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Upgrade
Assault + Nano-Fiber vest
Upgrade
Assault + Chitin Plating
I use the arcs on support. They move further and have an extra inventory slot available for it so why not?
Scopes on sniper. Chitin on assault and alien grenades on heavies (2 grenades upgrade).
For multiplayer it would be different.
I'm thinking of upgraded S.C.O.P.E. on Rapid Fire+Agression rifle assaults, who tried?
When scopes are rare, and only one can be bought for the squad, Sniper gets it hands down.
I'll routinly give my snipers a scope early on to cut down on misses. After aim is up above 90, then the one and only scope can go to the Heavy.
Oh wait, actually i never give the scope away. My snipers enjoy using scopes way to much.
Besides, if my heavy needs a scope, it gets bought.
Works for me. Gets my sniper kills especially after squadsight. My heavy's don't qq about it.
However, an heavy with a scope is a good choice as well.
I also react on what was said before. Honestly, I believe that the assault is the WORSE class to give a arc thrower to. They can't move further than a simple rookie (can't R&G and use the arc) and they are quiet often the best backup option if the arc thrower happen to miss.
This class is only good for carrying an arc thrower if you bring two of them on mission (one with the arc, the other to cover his ass)
I'm agree with who said that the best class to carry an arc thrower is the support (I'd say that a rookie could be a fairly good choice as well).
In certain missions like the last one I would switch the arc with a stim pack.
arc thrower for support(s) if you take goliath with squad or need some free weapons
scope for sniper if he is blind, but if you use second wave you can get very good sniper by hire/dismiss soldiers