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EDIT:irl
Considering the HUD: I think being able to change the HUD-brightness at night is a modest wish. As a painter I know that the eyes are always drawn to the brightest point in a picture, so the HUD should never become that point.
In terms of the scope. Unlike binoculars, which are magnifying devices, the m68 is a non magnifying optical scope. this results in shadows casted on the edges of the scope by the tube structure itself. Without going into a lot of unnecessary detail, this is how it works IRL
I actually was gonna make a thread about the HUD being too bright with a notice at scopes being weird. But it seems nobody agrees about the HUD-issues?! I would like them to dim to about half their opacity at night automatically, or by ticking on that option.