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Farmville > Combat
But back in previous builds grenades when introduced where lethal but could not be thrown through some windows .... hence am wondering if they "made them less lethal" until all issues throwing them are sorted!? (they do however ruin your clothes!!)
plus you have land mines to kill folks ... love leaving them at heavily visited bases and just waiting .... BOOM ... go get his and usually his mates stuff who went to loot him!
Flash grenades are not only for blinding effect but more for disorientation
Smoke grenades ARE smoke beacons, not countermeasures
Most of the features you are looking for can be found in the competitive game; CS:GO. Feel free to mod whatever you want in if you want, but the current system is rather functional and balanced
CS:GO and DayZ have nothing in common other than weapons. But even if I were to take your input seriously, your analogy makes no sense considering DayZ amplifies everything that happens to you where as CS:GO is a fast-paced action game.
For example, if you get shot in CS:GO, you simply lose HP points, in DayZ you get crippled, start bleeding, wound can get infected, gear gets ruined (all from a single shot). So a grenade should by these standards be way more devastating than in action games such as CS:GO.
Frag Grenades and Flash grenades are definitely not balanced. Nobody ever considers using them, especially the flash, during a fight.
If you're arguing against that fact then you're entitled to your opinion, but the majority do see the flaw in these tools in-game, as they are quite underwhelming for what they are and the effort / risk required to deploy them.
Not weird at all. Should have been included light years ago !
Frags are nerfed to the point of being totally useless, unless you stand on the thing you'll likely walk away with some damaged clothes.
Flash 'nades are so useless that we throw them at each other when we pick them up, just for laughs.
Smoke is smoke, it's not assigned any specific purpose other than as a distraction, beacon, bait, fun; What's your source for the "countermeasures" claim, care to share?
When it comes to in-game experiences and commenting on it, it's clear that you don't play this game much. Some things that happen in Dayz you just have to experience for yourself, but I guess you are a Blue Pill type of person.
That being said, how many players do you see running around with plate armor and kevlar helmets? They survive grenades like a slap to the cheek.
Im pretty sure if he hadnt got plate carrier im pretty sure they wouldnt give or let him throw a grenade at the first place.
Wearing no armor, mind you.
And flash I said should scale by distance, if it lands right infront of you at 1m-3m range, 30 seconds I don't think is too bad imo. Even if it was a whole minute long, I wouldn't mind it, because the chances of it going off right infront of you, if you let that happen, you deserve to see a white screen for so long.