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dark souls 1 had long walk back to boss but the bosses aren't as hard
If they checkpointed you right at the boss there would be literally no reason to explore the level and unlock shortcuts; basically just skip everything and get checkpointed at the boss. Being forced to unlock shortcuts is a reward for actually exploreing/clearing the area.
It could always be worse. It could be runbacks like Demon's Souls.
Standard or Blue? Yes, it makes a difference!
true pain
I would prefer if major boss has checkpoint always next to door but it would probably compromise level design a bit. Alternatively, there could be shortcuts to be opened just before boss area to get to latest stargazer.