DayZ
Crosshair is wildly inaccurate
For instance, if you use the BK-133 and aim at a corner, the actual gun sight shows you aiming OUTSIDE the crosshairs to the left by about half of the lines. For the KA-74, it's to the right just on the outside of the right line. If they could fix the crosshairs to at least resemble where it'll hit, that'd be great.
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Showing 1-15 of 20 comments
Nica Aug 26, 2019 @ 4:34pm 
Originally posted by A Black Square:
For instance, if you use the BK-133 and aim at a corner, the actual gun sight shows you aiming OUTSIDE the crosshairs to the left by about half of the lines. For the KA-74, it's to the right just on the outside of the right line. If they could fix the crosshairs to at least resemble where it'll hit, that'd be great.
When you ads, the weapon slightly moves depending on your stance. ADS does NOT just center the scope on your croshair target, as your character changes stance slightly when adsing. You can try this out by going into a slightly inclined slope and first aiming on the hip and the adsing. The sights are completely off
PorkChop Aug 26, 2019 @ 6:58pm 
Shooting from the hip should never be very accurate for obvious reasons.
Nica Aug 26, 2019 @ 7:24pm 
Originally posted by PorkChop:
Shooting from the hip should never be very accurate for obvious reasons.
Ofcourse there is inaccuracy and randomness/sway/recoil at play. But the reason the weapon gunsight doesnt point to where the hipfire croshair points to is because the weapon changes position
Drunk Demoman Aug 26, 2019 @ 7:29pm 
Originally posted by Nica:
Originally posted by PorkChop:
Shooting from the hip should never be very accurate for obvious reasons.
Ofcourse there is inaccuracy and randomness/sway/recoil at play. But the reason the weapon gunsight doesnt point to where the hipfire croshair points to is because the weapon changes position

I've gone from 3pp to 1pp and it doesn't seem to show the character moving, unless it's very slight.
Nica Aug 26, 2019 @ 7:42pm 
Originally posted by A Black Square:
Originally posted by Nica:
Ofcourse there is inaccuracy and randomness/sway/recoil at play. But the reason the weapon gunsight doesnt point to where the hipfire croshair points to is because the weapon changes position

I've gone from 3pp to 1pp and it doesn't seem to show the character moving, unless it's very slight.
It is indeed very slight. The best result is by going prone on an incline and doing it from there. You'll see an overexagarated example(and might also get stuck in an animation loop, so be careful)

And just to reiterate, the move happens between ads and hipfire, not between 1st to 3rd. Ofcourse when swapping between 1st and 3rd person wievs, the perspective changes, so the target isnt exactly the same... well doesnt seem like it, but it is
Last edited by Nica; Aug 26, 2019 @ 7:43pm
Drunk Demoman Aug 26, 2019 @ 7:49pm 
Originally posted by Nica:
Originally posted by A Black Square:

I've gone from 3pp to 1pp and it doesn't seem to show the character moving, unless it's very slight.
It is indeed very slight. The best result is by going prone on an incline and doing it from there. You'll see an overexagarated example(and might also get stuck in an animation loop, so be careful)

And just to reiterate, the move happens between ads and hipfire, not between 1st to 3rd. Ofcourse when swapping between 1st and 3rd person wievs, the perspective changes, so the target isnt exactly the same... well doesnt seem like it, but it is

Sorry, meant ads to hipfire, I just use the MMB to switch. My bad.
?¿ Aug 28, 2019 @ 9:14pm 
I only wish the devs would add different variants of crosshairs... The dot was the best one in previous versions like in 0.48
Enforcer Aug 28, 2019 @ 9:26pm 
Originally posted by FLZS:
I only wish the devs would add different variants of crosshairs... The dot was the best one in previous versions like in 0.48

Probably too accurate. Ironsights / sights are there for a reason. This isn't a jump and run shooter after all.
Last edited by Enforcer; Aug 28, 2019 @ 9:27pm
Drunk Demoman Aug 28, 2019 @ 9:28pm 
Originally posted by Enforcer:
Originally posted by FLZS:
I only wish the devs would add different variants of crosshairs... The dot was the best one in previous versions like in 0.48

Probably too accurate. Ironsights / sights are there for a reason. This isn't a jump and run shooter after all.

...They can still make it so the dot isn't exactly where it's aiming.
Enforcer Aug 28, 2019 @ 9:30pm 
Originally posted by A Black Square:
Originally posted by Enforcer:

Probably too accurate. Ironsights / sights are there for a reason. This isn't a jump and run shooter after all.

...They can still make it so the dot isn't exactly where it's aiming.
Then more threads like this will pop up.
Drunk Demoman Aug 29, 2019 @ 6:24pm 
Originally posted by Enforcer:
Originally posted by A Black Square:

...They can still make it so the dot isn't exactly where it's aiming.
Then more threads like this will pop up.

Making it so it's not exactly where it's aiming is separate from it not even being in the area it shows it will shoot.
Enforcer Aug 29, 2019 @ 9:38pm 
Originally posted by A Black Square:
Originally posted by Enforcer:
Then more threads like this will pop up.

Making it so it's not exactly where it's aiming is separate from it not even being in the area it shows it will shoot.
The thing is the crosshair isn't meant for 3rd person. It has always been off because it's in relation to your body / weapon and head camera. Didn't you notice that when you ads your camera is stuck to the weapon instead of the head with the gun being independent?
Other games that are mainly 3pp have more accurate crosshairs.
Drunk Demoman Aug 29, 2019 @ 10:03pm 
Originally posted by Enforcer:
Originally posted by A Black Square:

Making it so it's not exactly where it's aiming is separate from it not even being in the area it shows it will shoot.
The thing is the crosshair isn't meant for 3rd person. It has always been off because it's in relation to your body / weapon and head camera. Didn't you notice that when you ads your camera is stuck to the weapon instead of the head with the gun being independent?
Other games that are mainly 3pp have more accurate crosshairs.

Yes it's stuck to the gun, but the entire point of a 3pp crosshair is so you have a rough idea of where you're shooting, they might as well get rid of it if it isn't even showing the general area of where it'll shoot.
WTF? Aug 29, 2019 @ 10:28pm 
Originally posted by Enforcer:
Originally posted by FLZS:
I only wish the devs would add different variants of crosshairs... The dot was the best one in previous versions like in 0.48

Probably too accurate. Ironsights / sights are there for a reason. This isn't a jump and run shooter after all.

True dat, but many here will disagree with you.
Drunk Demoman Aug 29, 2019 @ 10:37pm 
Originally posted by Thundergoose:
Originally posted by Enforcer:

Probably too accurate. Ironsights / sights are there for a reason. This isn't a jump and run shooter after all.

True dat, but many here will disagree with you.

I don't see many asking for that type of gameplay. All I wish for is a 3pp crosshair that at least *somewhat* shows where you're aiming, not way off to the left or right completely outside where it shows.
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Date Posted: Aug 26, 2019 @ 4:31pm
Posts: 20