Starfield

Starfield

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LeBurns Dec 14, 2024 @ 5:49am
Could Colony Building save Starfield?
If BGS put out a large colony building update, could it bring the player numbers back up?

We all know that a large number of people played FO4 long after they were bored with the MQ and game, just so they could build settlements. Even now people are playing FO4 to build settlements. Now imagine being able to do that in Starfield. Even tie in LIST into it so that you're creating and managing colonies for LIST. Plus all the FO4 DLC for settlements could be colony Creations for Starfield. BGS could make money hand over fist just adding cool colony additions. IMO players would buy this, and spend hours on end, for years, just building and managing colonies in space.

Do you think this would improve numbers? Do you think BGS would ever think to do this?
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Showing 1-12 of 12 comments
dannyj147 (Banned) Dec 14, 2024 @ 5:51am 
Why do you think they player count is low? Gamepass and Xbox has players too.
LeBurns Dec 14, 2024 @ 5:54am 
Originally posted by dannyj147:
Why do you think they player count is low? Gamepass and Xbox has players too.

You think they could be better? The Discord I'm on followed SF from the beginning and we were all playing. Now I think maybe two people are still playing. Nothing there to keep players tied to the game like settlement building did with FO4.
Last edited by LeBurns; Dec 14, 2024 @ 5:55am
tkwoods Dec 14, 2024 @ 7:34am 
Originally posted by LeBurns:
Originally posted by dannyj147:
Why do you think they player count is low? Gamepass and Xbox has players too.

You think they could be better? The Discord I'm on followed SF from the beginning and we were all playing. Now I think maybe two people are still playing. Nothing there to keep players tied to the game like settlement building did with FO4.

It's a single player game, never designed to be played for ever. There are a lot of games I used to play but no longer play. That does not mean they are bad or need saving.
titanopteryx Dec 14, 2024 @ 7:42am 
The player numbers decrease because some players finish the story and then move on. The player numbers can be increased by releasing new content so players come back to play through the new content but they'd likely leave again afterwards. Another thing that might keep more players playing is if going through the unity enough times would make our characters as powerful as the hunter. As things stand now there's not much reason to do the unity once all the temple powers are rank 10 and you have the best starborn suit and ship.
RasaNova Dec 14, 2024 @ 8:05am 
If people don't like Starfield, I don't think any amount of colony/settlement building would save the game. But for the people that enjoyed the game in spite of being disappointed in much of it, I think it might be a massive step in the right direction.
Langkard Dec 14, 2024 @ 8:10am 
The currently most popular mod download on Nexus for the last 30 days has over 11,000 downloads and it is just a small mod. I question the premise of your post implying Starfield needs to be "saved" somehow.
Vlad 254 Dec 14, 2024 @ 8:51am 
Originally posted by Langkard:
The currently most popular mod download on Nexus for the last 30 days has over 11,000 downloads and it is just a small mod. I question the premise of your post implying Starfield needs to be "saved" somehow.
Indeed, which is proof that Gamepass users are plentiful, in this case it's PC GamePass but there also is xbox GP. But believe me they know that, they willl never admit it which costs them credibility, big time.
Umakurokoto Dec 14, 2024 @ 8:59am 
Why are you worried about player numbers in a singleplayer game?
tkwoods Dec 14, 2024 @ 9:44am 
Originally posted by Umakurokoto:
Why are you worried about player numbers in a singleplayer game?

I always wonder the same thing. Seems to me many people can't differentiate between MMO and single player games. Player count is important in an MMO online game but not at all important in a single player game.
Last edited by tkwoods; Dec 14, 2024 @ 9:44am
Adam Over Dec 14, 2024 @ 10:03am 
Originally posted by Umakurokoto:
Why are you worried about player numbers in a singleplayer game?

Maybe because that number correlates into the likely hood of (insert game) gets more content.

Many of us wasted much time with FO4's settlement building.
It should have been safe to assume this 'next gen' game would have a vastly better evolution of such building. Alas, it has a woefully underbaked version.

As does All of it's systems.
cravnmore Dec 14, 2024 @ 11:35am 
The game badly needs a DLC focused on outpost and shipbuilding. It would be great if they brought back and finished the cut content idea of strategy game/resource management system with outposts and shipbuilding.

As it is now outposts feel less then fo4 because all the prefab and lack of settlers. They should do something with LIST and add things like flooring, walls, roofs, and normal doors on habitable planets.

This puddle deep of a game needs another game layer imo and this really sounds so nice:

"In Starfield, there was a whole [mechanic for] building ship components from natural resources. There just wasn’t room in the art schedule or programming schedule for ways to make it work sufficiently with the design to put it in the game
We wanted to have a complete set of being able to mine materials [and] send them (automated) to a factory on another world. That would then build spaceship modules that you could then build your own spaceship with. We wanted to have an entire economy working with that as a foundation, and become a strategy game/resource management game on top of the role-playing game. But it was just too much, and it had to be pulled out [of Starfield]."-Bruce Nesmith
https://www.pcgamesn.com/starfield/cut-mechanic-management-game
Wade Dec 14, 2024 @ 12:57pm 
I think you don't understand that Bethesda is not capable of fixing things any more or properly upgrading their own games. You mention Fallout 4 and its settlement building, but that's a game from 10 years ago. In the meantime Bethesda has changed a lot, obviously for the worse. Even the last "next gen" - whatever - update for Fallout 4 broke more things than it improved. The fact that after much experience with the settlement / camp building system in Fallout 4 and Fallout 76, they were unable to create a proper, similar functioning Outpost building system in Starfield, speaks volumes. Bethesda simply lacks skills and talent. What "Colony Building" are you talking about? They are not able to make a door without two handles or redesign those awful "cargo links" and you are fantasizing about some kind of Colonies lol. The fact that in more than a year since the release of the game they haven't made any serious quality updates for Starfield means that they either don't know how or have no interest because the game is a dud anyway.
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Date Posted: Dec 14, 2024 @ 5:49am
Posts: 12