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Its very common to roll back in a manual vehicle when being careful while starting to avoid stalling, especially when its engine is weak.
As for the power, the Offroad Hatchbacks performance and partially its looks are based off the first generation Lada Niva.
https://www.ultimatespecs.com/car-specs/Lada/667/Lada-Niva-16.html
As you can see, the vehicle is by no means a speed demon with its 56kW (76 horsepower) 1.6 liter engine. If you look at the configuration file for the Offroad hatchback, you can see that "powerMax" value is 53kW. Thats not too far off the IRL specs. The same goes for the other vehicles. I think you may be comparing the vehicles in game to modern vehicles. Which is understandable. But the vehicles from the game are from the 1960's/1970s and are much weaker than modern vehicles.
In my honest opinion, I would have given roughly the same score, except the point deduction would have been for A. The lack of the ability to lock the differential on the 4x4 to aid traction while offroading(or at least just give it better grip please), and B. the fact that the player character automatically partially engages the clutch when going up steep hills. This would be okay if the engine was at risk of stalling, however this happens even when you're going wide open throttle at 35 kmh in 2nd gear and gaining speed. There is no need to press the clutch in that situation. If you were to do the same thing with a real vehicle, you would end up with all gears behaving as neutrals really quickly. But aside from it being a "this would cause this IF it was real life" sorta thing, it messes with RPM audio queues for gearing. After a while you stop watching the tach and shift by ear. This clutch behaviour screws with that since I hear about 4500 RPM and instinctively gear up, only for the next gear to also be 4500 RPM because the engine wasn't even matching the axle rotation speed in the first place.
Your specs are above average and your controlled test does not hold up to full servers with people of many specs play on. It is not OKAY that a car disapears only every 4 days instead of 2.
Then you have to add, modded vs vanilla. modded servers and cars do way better then Vanilla.
Do not get me wrong. What you attempted seems of value to this game. But your test is very flawed and favors the game and not the full truth of how bad it really is.
This should be fixed by now, it's been happening since 1.03 and it's pretty significant, especially in servers with base building.
Seems to me OP made a real attempt to start an interesting debate about the game, and you respond with this amazingly empty one liner? Almost all commentators below you also made an effort to share their opinions and experience, so refreshing in these normally toxic forums. Not you though; you chose to be just your usual, holier than thou, acid self.
I also have to find cars that bug like some players say they do. Never had an issue driving for hours and even having to refill because i drive a lot.
So that's what you were up to yesterday Uncle Joe. So can i have that Gunther around Mogilevka that was missing a spark plug?
Yes, my server runs quite empty, getting it more populated is quite tricky, most want modded it seems.
Our cars seem to stick around for weeks on end, if we don't break them that is. If you consider my test to be flawed, point it out to me and I will run it again in a week or so.
Nice rant. But the person you quoted mentioned nothing of a modded server, nor an overfilled one. So curb your ramblings.
I have not seen this happen on my server.
Thanks for the input, yes, that's what I was doing yesterday