DayZ
Derleth May 22, 2018 @ 3:22am
Zombie Feeding
Whenever the infected/zombies kill a player, or indeed just stumble upon the corpse of a player or even an animal, they should proceed to messily (and noisily!) feed on the corpse. Imagine creeping into a town to see a half dozen z's feasting on some poor guy on the street, that would be freaky as fudge and really work to make this game more scary. Yeah yeah, I know the "infected" aren't walking corpses as in TWD, but they have to eat something, right? In fact live zombies feeding makes more sense than when walking corpses do it in the movies.

Could and should even be a legit strategy to escape when you have a bunch of Z's on your tail - just shoot your buddy in the kneecap (hehehe sorry but better you than me, friend) or lead the chase past the still warm corpse of that bandit you just killed...

After feeding they should be sluggish and unresponsive for some time before getting hungry and aggressive again.

Oh, somewhat related, shouldn't there be more gore in general? I've seen the bloody hands in 0.63 after skinning an animal, they look great. I wonder if the new bleeding we haven't seen yet will mean clothes are bloody afterwards, until you clean them?
Last edited by Derleth; May 22, 2018 @ 3:24am
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Showing 1-15 of 19 comments
Sqeezor May 22, 2018 @ 3:59am 
The most on stresstest are WIP... more will come.

Infected eating the bodies ... sounds good. if it is done for what it is: disintegration of the body in a short time. If Infecdet start to eat a corpse, then the equipment should be slowly ruined like in a Firebarrel. It would be the fastest way, because I think it is planned that the bodies stay on the ground much longer than we know it.
Nodeninja May 22, 2018 @ 4:24am 
In regards to the bloody hands, will there be a consequence to not cleaning them? Every thing that gets eaten gets eaten by hand (no utensils) so it would make sense that you could get sick by eating with blood on your hands.
Vitdom May 22, 2018 @ 4:31am 
Originally posted by Nodeninja:
In regards to the bloody hands, will there be a consequence to not cleaning them? Every thing that gets eaten gets eaten by hand (no utensils) so it would make sense that you could get sick by eating with blood on your hands.
It could attract more zombies.
Derleth May 22, 2018 @ 4:37am 
Originally posted by Nodeninja:
In regards to the bloody hands, will there be a consequence to not cleaning them? Every thing that gets eaten gets eaten by hand (no utensils) so it would make sense that you could get sick by eating with blood on your hands.
I believe so, yes. All diseases are disabled in the stress test build, but iirc you will risk getting stomach infections if you don't clean your hands.
Last edited by Derleth; May 22, 2018 @ 4:37am
Flash Point May 22, 2018 @ 5:29am 
dude they didnt come up to this in 5 years. You can dream about it, but it will never happen.
Derleth May 22, 2018 @ 5:44am 
Originally posted by Leon Brezhnev:
dude they didnt come up to this in 5 years. You can dream about it, but it will never happen.
Dude, they've been busy working on gameplay features and developing a brand new engine. Zombies feeding on the fallen is essentially a feature to enhance the game's atmosphere, although it could potentially be strategically used as I said. I would expect a thing like this to come very late in development in any game. Never say never etcetera...
Julian Rignall May 22, 2018 @ 5:48am 
Since their not Zombies per se (reanimated dead) but people Infected with a virus that has
some sort of neurological degeneration componet to it.
Maybe this could be one of the back stories to the Infected >
https://www.youtube.com/watch?v=J7w9uWFIMBs
theresejesu May 22, 2018 @ 5:51am 
I think coming across infected feeding on corpses would really be cooly creepy.

Maca May 22, 2018 @ 1:31pm 
Originally posted by Beavis:
Whenever the infected/zombies kill a player, or indeed just stumble upon the corpse of a player or even an animal, they should proceed to messily (and noisily!) feed on the corpse. Imagine creeping into a town to see a half dozen z's feasting on some poor guy on the street, that would be freaky as fudge and really work to make this game more scary.

It is an interesting concept, but obviously it would have to be a random event, because it is rage that drives the infected (Not their uncontrollable appetite for brains). ;)

Yeah yeah, I know the "infected" aren't walking corpses as in TWD, but they have to eat something, right? In fact live zombies feeding makes more sense than when walking corpses do it in the movies.

I agree, simply because there is some logic behind your idea.

Originally posted by Beavis:
Could and should even be a legit strategy to escape when you have a bunch of Z's on your tail - just shoot your buddy in the kneecap (hehehe sorry but better you than me, friend) or lead the chase past the still warm corpse of that bandit you just killed...

See the only issue i would have with this is presuming the infected are constantly hungry, when it is rage that drives them. Now if the option was there to injure a fellow survivor and let them draw the attention of the infected great.

Originally posted by Beavis:
After feeding they should be sluggish and unresponsive for some time before getting hungry and aggressive again.

I disagree.

https://www.youtube.com/watch?v=mGae5vkMekA

Originally posted by theresejesu:
I think coming across infected feeding on corpses would really be cooly creepy.

As dynamic/random events, sure.
Last edited by Maca; May 22, 2018 @ 1:34pm
Derleth May 22, 2018 @ 3:54pm 
Originally posted by Maca:
Originally posted by theresejesu:
I think coming across infected feeding on corpses would really be cooly creepy.
As dynamic/random events, sure.
An event wouldn't be as powerful as if you know their dinner is (was) another player. Could require special circumstances to be triggered, e.g. more than two z's aggroed in the incident or something like that.
theresejesu May 22, 2018 @ 4:36pm 
Originally posted by Beavis:
Originally posted by Maca:
As dynamic/random events, sure.
An event wouldn't be as powerful as if you know their dinner is (was) another player. Could require special circumstances to be triggered, e.g. more than two z's aggroed in the incident or something like that.

Heck, just firing a gun aggros more than just 2 ......

Those gun battles at the NWAF are sure going to get very interesting......

Last edited by theresejesu; May 22, 2018 @ 4:36pm
:jwalker May 22, 2018 @ 7:15pm 
Since the "infected" are not zombies in the true sense of the word, I'm not sure that they were ever intended to actually "feed" on anything other than their "anger".

I don't know about .63, but I do know that I've seen wolves feeding on infected kills, but never infected feeding on anything other than their anger... another thing in .62 is that in all the wolf / infected battles I've witnessed, I've never seen an infected kill a wolf; even though I've seen them draw blood from wolves. :j
Derleth May 22, 2018 @ 9:06pm 
Originally posted by :jwalker:
Since the "infected" are not zombies in the true sense of the word, I'm not sure that they were ever intended to actually "feed" on anything other than their "anger".
My thought here is that the infected, indeed because of their still-breathing status, need to eat something to have energy to be angry and chase survivors. Undead are essentially magic robots and need not heed natural laws, while infected are supposed to be alive so they actually should need to eat, drink and make smelly messes.

If you look at it like that it makes more sense than not that they would consume any fresh source of meat they can get their hands on, human or animal alike. The Infection has stripped them of the mental ability to open doors even, I believe cooking is far beyond their capability. They would be VERY hungry most of the time...
Last edited by Derleth; May 22, 2018 @ 10:02pm
Felony Ferret May 22, 2018 @ 10:38pm 
They may not be reanimated dead, but nothing says they're not hungry. And it would be interesting to see them eating anything they can kill. be it animals, or players.

I remember way back they'd attack cows, so the possibility is there.
Derleth May 23, 2018 @ 4:23am 
Originally posted by Assassin Dash:
They may not be reanimated dead, but nothing says they're not hungry. And it would be interesting to see them eating anything they can kill. be it animals, or players.

I remember way back they'd attack cows, so the possibility is there.
Definitely. And like someone said earlier, it would be a more "realistic" way for corpses to despawn than just, well, despawning.

As a sidenote I like the way the bones of dead players linger in WoW for some time after they've resurrected. In a similar way, the bodies or gory stains of where a player or animal has been eaten by infected could be allowed to stay good while before despawning. Either that or having a limit to how many remains there can be at any one time, and simply fade away the oldest when new ones are "created".
Last edited by Derleth; May 23, 2018 @ 4:24am
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Date Posted: May 22, 2018 @ 3:22am
Posts: 19