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Then find a platform to play with your friends and get that version instead of being greedy🤣🤣🤣
It wont happen because pc version is always ahead of consoles 😏😏
It's syncronisation over 3 platforms, pc PS and xbox for proper cross platform play and both the console versions are behind the pc one.
Technologically it is possible as games already exist that cover all major platforms however the pc versions always have an advantage be it high dpi mouse settings, custom config files and so on.
Keeping away from cross platform play means people are on equal footing with one another, has anyone considered that the devs are looking for equality amongst the player base when not persuing cross platform play 🤔🤔🤔
That is... if they even are capable of functioning´together. I imagine the network data for consoles is a tad bit different, making it an extra loop to hop through for BI to do this
As for balance, it is true. Keyboard/mouse is superior for shooters, so controller players would have a much more difficult time competing against PC players. Shooters are, for the most part, best kept separate. The balancing issues that would come from crossplay between console and PC would just be too much to work with.
And not just gameplay ones.
if it were "easy" it would have already been done as an option :)
How would that cause duplication glitches? You can't put anymore items into a backpack on the Xbox than on the PC. The layout is the same, the functions are essentially the same, and there is really no problem ultimately. They could very easily just change the PC version's inventory to the extremely similar Xbox version.
The way you describe the inventories is drastically over exaggerating the miniscule differences between them. The only difference between the two of them is that the PC has a grid system and the console has a list system. That miniscule amount of difference isn't anywhere near enough to say they wouldn't be compatible with each other.
You also seem to have no experience with the history of duplication glitches in this game specifically. As far as I'm aware, every single duplication glitch that has ever existed in this game has been tied to the server not updating player/ground item data equally. For example, the most popular duplication glitch in the legacy DayZ was to drop your stuff before a server restarted. The server would properly update the items being dropped on the ground, but wouldn't sync the character data after the restart. What that resulted in was the game spawning you in with the same gear and the stuff on the ground still being there. This was completely independent of the inventory, as well as every other duplication glitch this game has ever had.
Every time someone has to think ind development... there can be a logic error that leads to an exploit. Less thinking, less logical errors.
Nobody knows what WOULD happen for sure. I encourage to read my comments before you make any more strawmans.