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Nothing is set in stone.
That said, DAYZ isnt a realistic game, rather it gives a larger nod to realism then most.
I guess that when
The army didn't give you rain gear?
The game is playable... if you know how... if you don't, army training won't help you to survive a survival game... learning how to play the game will.
what you would die and never be able to play again lol
You die and lose everything.
Some religions in the real world believe in reincarnation you know.
And then there's Ground Hog Day.
I loke the speed of the day/night cycle on experimental. Slow enough that it feels authentic, but fast enough you have a chance to eperience it all without taking up all your time to do it.
Training and real life are not the same thing, unless something goes horribly wrong, like it did for Dean Hall. That experience is the inspiration for DayZ,. In training you start out healthy and strong. You aren't thrown into a survival situation seriously comprised, on the verge of hypothermia, with only the clothes on your back and no real protection from the elements. The stress you experience is planned, and you know its planned, which is nothing like the experience DayZ tries to capture.
Until Total Recall is a reality, things can only approximate real. That's all a game like this can shoot for right now.
And speaking our minds isn't gonig to change the direction of the game. Dean made it very clear he was making this game for himself, and he chose people who would continue his vision.
The fact that modding is coming will mean that you, or somoene else, can make the DayZ you envision, so there is really no reason for the devs at BI to change direction.
I don't do any of those things.... I do what one does in real life.. none of the above... but:
It's called a rain coat...
There will be changes like -OrLoK- said:
There are thousands of us playing just fine... not hiding from rain.. but playing the game.
Read some Guides...
http://steamcommunity.com/app/221100/guides/
Get informed... wait for game changes... play it or don't... it's only a game.
Edit: Oh ya... speaking of guides:
http://steamcommunity.com/sharedfiles/filedetails/?id=1073381906
And one with even better info:
http://steamcommunity.com/sharedfiles/filedetails/?id=442880525
;)
The game would be too easy if it took 3 days to dehydrate or a week to starve to death.
In real life a person can go for 3 or more days without water, in game this would make the drinking mechanic pretty pointless.
In real life many diseases can take days to manifest any symptoms, in game this would make the disease mechanic pretty pointless.
Surviving the environment is the main challenge, if they used real world values it wouldn't be any challenge at all.