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I noticed the missing effects too.
It looks much worse with it off. You really notice poor textures and the rest. The grain/other stuff makes it look better.
Yes, very much so. The grain helps to hide any sharp edges, much better than the stupid shader they call "anti-aliasing". Their idea of anti-aliasing is a blur filter - I cannot tell you how much I hate FXAA, MLAA, etc. It's not true anti-aliasing!
Well, this sucks - I'm pretty much done with this game, now, between Dragon Age: Inquisition's new DLC, KotOR 2 getting updated on Steam, and a bunch of indie games coming to the Wii U, I really don't have time to deal with this ♥♥♥♥♥♥♥♥.
Kotor 2 get updated on Steam? What will that do?
DONTNOD's Remember Me, you mean. Capcom was just the publisher. That's the same developer as Life Is Strange, which doesn't need any fancy anti-aliasing simply because of the art style... yet, it gives you the option of MSAA + FXAA - very unusual.
Generally disabling visual effects like film grain will ruin image quality. You're screwing around with the game to the point where it's no longer what artists had in mind. Turning things like DoF, framerate caps (in the 1 or 2% of games where this is a legitimate atmospheric decision), motion blur, etc. tends to make things look awful.
I don't always agree with all artistic views, especially when talking about something that messes with my visual perception of said art. Like Film Grain. One of the WORST things to come to games... Right up there with lens flares and vignetting. Ugh.