Don't Starve

Don't Starve

dholland Mar 30, 2015 @ 12:26pm
Ice flingomatic and ice-cube -- are they useless??
For the first time, I had ice flingomatic and ice-cube made in summer. Quite possibly I was using a bad combination, but it was pretty hopeless. If I don't use the ice-cube, I overheat in the day and have to turn off the flingomatic (it puts out my endothermic fire when turned on). If I do use the ice-cube, massive wetness and sanity loss ensues, and I STILL overheat in the day, just with a longer delay. Then red hounds attack, and burn down half my base. I was better off just standing by the endo pit with a freeze staff. I think the ice-cube is basically useless, and the only use for the flingomatic is turning it on when you leave your base, but then you need another endo pit (or fires) out of range of the flingomatic when you overheat, so either you use up massive amounts of nitre and grass (?) for multiple endo fires or you're tethered to the second endo pit. Has anybody got a combination that lets you explore in summer? I'm going back to huddling around my endo pit with an ice-staff, at least I know what I'm doing even if I can't explore at all.
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Showing 1-15 of 31 comments
Crit Mar 30, 2015 @ 12:27pm 
Yup, Ice-Flingomatic is hard to use
Blade Mar 30, 2015 @ 12:45pm 
Well I'll start with saying that you should plan out your base so that your ice flings wont hit your fire pits(endos included). Next, I don't like using the Ice Cube... It looks weird, lol. I use the thermal stone, put it in the ice box or near an endo pit and after around 30 seconds(or when you it turns blue with some ice on it) you take it out and you're good to go. I just usually wear a straw hat(cheap to make) and a summer frest or floral shirt if I manage to find the marsh area and some cacti and go out exploring. Just make sure you can make a endo fire for emergency purposes then just chill out and put the thermal stone by the fire to cool it down and lessen your temperature coz most likely it already heated up by walking around in summer. I'm no pro at this game but at least I can share some tidbits here and there.
Blade Mar 30, 2015 @ 12:48pm 
The ice flings are a must in summer unless you want your base to burn down during the summer and the thermal stone in my opinion is very OP as you can use it in both summer and winter to help out with exploring. There may be a better way to do things that I currently don't know but this works for me and I hope it will for you too.
Mickmane Mar 30, 2015 @ 12:50pm 
Put the Ice Flingomatic out of range of fires you want to keep.

Use Thermal Stone (cooled in Ice Box), and possibly Floral Shirt to cool down and run around, make an Endothermic fire when the Stone warms up. My friend tried a Chilled Amulet and said that works fine, but his favorite is just using a Thermal Stone.

I haven't tried an Ice Cube precisely because of the wet. (My friend tends to stick to WX-78, so I guess he doesn't even contemplate it either.)
dholland Mar 30, 2015 @ 1:18pm 
Originally posted by Melon Lord:
The ice flings are a must in summer unless you want your base to burn down during the summer and the thermal stone in my opinion is very OP as you can use it in both summer and winter to help out with exploring. There may be a better way to do things that I currently don't know but this works for me and I hope it will for you too.

Nope. The ice flingomatic actually led to my base burning because I had more things to worry about (turning it on or off, stowing ice-cube in ice-box). I've survived about half a dozen summers with no flingomatic, just using the ice-staff to stop fires, so it's just not true that it's essential. And I already use the thermal stone. But I guess leaving the flinger on lets you go away for longer without worries. Except that the icy thermal stone heats up so fast without help I can't explore without using up too many resources. To be clear, I'm wondering if there's a summer equivalent of the winter combination of thermal stone and winter/beefalo hat, which delays freezing enough for you to travel a long way. I was hoping thermal stone and ice-cube (since it's a hat) would work, but I still can't travel a reasonable distance or time before overheating, and the ice-cube's drawbacks are punishing. There's generally no point in exploring if I don't have a backpack, it's just too restrictive on inventory space. I'll try the straw hat, but not holding my breath. Summer is just supposed to be tougher than winter, I think.
Blade Mar 30, 2015 @ 1:25pm 
Originally posted by dholland:
Originally posted by Melon Lord:
The ice flings are a must in summer unless you want your base to burn down during the summer and the thermal stone in my opinion is very OP as you can use it in both summer and winter to help out with exploring. There may be a better way to do things that I currently don't know but this works for me and I hope it will for you too.

Nope. The ice flingomatic actually led to my base burning because I had more things to worry about (turning it on or off, stowing ice-cube in ice-box). I've survived about half a dozen summers with no flingomatic, just using the ice-staff to stop fires, so it's just not true that it's essential. And I already use the thermal stone. But I guess leaving the flinger on lets you go away for longer without worries. Except that the icy thermal stone heats up so fast without help I can't explore without using up too many resources. To be clear, I'm wondering if there's a summer equivalent of the winter combination of thermal stone and winter/beefalo hat, which delays freezing enough for you to travel a long way. I was hoping thermal stone and ice-cube (since it's a hat) would work, but I still can't travel a reasonable distance or time before overheating, and the ice-cube's drawbacks are punishing. There's generally no point in exploring if I don't have a backpack, it's just too restrictive on inventory space. I'll try the straw hat, but not holding my breath. Summer is just supposed to be tougher than winter, I think.

Well might as well add an umbrella to that one and I do believe you are lacking the summer frest or floral shirt. Bring your regular armor still though and just switch in a battle. Well probably the most ideal set-up for exploring would be the straw hat, floral shirt, eyebrella, a thermal stone and a spare stone kept in an ice Chester. I don't think the summer would stand a chance.
dholland Mar 30, 2015 @ 1:39pm 
Thanks for the suggestions. I'm not sure how putting the flingomatic out of range of fires will work. Since I have to be located at the fire, the flingomatic will be out of sight and range, and anything around me could still burn, so I still have to use the ice-staff unless there's nothing there but the fire. And generally I want to have easy access to crockpot and other stuff the flingomatic is supposed to keep from burning. And I have to use fuel for flingomatics as well as pits. A small base is easier to protect. Maybe I need to draw a few diagrams of possible arrangements to get something that's compact and viable.
Blade Mar 30, 2015 @ 1:50pm 
Well good luck
Leunam Mar 30, 2015 @ 4:58pm 
With the ice cube you never overheat, obviously when you are wearing it. Problems: wetness.
Whe ice fignomatic is one of the things that you NEED to have in your base, allways on in summer, not because of the hounds(better go far away from your base to kill them), but because of the random fires that can start anywhere during summer. Problems: the fuel, but is not a problem when you can wherepig farm poop, or you have a ton of logs or beefalo wool.
Lanternia Mar 31, 2015 @ 5:22am 
Ice Flingo is a must in all of my bases, but I agree that the Ice Cube is basically useless because of the wetness drawback
Caveisier Mar 31, 2015 @ 5:48am 
About the random fire in the base, all I do is pay attention to the "sssssshhh" sound then just smolder it using bare hands(cost a little of health).

I rarely wander far away from my base when it's summer since I always prepared enough resources before summer, so thermal stone + straw hat is enough if I want to gather some wood for endothermic fire pit, plus anything gonna started to burn if near you in summer. It's pretty sucks when you wander around the forest and you didn't notice the sound.
dholland Mar 31, 2015 @ 10:24am 
Thanks everyone. Sorry for ranting! I'll take the advice and build another endo pit out of range of the flingomatic. I was just frustrated that I couldn't get it all working this summer, since I've blown all my rock on a panic room (which was helpful) and now can't do anything until next season. Another frustration was not having a walking cane, but I found a walrus base in spring, so maybe I can get it. The walking cane lets you do more in less time, useful in summer and to get far from your base when hounds or giants attack. Yet another frustration is the huge inventory pressure I'm facing, even with Shadow Chester (not enough blue gems for Snow Chester, and I've been using them on ice-staffs). So I'm not looking forward to trying to add a bunch of new outfits. I only recently got enough pig-houses and spider dens to start lumberjacking with friendly pigs, so I don't have enough chests, and I'm still paranoid that if I build several too close together, in one unlucky moment I could lose the lot. I have a lightning rod, but I'll only feel safe when I have the walking cane. As people suggested, my lack of foresight (and rock) in placing the flingomatic in range of my fires contributed to my problems with the hound attack, since (naturally) the hound warning sounded when I was overheating and had my flingomatic off to light the endo pit. Maybe it's possible to plan a base so everything important is covered by the flingomatic and yet the fires are out of range, but I certainly didn't! Which is nobody's fault but my own.

Agree with the suggestion about surplus resources gathered outside summer, I've been doing that as well. I did find, without the walking cane, I couldn't always react in time and reach smoulders (or fires) to extinguish with hands or fertilizer in a previous game, so I always use the ice-staff, because it gives me range from the fire. Unfortunately, the range on the luxury fan is a little too short for me to bother trying to get that. Since nobody mentioned it, I assume it's not a priority, or maybe because it requires killing tough mobs (the Moose Goose has cost me resurrections before, and the Moslings are a bit scary also). Of course, the problem in this game is you can't do everything at once, and because of the randomness some items will be unavailable for longer and you don't know which it will be.

Yeah, it would suck mightily to wander too far in summer without the flingomatic and find lots had burned on your return. Which is why I had all my buildings spaced apart so that only one would burn at a time (barring red hounds in my base!). That seemed to make sense since I couldn't guarantee finding gears early in the game, and didn't do so for a long time. But this also contributed to my difficulty of not getting far enough away from my base as it got quite spread out. I'm playing Wigfrid, so I have less food choices and need a lot of drying racks for exploring, especially as she is a hunter, not a forager.

I got my meat effigy, thermal measurer and a drying rack, plus two chests, burnt, by the hounds, but fortunately nothing lost from inside the chests and I had spare beard hair and replaced most of it very quickly. Good job I didn't actually die (thank you, panic room)!
Last edited by dholland; Mar 31, 2015 @ 10:51am
dholland Mar 31, 2015 @ 11:10am 
Originally posted by 0maanu0:
With the ice cube you never overheat, obviously when you are wearing it. Problems: wetness.
Whe ice fignomatic is one of the things that you NEED to have in your base, allways on in summer, not because of the hounds(better go far away from your base to kill them), but because of the random fires that can start anywhere during summer. Problems: the fuel, but is not a problem when you can wherepig farm poop, or you have a ton of logs or beefalo wool.

Sorry, but I DID overheat when wearing the ice-cube. It slows the overheating a little, but not that much. Anyway, I agree with the consensus that the ice-cube is basically useless, and the ice-flingomatic can be tricky to use, but useful when you have the right base layout. Interesting about the werewolf poop farming! There are tons of flowers available in RoG. But I still want that walking cane as the biggest efficiency improvement I can get.

And if you saw my screenshots, you'll know I do have tons of beefalo wool from the deerclops-killing by beefalo, and my hounds and beefalo (spring) attack in my panic room. Never seriously considered it for fuel as it's not renewable, but the poop farm has got to be worth trying! Wigfrid just massacres any number of werepigs with ease.

My beefalo: wandered in spring and came across another massive dead herd with wool, fresh meat and horns. A mystery whodunnit, since the Moose Goose was on the other side of the map at the time. But, somehow, I still have beefalo! I'm going to leave the poor dears alone to keep it that way.

Edit: the beefalo wool is renewable by regularly shaving beefalo, but that's too time-consuming for me without walking cane and with so many other bigger priorities. Anyway, I may only have one herd left...
Last edited by dholland; Mar 31, 2015 @ 11:23am
Jacob Mar 31, 2015 @ 11:43am 
my favorite clothes for summer are the eyebrella and floral shirt. stand next to the endothermic fire for a bit while wearing those and you can spend all day doing what ever without over heating.
the only time i use a thermal stone is the first day of summer to keep me cool long enough to go out and pick cactus flowers for the floral shirt. after that; the thermal stone will actually hinder the amount of time you can spend before overheating.

as for the ice fling-o-matics. i always leave all 4-5 of mine on throughout the entire summer. it's pretty important to mass harvest logs during the other seasons for this reason alone.
Mickmane Mar 31, 2015 @ 12:35pm 
Originally posted by dholland:
And if you saw my screenshots, you'll know I do have tons of beefalo wool from the deerclops-killing by beefalo, and my hounds and beefalo (spring) attack in my panic room. Never seriously considered it for fuel as it's not renewable, but the poop farm has got to be worth trying! Wigfrid just massacres any number of werepigs with ease.

Trying to look at your screenshots here:
http://steamcommunity.com/profiles/76561198127218584/screenshots/
I get "dholland has no screenshots available for your viewing."
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Date Posted: Mar 30, 2015 @ 12:26pm
Posts: 31