am inable to enjoy these features for fear of starveing and loseing all me phat loots.

The stamina system is also a really bad move in my mind. when you look at all the community servers you find that the only ones that people seem to be playing on are the ones that are modded to REMOVE the stamina. People dont seem to want this and it doesnt seem to add anything to the game, infact I say that i takes away from it. The map is too big to slowly jog from one place to the other, I dont really like it at all but i can deal with it as mods can help. food and drink however are way to destructive.

Hope the devs read this and if they do I do love your game and have alot more good things to say about it than bad.

what do you think? you agree or disagree with me, lets talk about me dudes.
Last edited by Dbrsd123-3; Nov 12, 2018 @ 1:10am
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Showing 31-40 of 40 comments
Mononoke Nov 20, 2018 @ 1:41am 
Originally posted by The Drizzle:
try the canyousurvive community survive, theres no stamina system and the food intake isnt as bad. on some servers i swear i have to eat 5+ cans and drink 4 bottles of water every hour which is stupid as all hell
Do you know if they have a discord or website?
Caxton Gibbet Nov 20, 2018 @ 2:29am 
Originally posted by Dbrsd123-3:
>Snip<
.....what do you think? you agree or disagree with me, lets talk about me dudes.

You need to eat and drink till you're full, then you won't need to eat and drink again for quite a long time.
You need to drink till there are no arrows, up or down, over the hydration icon, same with the food icon. Keep going till you see the stomach icon appear, then you are good to go for a long time.

You need to prepare yourself with regard to hydration and energy the same way you prepare your ammo and mags before a gun fight.
If you are having to eat and drink during a firefight it is because you failed to prepare adequately before hand.
Don't sprint everywhere, don't carry stuff you don't need.

If pvp is your thing that is fine, but you need to remember you are in a survival game, and the main focus is on surviving and not on stacking up a kill count.
By removing stamina and the need to eat and drink you are reducing DayZ to a simple shooter.
If that's what you want go ahead and say it, don't be shy, it is effectively what you are asking for anyway.

We have still to experience the real DayZ, the survival elements are only likely to become more
intrusive as we go forward.
Fortunately there will be mods available, as there already are, that can be used to make the game easier.

I'd prefer the core game become more survival focused. Right now survival is easy, and hardly a challenge, if you know what you're doing.
capi Nov 20, 2018 @ 2:57am 
this is a survival game, people who dont like eat, drink, run like a normal person, day/night cycle etc etc etc can go to COD, PUBG or any others, the market its full of them.
Maca Nov 20, 2018 @ 8:38am 
Originally posted by Dbrsd123-3:
The problem with food and drink, stamina too

"Eugen

Sprinting puts a large multiplier on the cost. If you only jog you can actually get almost through whole map on the spawn energy. I dont the solution is simple as increasing the time before eating but making sure that sprinting is only used in combat situations preferably."


https://www.reddit.com/r/dayz/comments/9yl49a/so_i_convinced_2_friends_to_buy_dayz/ea2ac1n/
There is so much food around I pass it by, I've eaten so much my char is vomiting, my pack is full of food and drink and I cannot consume it, I have to get rid of some to pick up ammo. I play for an hour and drink one Pipsi and eat a few mushrooms. Stamina? Just learn the game, come on...
Last edited by 🆄🅽🅲🅻🅴 🅹🅾; Nov 20, 2018 @ 10:30am
Severin2k Nov 20, 2018 @ 10:13am 
I prefer to play the solowarrior that most of his time spend in the wood and sneak up to other people or stalk them :D
but i never get any problems with food i carry 2 cooking pots full of food and water for bad times but never need it because i find enough mushrooms, appels and lakes or waterpounds
the only thing that annoyes me is the wight limit, carry a mosin with silencer, camo, scope weight allready 6 kg + some millitary clothing, helmet and backpack you get another ca. 6 kg wight add my two cookingpots with food and water 4-5 kg and on this point you are already somewehre on 50% of your max stamina and this is a little bit annoying taking things like a radio (2kg) or a shovel (6kg) an you cant run anymore, or find on your way some packs of nails to build a base 3 kg per pack nails yay!
Juan Punch Man Nov 20, 2018 @ 10:16am 
They should give us the damn bicicles we all wanted! And give us horses too! Running is a pain in the ass but the stamina bar doesn't have to go away because the devs could add more ways of transportation like helicopters, boats and simple stuff like bicicles or maybe even a scooter idk.

ANYTHING IS ALRIGHT AS LONG AS I DON'T HAVE TO RUN ALL WAY BACK AND FORTH TO TRANSPORT A DAMN BARREL.
Krystal Nov 20, 2018 @ 11:45am 
Not sure if it's been mentioned here before or not. But if a server is running accelerated time, as in x2 or x4 speed, that also affects food and water in the same way. So a server with x12 time acceleration means you will lose your food and water x12 faster.
Goatroach Nov 20, 2018 @ 12:00pm 
You need to keep eating and drinking BEFORE the icons turn yellow. You can build up fat and hydrate yourself WAY past the point where it goes from yellow to white. If you really have as many hours as you claim, you should know this by now.

I recommend picking up pears, mushrooms, and apples as you travel, and munch on them periodically. If you eat or drink too much, a stomach icon will show up next to the health icon. At this point, your stomach volume is topping off, and you need to allow for digestion to occur or you'll induce vomitting. Keep in mind a full stomach is seperate from your reserve calories and hydration, just like your health and blood are seperate (so many noobs try to use bandages when the health icon is going down, but they aren't bleeding).

DayZ simulates multiple character attributes, and while seperately tracked, they do effect each other to a degree.

Things the game tracks regarding character health:
  1. Disease. This is usually hidden until you are actually ill, and it looks like a medicine capsule. This happens when you consume contaminated food or drink frequently, and generally needs to be treated with the appropriate medications if it becomes severe. Charcoal tabs for poisoning, anti-biotics for bacterial infections such as cholera from unclean water, and codine pills for colds or pain. Vitamin pills can be consumed before consuming unclean food/drink to lessen the rate at which disease occurs (think of it as bolstering your immune system).

  2. Stomach volume. Also hidden until you are stuffed. Looks like a stomach icon. If you keep filling your stomach when stuffed, you will induce vomiting, which can be used as a makeshift method of purging consumed poisons if done ASAP after consumption of poison.

  3. Health. This is your overall state of health, and when it reaches zero, you die. Looks like a plus sign icon. Health will not replenish if you are bleeding, injured, taking damage (including running barefoot), suffering from hypothermia, starving, or dying of dehydration, and will only replenish if these needs are met.

  4. Blood volume. This is how much blood is curently circulating in your body. Losing blood directly affects health, and you will pass out before you die. Looks like a droplet icon. If the bleeding isn't stopped by someone while you're unconscious, you will die. Bandages stop bleeding, and blood regenerates as long as you're well fed and hydrated. If you test your blood, your blood type will then be displayed on the icon until your next respawn. Blood types need to be compatible during a blood transfusion, or you will die. See real world blood charts for compatability. O- is the universal donor, and AB+ is the universal recipient if red blood cells are present in the transfusion (which they would be in DayZ because you can't seperate the plasma in DayZ). See this simplified interactive page by red cross: https://www.redcrossblood.org/donate-blood/how-to-donate/types-of-blood-donations/blood-types.html
    Blood will replenish as long as you aren't bleeding, and will convert calories and water stored in the body, putting an accelerated drain on both until the blood has regenerated.

  5. Disease rate. This one looks like a bacteria icon, and will indicate if you are currently getting infected by something, such as eating raw meat and water from an unpurified source. If you ignore this icon while the chevrons point up, you will then become diseased, as mentioned above.

  6. Temperature. Looks like an old thermometer icon, and this tracks your body temperature. Temperature is affected by what you're wearing, your activity level, atmospheric temperature around you, and how wet or dry you are. Being wet in cold weather can be very dangerous, as hypothermia will deplete your health as your body starts to shut down, and if I recall, it accelerates your food depletion rate. If you get too hot, hyperthermia can set in, drastically increasing your hydration depletion rate. Generally, it's better to be too hot than too cold, as all you need to manage is your water intake. Being dry, taking shelter indoors, and warming up by a fire are all great ways to recover from hypothermia.

  7. Food/calories. Food is represented by a knife and fork icon, and tracks your caloric intake or depletion. When your calories are high enough, you will no longer be hungry, but as soon as you stop digesting (indicated by chevrons pointing up), the calories start depleting again. By eating high calorie food such as Tac Bacon, you can store A LOT of additional calories. This is advised if you wish to remain well fed. When starving, health depletes, and you will grow weak and eventually die if you don't eat enough. Eat food or drink soda to add calories. The more active you are, the faster calories are depleted (sprinting up hill will drain it very fast). Consuming raw meat or overcooked food can lead to sickness.

  8. Water/hydration. Represented by a glass of water icon, this tracks your body's water retention. Drinking clean water is the best way to increase your hydration, but many foods and also soda will help hydrate you. Your temperature and activity level directly impact your hydration. Dehydration will deplete health, and you will die if you don't meet your hydration needs. Like food, you can hydrate well above the cut-off for no longer being thirsty. Keep at least a PET bottle on you at all times, along with a packet of water purification tablets to ensure you can always have access to clean water. Note: You cannot drink sea water.

  9. Bone health. This one is not visually shown to the player, as far as I know (haven't broken a bone in 0.63 yet), but it is tracked. Bone health is usually healthy until you take damage, and it's tracked independently for different sections of the body. The more damage is accumulated to a given bone, the more likely it will break. If I recall, broken bones that continue to take damage will pass some of that damage to adjacent bones (about a 20% transfer, if I recall). Bones can be healed with a splint or using a morphine auto injector, or just over time if you prevent further damage to it and allow it to heal. Bone health can affect overall health.

  10. Shock. Shock is another invisible tracked value, and it starts at 0 shock. Taking damage increases shock, and the worse the damage, the faster the value rises. After a certain threshold, you will become unconscious, but not necessarily die as long as you aren't bleeding out or starving/dehydrating. Shock increases the most from blunt trauma damage to the head, be it fists, sledge hammer, hammer, pipe, wrench, crowbar, etc. Impact from non-lethal high falls, non-lethal car crashes, or breaking bones can add a lot of shock to your body and cause a blackout. Stun weapons like the electric cattle prod and police stun baton (not in 0.63 at the moment), are unique in that they do very little damage, but do massive shock damage. There are rare instances where shock can cause arithmia or even stop your heart entirely. If this happens, your only hope is for a player to do chest compressions or use a defibrillator (not currently in 0.63, afaik). An epinephrine (adrenalin) pen can be used to revive players who have become unconscious from shock.

I hope this helps you better understand the mechanics of DayZ, and why food and water don't in fact drain "too fast." Don't wait until you're hungry or thirsty to consume food and water, as you aren't wasting it by doing so. When completely capped on calories, you can jog from one end of the map to the other without getting hungry. You will still need to drink water along the way, though.
Goatroach Nov 20, 2018 @ 12:15pm 
Originally posted by Juan Punch Man:
They should give us the damn bicicles we all wanted! And give us horses too! Running is a pain in the ass but the stamina bar doesn't have to go away because the devs could add more ways of transportation like helicopters, boats and simple stuff like bicicles or maybe even a scooter idk.

ANYTHING IS ALRIGHT AS LONG AS I DON'T HAVE TO RUN ALL WAY BACK AND FORTH TO TRANSPORT A DAMN BARREL.
If you look at the official project goals, you'll see small aircraft are planned to be released around the time of 1.0 (shooting for Jan 1, 2019), and helicopters are planned to be released sometime next year. Bicycles are also slated to be added in the coming months.

Horses would be pretty awesome, though that in itself would be a pretty ambitious task in a sim like this game. Finding saddles, saddle bags, horse shoes, bridals, stirrups, and creating a lasso system along with a taming system would take a lot of time to do right. The horse would need to be fully animated, have AI coded, have bones and organs rigged for when taking damage, it would need to have access to grass and water, and maybe set up a trough and hay bale system if it's being kept indoors. Horse blankets would also be wise to give your horse protection from the elements, and you could perhaps also craft armor sets, be it leather, gambison, scrap metal, or even improvised ballistic armor made from removing the plates from ballistic vests and sewing it to an under layer of cloth, leather, or kevlar.

You can see how aresome having a horse would be in DayZ, but due to DayZ being essentially a mil sim, anything added must fit into the complexity that makes this game a hardcore sim. Making it too easy just defeats the point. If you want easy mode horses, I recommend RDR2. :steamhappy:
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Date Posted: Nov 12, 2018 @ 1:09am
Posts: 40