PAYDAY 2

PAYDAY 2

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Around What Level Should I Move On To Higher Difficulties?
So I've been playing Payday 2 for roughly 200 hours now, and I like to think I have at least a moderate grasp of the game's core concepts. I want to start playing higher difficulties besides Overkill (Which I play a majority of the time) I'm currently Infamy 2, level 72 so I'm not exactly sure if I'm the right level or not for Mayhem. I've tried to play it before and it just seems I melt instantly when a cop so much as even looks at me. At first I thought this was a problem with my build, but after some revamping, I'm still incredibly squishy. Am I doing something wrong? I feel like I should be spending a majority of my time playing Mayhem-Death Wish Heists



Also:Here's a rundown of my build if anyone's curious:
http://pd2skills.com/#/v3/mcdeFlmNOpQr:eiLr:gjloqr:fbcDfHL:iba:pG0::l200::
It's my first time really trying to make a build so I appreciate any criticism. I'm trying to go for a supportive sniper build.
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Showing 1-14 of 14 comments
Pawnstar (Banned) Mar 7, 2017 @ 8:36pm 
Only when you are comfortable with it. I know of 25-100 players who can't even handle OVK.

Also, none of your builds are worth looking at until you unlocked the 5th infamy to save a couple points in each tree.
Last edited by Pawnstar; Mar 7, 2017 @ 8:37pm
Terminator01 Mar 7, 2017 @ 8:52pm 
Level doesn't matter. Played hours in combination of gameplay experience does.
Copy & Cat Mar 7, 2017 @ 9:09pm 
Levels and infamy only really maters to making skills and builds, most of things comes from knowing the basics and having the right build
Strider Mar 7, 2017 @ 10:18pm 
At your play time I suppose Mayhem would be manageable and you can maybe even try for Death Wish. You might want to avoid OD altogether unless you have a full crew to play that with.
Mayate Mar 7, 2017 @ 10:29pm 
Originally posted by Tang~:
I'm currently Infamy 2, level 72 so I'm not exactly sure if I'm the right level or not for Mayhem. I've tried to play it before and it just seems I melt instantly when a cop so much as even looks at me. At first I thought this was a problem with my build, but after some revamping, I'm still incredibly squishy. Am I doing something wrong? I feel like I should be spending a majority of my time playing Mayhem-Death Wish Heists

I may be in the minority when I say that I consider the average number of downs per mission dictates a player's skill level. Some don't. I do.

Stick with one risk level until you can complete multiple public games without going down. When you accomplish that, move up. If you're having trouble at a risk level then figure what you're doing wrong. Bad at using cover? Get better. Snipers always get you? Learn to duck. Bulldozers always take you out? Learn to kite.

Best way to learn about building a good skillset is to build and test on your own. Go to the forums if you have question about certain skills. Don't blindly follow some nobody's guide.
Akz Mar 7, 2017 @ 10:50pm 
Sounds like Overkill is getting too easy for you. Just move up to Mayhem/DW anyways, even if you're not comfortable with it.

About you melting.. that happens sometimes. Sometimes I go down twice within the first minute of a heist, sometimes I go down for the first time 5 minutes into the heist.

As far as what you should spend the majority of your time playing, it is whatever you want to. I'm clocking in nearly 1,000 hours and I spend a decent time playing Overkill still. You definitely can do Mayhem/DW only if you want. It all depends on your mood and what you feel like doing. I don't always want to do OD.
Sep Mar 7, 2017 @ 11:21pm 
Originally posted by Tang~:
http://pd2skills.com/#/v3/mcdeFlmNOpQr:eiLr:gjloqr:fbcDfHL:iba:pG0::l200::


If you plan to play DW difficulty, don't aced Combat Medic unless you have crew member whose build centered around health. On the Death Wish difficulty, the base amount of recovered health (without this skill) is 10% instead of 40%. This skill increases this value to 13% of a player's total health.

Forced Friendship basic are not needed either since you do not use any hostage related skill such as Stockholm Syndrome & Hostage Taker.

Your build are sniper, but you seems to be invest more towards pistol (At 13 sp). That 13 sp are better off invest somewhere since most of your sp distribution are geared towards offensive instead of defense, that explain why you are squishy.

I suggest you to watch some video of player in DW & OD & read some guide about it in order to grasp & understand what exactly need to be done. Don't copy their build & style since everybody have their own way of handling it, just watch, read & grasp the situation.
TPZHeadacheZFPL Mar 8, 2017 @ 3:44am 
Overkill and deathwish never mayhem because it,s harder than deathwish
it,s just crazy stupid
it should realy be removed from the game because it,s not between Ovk and D/w it,s harder than deathwish most of the time.:wolf:
GunsForBucks Mar 8, 2017 @ 3:56am 
It comes down to how you play.

On Overkill you can pretty much run around and not worry about anything, including your build and weapons.

The higher difficulties require more tactical thinking... to the point you get to OD and you just run away from or hide from enemies, killing as few as possible and avoiding aggro.

Frankly I find OD unfun due to this since I like shooting things... that is why I play a shooter game.

DW I find a great mix of needing tactical strategy while still being able to shoot things.

<by "tactical strategy" I mean - use cover, stick together.. so basically map knowledge and teamwork become important>

add me if you want, I play with some good peeps
Gunsmoke Grey Mar 8, 2017 @ 8:17am 
In my opinion, OVK is the best balance of difficulty and casual fun, where you can use really anything you like as long as you make a half-decent build for it. But you're still challenged when you play, which is the fun of it.
Anything above that requires some real thought into the build though, and a lot of trial and error. Or at the very least a full crew of people with decent stuff. I loathe meta in games, I think it's a fun-killer to play in a formulaic manner, but sometimes i just have to acknowledge that some stuff is better than others for good reason, especially on MH+.
SKAR Mar 8, 2017 @ 8:34am 
Originally posted by Tang~:
So I've been playing Payday 2 for roughly 200 hours now, and I like to think I have at least a moderate grasp of the game's core concepts. I want to start playing higher difficulties besides Overkill (Which I play a majority of the time) I'm currently Infamy 2, level 72 so I'm not exactly sure if I'm the right level or not for Mayhem. I've tried to play it before and it just seems I melt instantly when a cop so much as even looks at me. At first I thought this was a problem with my build, but after some revamping, I'm still incredibly squishy. Am I doing something wrong? I feel like I should be spending a majority of my time playing Mayhem-Death Wish Heists



Also:Here's a rundown of my build if anyone's curious:
http://pd2skills.com/#/v3/mcdeFlmNOpQr:eiLr:gjloqr:fbcDfHL:iba:pG0::l200::
It's my first time really trying to make a build so I appreciate any criticism. I'm trying to go for a supportive sniper build.
I have a few questions.. Why are you still infamy 2 if you've played this game for 200 hours..? I have around 180+ (give-or-take) and I am already a infamy 8.
To answer to your questions..
Unless you feel confident about going for higher difficulties, you should stick to your current difficulty. To build up some confidence I'd suggest you to try few 1 day loud heists on mayham.
For the builds, it's not a complete build unless you unlock full potentials of infamy i.e. infamy 5 (10% less skillpoints to reach higher tier skills) you can also try to play some solo dw or 1d stealth missions since stealth can be easy with new skill trees. Just stick with shinobi sub-tree of ghost and you will be fine..
Gain some confidence and get ready to join the big league..! All the best. 👍👍
lexilogo Mar 8, 2017 @ 8:40am 
I'd recommend getting to Level 100 before you advance to Mayhem/DW (loud at least. In stealth your level really doesn't matter) simply for the skillpoints, but my advice is to simply try the difficulties and see how well you manage. Bear in mind that you can't get away with half the stuff you can do on Overkill, so play more defensive and take fewer risks.
VaeV Mar 8, 2017 @ 8:45am 
Originally posted by TPZ Headache G.I.T.V :
Overkill and deathwish never mayhem because it,s harder than deathwish
it,s just crazy stupid
it should realy be removed from the game because it,s not between Ovk and D/w it,s harder than deathwish most of the time.:wolf:
Harder then deathwish? No just no. Stop kidding yourself. You can make much more mistakes on mayhem then dw.
H077AND Mar 9, 2017 @ 4:09am 
Originally posted by Strider:
At your play time I suppose Mayhem would be manageable and you can maybe even try for Death Wish. You might want to avoid OD altogether unless you have a full crew to play that with.

I fully agree and disagree. Go ahead and fail at higher difficulties with what has been working and then Google 1D build. The meta is Inspire Aced, Joker and Partner in crime aced, and 9 lives aced. You have to learn what works on your own and tweak it to your style.
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Date Posted: Mar 7, 2017 @ 8:26pm
Posts: 14