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Play what you want, was the goal since day one. (mod support)
DayZ official aims to be hardcore.
It will never be the other way around.
You are right "Hardcore" doesn't mean "unbalanced". Many other players don't understand this either and they are annoying to deal with. Especially when there's clearly something sketchy or clunky about player movement or another gameplay element but choose to ignore it because it's suppose to be "Hardcore". So I feel you.
But I gotta be honest with you man. I think the spawns are alright. I don't think you should be able to spawn inside a base you build. And I don't see there being ANYWAY to balance that. You simply spawn at your base or you don't. And having a free spawn back at your base is just in my opinion, and many other player's opinions not okay and I don't see that ever coming to the vanilla game.
I think the nice line of spawns all the way up and down the coast is nice and if you die up north, ya die up north. You spawn back at the beach. RIP.
But spawning mostly at the east/se is also not the best way (even for friends/new player to group up and new player allways the important part). They need to bring back many gameplay parts from the arma2 mod + origins like 5-6 spawn points or cars without gears (just press w or w + shift) and indeed bikes you can/need to craft easy!
I hope they can handle much better the new engine but for me seems like they can not and have very big problems, but on "closed windows" we the community cant see what they are working on.
*Sry for bad english* <3
I tried 4 times for some hours with my older brother to play this game, but he never could tell me exectly where he was.. so it was a pain for me to ask him what he see etc or try to find him with killing myself over and over. At the end and some days later he says fk this game and we tried arma2 dayz and he never touched this dayz here! -_-